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Autor Beitrag
000
28.07.2006, 14:22
Mapype



Hi Leute,

seid gestern geht bei mir garnichts mehr.
Überall diese ***LEAKED*** überall.
Ich setze 1 Brush ***LEAKED***

Keine Ahnung vorher,hier mal der Compile Log

** Executing...
** Command: "c:\spiele\halflife2\steamapps\devi381\sourcesdk\bin\vbsp.exe"
** Parameters: -game "c:\spiele\HalfLife2\steamapps\devi381\half-life 2 deathmatch\hl2mp" "C:\Spiele\HalfLife2\SteamApps\devi381\sourcesdk_content\hl2mp\mapsrc\dm_sprayws"

Valve Software - vbsp.exe (Jan 2 2006)
1 threads
materialPath: c:\spiele\halflife2\steamapps\devi381\half-life 2 deathmatch\hl2mp\materials
Loading C:\Spiele\HalfLife2\SteamApps\devi381\sourcesdk_content\hl2mp\mapsrc\dm_sprayws.vmf
Brush 960, Side 1: mirrored plane
Brush 960: bounds out of range
Brush 960: bounds out of range
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5.Brush 5321: WARNING, microbrush
..6...7...8...9...10 (0)
**** leaked ****
Entity prop_dynamic (-1005.00 1110.09 242.00) leaked!

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (15872.0, 16384.0, 0.2)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16384.0, 15872.0, 0.2)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14848.0, 16384.0, 0.2)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (13824.0, 16384.0, 0.2)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16384.0, 14848.0, 0.2)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (16384.0, 13824.0, 0.2)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (12800.0, 16384.0, 0.2)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11776.0, 16384.0, 0.2)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
HashVec: point outside valid range

** Executing...
** Command: "c:\spiele\halflife2\steamapps\devi381\sourcesdk\bin\vvis.exe"
** Parameters: -game "c:\spiele\halflife2\steamapps\devi381\half-life 2 deathmatch\hl2mp" "C:\Spiele\HalfLife2\SteamApps\devi381\sourcesdk_content\hl2mp\mapsrc\dm_sprayws"

Valve Software - vvis.exe (Jan 2 2006)
1 threads
reading c:\spiele\halflife2\steamapps\devi381\sourcesdk_content\hl2mp\mapsrc\dm_sprayws.bsp
Error opening c:\spiele\halflife2\steamapps\devi381\sourcesdk_content\hl2mp\mapsrc\dm_sprayws.bsp

** Executing...
** Command: "c:\spiele\halflife2\steamapps\devi381\sourcesdk\bin\vrad.exe"
** Parameters: -game "c:\spiele\halflife2\steamapps\devi381\half-life 2 deathmatch\hl2mp" "C:\Spiele\HalfLife2\SteamApps\devi381\sourcesdk_content\hl2mp\mapsrc\dm_sprayws"

Valve Software - vrad.exe SSE (Jan 16 2006)
----- Radiosity Simulator ----
1 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']

Loading c:\spiele\halflife2\steamapps\devi381\sourcesdk_content\hl2mp\mapsrc\dm_sprayws.bsp
Error opening c:\spiele\halflife2\steamapps\devi381\sourcesdk_content\hl2mp\mapsrc\dm_sprayws.bsp

** Executing...
** Command: Copy File
** Parameters: "C:\Spiele\HalfLife2\SteamApps\devi381\sourcesdk_content\hl2mp\mapsrc\dm_sprayws.bsp" "c:\spiele\halflife2\steamapps\devi381\half-life 2 deathmatch\hl2mp\maps\dm_sprayws.bsp"

The command failed. Windows reported the error:
"Das System kann die angegebene Datei nicht finden."

--

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001
28.07.2006, 14:26
Night Wolf



Dann stopfe halt das Leak und benutz die Forensuche (pointfile, leak). Desweiteren solltest du die Map nicht mehr aus dem Hammer heraus starten.

--

Muh sag ich da!
----------------------
All das ist thewall: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |

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002
28.07.2006, 14:32
Mapype



Wie starte ich denn die Map nicht aus Dem Hammer???

--

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003
28.07.2006, 14:49
Heini



HL² mit dem Parameter " -console" starten und in der Menü erscheinenden Console "map XY" eingeben.

Desweiteren hast du diesen Fehler:

The command failed. Windows reported the error:
"Das System kann die angegebene Datei nicht finden."

Das stoppt den gesammten Compileprozess (afaik)
Für die Lösung einfach mal die Forensuche nutzen ;)

--

.

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004
28.07.2006, 14:52
Richman
Moderator


Heini, das ist nur ein Folgefehler von dem gesamten Gerümpel der vorhin schon kommt.

Thread wegen Verstoss gegen §3.2 der Forenregeln geschlossen.

LEAKs gabs auch schon genug, und das mit der Konsole wurde vor ein paar Stunden bereits hier beantwortet:
http://www.thewall.de/forum/showtopic.php?threadid=52756

- CLOSED -

--

Richman's Hazardous Course - Status: 100% !!!
www.richmans-maps.ch.vu - wieder online!


Dieser Beitrag wurde am 28.07.2006 um 14:52 von Richman bearbeitet.
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