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Hier ist der Compille log :
** Executing... ** Command: "c:\program files (x86)\steam\steamapps\papahh270668\sourcesdk\bin\ep1\bin\vbsp.exe" ** Parameters: -game "c:\program files (x86)\steam\steamapps\papahh270668\counter-strike source\cstrike" "C:\Program Files (x86)\Steam\steamapps\papahh270668\sourcesdk_content\cstrike\mapsrc\ba_jail_allemagne"
Valve Software - vbsp.exe (Dec 11 2006) 2 threads materialPath: c:\program files (x86)\steam\steamapps\papahh270668\counter-strike source\cstrike\materials Loading C:\Program Files (x86)\Steam\steamapps\papahh270668\sourcesdk_content\cstrike\mapsrc\ba_jail_allemagne.vmf fixing up env_cubemap materials on brush sides... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0) **** leaked **** Entity trigger_teleport (856.00 -1472.00 512.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0, 184.0, -168.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0, 184.0, 184.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0, 512.0, -168.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0, 512.0, 184.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0, 840.0, -16.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0, 512.0, 688.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1096.0, 0.0, 336.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1608.0, 0.0, 336.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... *** Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) Creating default cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt" Can't load skybox file skybox/sky_day01_01 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (71449 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 365 texinfos to 267 Reduced 25 texdatas to 22 (706 bytes to 611) Writing C:\Program Files (x86)\Steam\steamapps\papahh270668\sourcesdk_content\cstrike\mapsrc\ba_jail_allemagne.bsp 4 seconds elapsed
** Executing... ** Command: "c:\program files (x86)\steam\steamapps\papahh270668\sourcesdk\bin\ep1\bin\vvis.exe" ** Parameters: -game "c:\program files (x86)\steam\steamapps\papahh270668\counter-strike source\cstrike" "C:\Program Files (x86)\Steam\steamapps\papahh270668\sourcesdk_content\cstrike\mapsrc\ba_jail_allemagne"
Valve Software - vvis.exe (Nov 8 2007) 2 threads reading c:\program files (x86)\steam\steamapps\papahh270668\sourcesdk_content\cstrike\mapsrc\ba_jail_allemagne.bsp reading c:\program files (x86)\steam\steamapps\papahh270668\sourcesdk_content\cstrike\mapsrc\ba_jail_allemagne.prt LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\papahh270668\sourcesdk_content\cstrike\mapsrc\ba_jail_allemagne.prt
** Executing... ** Command: "c:\program files (x86)\steam\steamapps\papahh270668\sourcesdk\bin\ep1\bin\vrad.exe" ** Parameters: -game "c:\program files (x86)\steam\steamapps\papahh270668\counter-strike source\cstrike" "C:\Program Files (x86)\Steam\steamapps\papahh270668\sourcesdk_content\cstrike\mapsrc\ba_jail_allemagne"
Valve Software - vrad.exe SSE (Nov 8 2007) ----- Radiosity Simulator ---- 2 threads [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad']
Loading c:\program files (x86)\steam\steamapps\papahh270668\sourcesdk_content\cstrike\mapsrc\ba_jail_allemagne.bsp No vis information, direct lighting only. 1617 faces 450901 square feet [64929856.00 square inches] 0 displacements 0 square feet [0.00 square inches] 0 direct lights BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0) Build Patch/Sample Hash Table(s).....Done<0.0227 sec> FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0) FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10 Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 28/1024 1344/49152 ( 2.7%) brushes 185/8192 2220/98304 ( 2.3%) brushsides 1112/65536 8896/524288 ( 1.7%) planes 614/65536 12280/1310720 ( 0.9%) vertexes 2307/65536 27684/786432 ( 3.5%) nodes 953/65536 30496/2097152 ( 1.5%) texinfos 267/12288 19224/884736 ( 2.2%) texdata 22/2048 704/65536 ( 1.1%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 1617/65536 90552/3670016 ( 2.5%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 772/65536 43232/3670016 ( 1.2%) leaves 982/65536 31424/2097152 ( 1.5%) leaffaces 1821/65536 3642/131072 ( 2.8%) leafbrushes 392/65536 784/131072 ( 0.6%) areas 2/256 16/2048 ( 0.8%) surfedges 10620/512000 42480/2048000 ( 2.1%) edges 5777/256000 23108/1024000 ( 2.3%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) waterstrips 128/32768 1280/327680 ( 0.4%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 1935/65536 3870/131072 ( 3.0%) cubemapsamples 1/1024 16/16384 ( 0.1%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 1297144/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 0/16777216 ( 0.0%) entdata [variable] 40784/393216 (10.4%) LDR leaf ambient 982/65536 23568/1572864 ( 1.5%) HDR leaf ambient 0/65536 0/1572864 ( 0.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/840 ( 0.1%) pakfile [variable] 21490/0 ( 0.0%)
Level flags = 0
Win32 Specific Data: physics [variable] 71449/4194304 ( 1.7%) ==== Total Win32 BSP file data space used: 1797689 bytes ====
Total triangle count: 4298 Writing c:\program files (x86)\steam\steamapps\papahh270668\sourcesdk_content\cstrike\mapsrc\ba_jail_allemagne.bsp 1 second elapsed
** Executing... ** Command: Copy File ** Parameters: "C:\Program Files (x86)\Steam\steamapps\papahh270668\sourcesdk_content\cstrike\mapsrc\ba_jail_allemagne.bsp" "c:\program files (x86)\steam\steamapps\papahh270668\counter-strike source\cstrike\maps\ba_jail_allemagne.bsp"
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