** Executing...
** Command: "c:\programme\valve\steam\steamapps\snakeeater15\sourcesdk\bin\cstbsp.exe"
** Parameters: -game "c:\programme\valve\steam\steamapps\snakeeater15\counter-strike source\cstrike" "C:\Dokumente und Einstellungen\kevin\Desktop\meine maps\breakfloor_by_[MC]t0x1c_V4"
----- Binary Space Partition and Calculated Subtractive Geometry ----
Custom Source Tools 1.2 Final
Built by Adam 'amckern' McKern on (Feb 25 2006)
Please submit Bugs or Ideas to amckern@yahoo.com
CST Based on code by, Valve Software LLC
Common Complie errors can be found at http://www.interlopers.net/errors/errors.php
The Worst stuff is always the worst to clean up!
2 threads
materialPath: c:\programme\valve\steam\steamapps\snakeeater15\counter-strike source\cstrike\materials
Loading C:\Dokumente und Einstellungen\kevin\Desktop\meine maps\breakfloor_by_[MC]t0x1c_V4.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 1764 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
writing C:\Dokumente und Einstellungen\kevin\Desktop\meine maps\breakfloor_by_[MC]t0x1c_V4.prt...done (0)
Creating default cubemaps for env_cubemap using skybox hav...
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (757311 bytes)
Emitting linux collision data (use -nolinuxdata to disable).
Building Physics collision data...
done (1) (757311 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Writing C:\Dokumente und Einstellungen\kevin\Desktop\meine maps\breakfloor_by_[MC]t0x1c_V4.bsp
13 seconds elapsed
** Executing...
** Command: "c:\programme\valve\steam\steamapps\snakeeater15\sourcesdk\bin\cstvis.exe"
** Parameters: -game "c:\programme\valve\steam\steamapps\snakeeater15\counter-strike source\cstrike" "C:\Dokumente und Einstellungen\kevin\Desktop\meine maps\breakfloor_by_[MC]t0x1c_V4"
----- Visibility Calculator ----
Custom Source Tools 1.2 Final
Built by Adam 'amckern' McKern on (Feb 25 2006)
Please submit Bugs or Ideas to amckern@yahoo.com
CST Based on code by, Valve Software LLC
Common Complie errors can be found at http://www.interlopers.net/errors/errors.php
The Worst stuff is always the worst to clean up!
2 threads
reading c:\dokumente und einstellungen\kevin\desktop\meine maps\breakfloor_by_[MC]t0x1c_V4.bsp
reading c:\dokumente und einstellungen\kevin\desktop\meine maps\breakfloor_by_[MC]t0x1c_V4.prt
505 portalclusters
1734 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (1)
PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (26)
WARNING: Cluster portals saw into cluster at (1241854 60 268448720)
Use the View->Go To Coordinates Tool in Hammer to find the Location
Common Complie errors can be found at http://www.interlopers.net/errors/errors.php
WARNING: Cluster portals saw into cluster at (1241854 63 268448720)
Use the View->Go To Coordinates Tool in Hammer to find the Location
Common Complie errors can be found at http://www.interlopers.net/errors/errors.php
WARNING: Cluster portals saw into cluster at (1241854 68 268448720)
Use the View->Go To Coordinates Tool in Hammer to find the Location
Common Complie errors can be found at http://www.interlopers.net/errors/errors.php
WARNING: Cluster portals saw into cluster at (1241854 82 268448720)
Use the View->Go To Coordinates Tool in Hammer to find the Location
Common Complie errors can be found at http://www.interlopers.net/errors/errors.php
WARNING: Cluster portals saw into cluster at (1241854 88 268448720)
Use the View->Go To Coordinates Tool in Hammer to find the Location
Common Complie errors can be found at http://www.interlopers.net/errors/errors.php
Optimized: 106 visible clusters (0.00%)
Total clusters visible: 48976
Average clusters visible: 96
Building PAS...
