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Wenn ich meine Map neu öffne und direkt auf Compilen gehe kommt folgendes:
** Executing... ** Command: "f:\spiele\steam\steamapps\sonic50\sourcesdk\bin\ep1\bin\vbsp.exe" ** Parameters: -game "f:\spiele\steam\steamapps\sonic50\counter-strike source\cstrike" "F:\Spiele\Steam\SteamApps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office"
Valve Software - vbsp.exe (Dec 11 2006) 1 threads materialPath: f:\spiele\steam\steamapps\sonic50\counter-strike source\cstrike\materials Loading F:\Spiele\Steam\SteamApps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office.vmf fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1) **** leaked **** Entity prop_static (-1741.13 -682.36 337.38) leaked! Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 108 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) Creating default cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt" Can't load skybox file skybox/sky_day01_01 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (387224 bytes) Error! prop_static using model "models/props/cs_office/file_cabinet1_group.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted. Error loading studio model "models/props/cs_office/file_cabinet1_group.mdl"! Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 2751 texinfos to 1619 Reduced 25 texdatas to 25 (536 bytes to 536) Writing F:\Spiele\Steam\SteamApps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office.bsp 8 seconds elapsed
** Executing... ** Command: "f:\spiele\steam\steamapps\sonic50\sourcesdk\bin\ep1\bin\vvis.exe" ** Parameters: -game "f:\spiele\steam\steamapps\sonic50\counter-strike source\cstrike" -fast "F:\Spiele\Steam\SteamApps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office"
Valve Software - vvis.exe (Nov 8 2007) fastvis = true 1 threads reading f:\spiele\steam\steamapps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office.bsp reading f:\spiele\steam\steamapps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office.prt LoadPortals: couldn't read f:\spiele\steam\steamapps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office.prt
** Executing... ** Command: "f:\spiele\steam\steamapps\sonic50\sourcesdk\bin\ep1\bin\vrad.exe" ** Parameters: -game "f:\spiele\steam\steamapps\sonic50\counter-strike source\cstrike" -noextra "F:\Spiele\Steam\SteamApps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office"
SteamStartup() failed: SteamStartup(0xf,0x0012EF64) failed with error 1: The registry is in use by another process, timeout expired
** Executing... ** Command: Copy File ** Parameters: "F:\Spiele\Steam\SteamApps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office.bsp" "f:\spiele\steam\steamapps\sonic50\counter-strike source\cstrike\maps\cs_Commander_Andy_Office.bsp" _______
Wenn ich dann unter dem selben Namen speicher und noch mal compile erschein dieses:
** Executing... ** Command: "f:\spiele\steam\steamapps\sonic50\sourcesdk\bin\ep1\bin\vbsp.exe" ** Parameters: -game "f:\spiele\steam\steamapps\sonic50\counter-strike source\cstrike" "F:\Spiele\Steam\SteamApps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office"
Valve Software - vbsp.exe (Dec 11 2006) 1 threads materialPath: f:\spiele\steam\steamapps\sonic50\counter-strike source\cstrike\materials Loading F:\Spiele\Steam\SteamApps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office.vmf fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1) **** leaked **** Entity prop_static (-1741.13 -682.36 337.38) leaked! Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 108 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) Creating default cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt" Can't load skybox file skybox/sky_day01_01 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (387224 bytes) Error! prop_static using model "models/props/cs_office/file_cabinet1_group.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted. Error loading studio model "models/props/cs_office/file_cabinet1_group.mdl"! Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 2751 texinfos to 1619 Reduced 25 texdatas to 25 (536 bytes to 536) Writing F:\Spiele\Steam\SteamApps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office.bsp 8 seconds elapsed
** Executing... ** Command: "f:\spiele\steam\steamapps\sonic50\sourcesdk\bin\ep1\bin\vvis.exe" ** Parameters: -game "f:\spiele\steam\steamapps\sonic50\counter-strike source\cstrike" -fast "F:\Spiele\Steam\SteamApps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office"
Valve Software - vvis.exe (Nov 8 2007) fastvis = true 1 threads reading f:\spiele\steam\steamapps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office.bsp reading f:\spiele\steam\steamapps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office.prt LoadPortals: couldn't read f:\spiele\steam\steamapps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office.prt
** Executing... ** Command: "f:\spiele\steam\steamapps\sonic50\sourcesdk\bin\ep1\bin\vrad.exe" ** Parameters: -game "f:\spiele\steam\steamapps\sonic50\counter-strike source\cstrike" -noextra "F:\Spiele\Steam\SteamApps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office"
SteamStartup() failed: SteamStartup(0xf,0x0012EF64) failed with error 1: The registry is in use by another process, timeout expired
** Executing... ** Command: Copy File ** Parameters: "F:\Spiele\Steam\SteamApps\sonic50\sourcesdk_content\cstrike\mapsrc\cs_Commander_Andy_Office.bsp" "f:\spiele\steam\steamapps\sonic50\counter-strike source\cstrike\maps\cs_Commander_Andy_Office.bsp"
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Hab mich schon durch Google versucht dem Problem an den Kragen zu gehen aber find nur ähnliches. Hab auch schon die da angegebenen Lösungen probiert aber nichts funktioniert. Kann es evtl. sein dass das Programm Probleme mit dem Pfad hat? Kenne mich mit diesem Informatik geschreibsel nicht so aus. Wär schön wenn sich mir einer annehmen könnte.
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