hallo esrt mal, ich hab ein Problem , nach dem compilen der map startet cs:s UND dann stürzt es ab und kommt eine Meldung (CUILinkedList overflow!) ??? -.-
** Executing... ** Command: "c:\program files\steam\steamapps\hane471\sourcesdk\bin\orangebox\bin\vbsp.exe" ** Parameters: -game "c:\program files\steam\steamapps\hane471\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\hane471\sourcesdk_content\cstrike\mapsrc\sv_Hintereben_Kirche.vmf"
Valve Software - vbsp.exe (Jul 7 2010) 2 threads materialPath: c:\program files\steam\steamapps\hane471\counter-strike source\cstrike\materials Loading C:\Program Files\Steam\SteamApps\hane471\sourcesdk_content\cstrike\mapsrc\sv_Hintereben_Kirche.vmf ConVarRef mat_reduceparticles doesn't point to an existing ConVar ***need to set $abovewater for material shadertest/watercheap_opaque_nofresnel ***need to set $abovewater for material shadertest/watercheap_opaque_nofresnel ***need to set $abovewater for material dev/dev_water2_cheap ***need to set $abovewater for material dev/dev_water2_cheap Could not locate 'GameData' key in c:\program files\steam\steamapps\hane471\counter-strike source\cstrike\gameinfo.txt Patching WVT material: maps/sv_hintereben_kirche/nature/blendprodconcgrass_wvt_patch Patching WVT material: maps/sv_hintereben_kirche/de_cbble/grassdirt_blend_wvt_patch Patching WVT material: maps/sv_hintereben_kirche/dev/dev_blendmeasure_wvt_patch Patching WVT material: maps/sv_hintereben_kirche/nature/blendproddirtgrass_wvt_patch fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (15) **** leaked **** Entity move_rope (-1337.50 -1236.20 553.47) leaked! Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 22 detail faces...done (0) Merging details...done (0) FixTjuncs... Too many t-junctions to fix up! (3667 prims, max 32768 :: 65544 indices, max 65536)
** Executing... ** Command: "c:\program files\steam\steamapps\hane471\sourcesdk\bin\orangebox\bin\vvis.exe" ** Parameters: -game "c:\program files\steam\steamapps\hane471\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\hane471\sourcesdk_content\cstrike\mapsrc\sv_Hintereben_Kirche"
Valve Software - vvis.exe (Jul 7 2010) 2 threads reading c:\program files\steam\steamapps\hane471\sourcesdk_content\cstrike\mapsrc\sv_Hintereben_Kirche.bsp reading c:\program files\steam\steamapps\hane471\sourcesdk_content\cstrike\mapsrc\sv_Hintereben_Kirche.prt LoadPortals: couldn't read c:\program files\steam\steamapps\hane471\sourcesdk_content\cstrike\mapsrc\sv_Hintereben_Kirche.prt
** Executing... ** Command: "c:\program files\steam\steamapps\hane471\sourcesdk\bin\orangebox\bin\vrad.exe" ** Parameters: -game "c:\program files\steam\steamapps\hane471\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\hane471\sourcesdk_content\cstrike\mapsrc\sv_Hintereben_Kirche"
Valve Software - vrad.exe SSE (Jul 7 2010)
Valve Radiosity Simulator 2 threads [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad']
Loading c:\program files\steam\steamapps\hane471\sourcesdk_content\cstrike\mapsrc\sv_Hintereben_Kirche.bsp No vis information, direct lighting only. Setting up ray-trace acceleration structure... Done (17.15 seconds) 40996 faces 166 degenerate faces 2297928 square feet [330901760.00 square inches] 155 Displacements 184932 Square Feet [26630216.00 Square Inches] sun extent from map=0.000000 99 direct lights BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (111) Build Patch/Sample Hash Table(s).....Done<0.0568 sec> FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (50) FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (89) Writing leaf ambient...done Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 38/1024 1824/49152 ( 3.7%) brushes 5972/8192 71664/98304 (72.9%) brushsides 49239/65536 393912/524288 (75.1%) planes 29168/65536 583360/1310720 (44.5%) vertexes 65436/65536 785232/786432 (99.8%) VERY FULL! nodes 30341/65536 970912/2097152 (46.3%) texinfos 540/12288 38880/884736 ( 4.4%) texdata 92/2048 2944/65536 ( 4.5%) dispinfos 155/0 27280/0 ( 0.0%) disp_verts 44795/0 895900/0 ( 0.0%) disp_tris 79360/0 158720/0 ( 0.0%) disp_lmsamples 365327/0 365327/0 ( 0.0%) faces 40996/65536 2295776/3670016 (62.6%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 20410/65536 1142960/3670016 (31.1%) leaves 30380/65536 972160/2097152 (46.4%) leaffaces 47635/65536 95270/131072 (72.7%) leafbrushes 20114/65536 40228/131072 (30.7%) areas 2/256 16/2048 ( 0.8%) surfedges 287322/512000 1149288/2048000 (56.1%) edges 158444/256000 633776/1024000 (61.9%) LDR worldlights 99/8192 8712/720896 ( 1.2%) HDR worldlights 0/8192 0/720896 ( 0.0%) leafwaterdata 5/32768 60/393216 ( 0.0%) waterstrips 3521/32768 35210/327680 (10.7%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 63585/65536 127170/131072 (97.0%) VERY FULL! cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 6170536/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 0/16777216 ( 0.0%) entdata [variable] 215647/393216 (54.8%) LDR ambient table 30380/65536 121520/262144 (46.4%) HDR ambient table 30380/65536 121520/262144 (46.4%) LDR leaf ambient 47734/65536 1336552/1835008 (72.8%) HDR leaf ambient 30380/65536 850640/1835008 (46.4%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 177342/0 ( 0.0%) physics [variable] 2309477/4194304 (55.1%) physics terrain [variable] 56142/1048576 ( 5.4%)
Level flags = 0
Total triangle count: 120769 Writing c:\program files\steam\steamapps\hane471\sourcesdk_content\cstrike\mapsrc\sv_Hintereben_Kirche.bsp 4 minutes, 27 seconds elapsed
** Executing... ** Command: Copy File ** Parameters: "C:\Program Files\Steam\SteamApps\hane471\sourcesdk_content\cstrike\mapsrc\sv_Hintereben_Kirche.bsp" "c:\program files\steam\steamapps\hane471\counter-strike source\cstrike\maps\sv_Hintereben_Kirche.bsp"
** Executing... ** Command: c:\program files\steam\steam.exe ** Parameters: -applaunch 240 -game "c:\program files\steam\steamapps\hane471\counter-strike source\cstrike" windowed -console +map "sv_Hintereben_Kirche"
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