Average clusters audible: 168
visdatasize:32113 compressed from 64640
writing c:\dokumente und einstellungen\kevin\desktop\meine maps\breakfloor_by_[MC]t0x1c_V4.bsp
27 seconds elapsed
** Executing...
** Command: "c:\programme\valve\steam\steamapps\snakeeater15\sourcesdk\bin\cstrad.exe"
** Parameters: -game "c:\programme\valve\steam\steamapps\snakeeater15\counter-strike source\cstrike" "C:\Dokumente und Einstellungen\kevin\Desktop\meine maps\breakfloor_by_[MC]t0x1c_V4"
----- Radiosity Simulator ----
Custom Source Tools 1.2 Final
Built by Adam 'amckern' McKern on (Feb 25 2006)
Please submit Bugs or Ideas to amckern@yahoo.com
CST Based on code by, Valve Software LLC
Common Complie errors can be found at http://www.interlopers.net/errors/errors.php
The Worst stuff is always the worst to clean up!
2 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading c:\dokumente und einstellungen\kevin\desktop\meine maps\breakfloor_by_[MC]t0x1c_V4.bsp
9165 faces
51 degenerate faces
258035 square feet [37157136.00 square inches]
0 displacements
0 square feet [0.00 square inches]
9114 patches before subdivision
21972 patches after subdivision
36 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (16)
BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (21)
transfers 1147642, max 314
transfer lists: 8.8 megs
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #1 added RGB(150222, 138477, 126751)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #2 added RGB(20861, 18974, 16275)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
Bounce #3 added RGB(3373, 3040, 2452)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #4 added RGB(566, 503, 383)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #5 added RGB(100, 88, 63)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #6 added RGB(18, 16, 11)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
Bounce #7 added RGB(4, 3, 2)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #8 added RGB(1, 1, 0)
Build Patch/Sample Hash Table(s).....Done<0.0353 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
FinalLightFace Done
Ready to Finish
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 893/1024 42864/49152 (87.2%) VERY FULL!
brushes 1266/8192 15192/98304 (15.5%)
brushsides 13654/65536 109232/524288 (20.8%)
planes 14216/65536 284320/1310720 (21.7%)
vertexes 14780/65536 177360/786432 (22.6%)
nodes 6294/65536 201408/2097152 ( 9.6%)
texinfos 1066/12288 76752/884736 ( 8.7%)
texdata 71/2048 2272/65536 ( 3.5%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 9165/65536 513240/3670016 (14.0%)
origfaces 8384/65536 469504/3670016 (12.8%)
leaves 7188/65536 402528/3670016 (11.0%)
leaffaces 9679/65536 19358/131072 (14.8%)
leafbrushes 1775/65536 3550/131072 ( 2.7%)
surfedges 76697/512000 306788/2048000 (15.0%)
edges 40074/256000 160296/1024000 (15.7%)
worldlights 36/8192 3168/720896 ( 0.4%)
waterstrips 216/32768 2160/327680 ( 0.7%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 3231/65536 6462/131072 ( 4.9%)
cubemapsamples 7/1024 112/16384 ( 0.7%)
overlays 0/512 0/180224 ( 0.0%)
lightdata [variable] 1067476/0 ( 0.0%)
visdata [variable] 32113/16777216 ( 0.2%)
entdata [variable] 427587/393216 (108.7%) VERY FULL!
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/212 ( 0.5%)
pakfile [variable] 91070/0 ( 0.0%)
Win32 Specific Data:
physics [variable] 757311/4194304 (18.1%)
==== Total Win32 BSP file data space used: 5172125 bytes ====
Linux Specific Data:
physicssurface [variable] 757311/6291456 (12.0%)
==== Total Linux BSP file data space used: 5172125 bytes ====
Total triangle count: 22507
Writing c:\dokumente und einstellungen\kevin\desktop\meine maps\breakfloor_by_[MC]t0x1c_V4.bsp
43 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:\Dokumente und Einstellungen\kevin\Desktop\meine maps\breakfloor_by_[MC]t0x1c_V4.bsp" "c:\programme\valve\steam\steamapps\snakeeater15\counter-strike source\cstrike\maps\breakfloor_by_[MC]t0x1c_V4.bsp"
[quote\]
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