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wenn meine kompilierte map in cs gestartet wird, kommt die fehlermeldung AllocBlock: full in den anderen threads im forum, und im kompilier-problem-artikel heißt es, es hat etwas mit der textur zu tun, bei mir aber muss es etwas mit dem licht zu tun haben, denn beim kompilieren erscheint follgender fehler:
** Executing... ** Command: Change Directory ** Parameters: "C:\Spiele\Counter-Strike"
** Executing... ** Command: C:\PROGRA~1\VALVEH~1\hlcsg.exe ** Parameters: "d:\maps\de_bad\de_freibad2k3"
hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\VALVEH~1\hlcsg.exe d:\maps\de_bad\de_freibad2k3
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering d:\maps\de_bad\de_freibad2k3.map CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (23.32 seconds) SetModelCenters: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (3.29 seconds) Using WAD File: \spiele\counter-strike\cstrike\cstrike.wad Using WAD File: \spiele\counter-strike\valve\halflife.wad Using WAD File: \spiele\counter-strike\cstrike\de_freibad2k3.wad added 26 additional animating textures. Texture usage is at 1.88 mb (of 4.00 mb MAX) 29.67 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: C:\PROGRA~1\VALVEH~1\hlbsp.exe ** Parameters: "d:\maps\de_bad\de_freibad2k3"
hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: C:\PROGRA~1\VALVEH~1\hlbsp.exe d:\maps\de_bad\de_freibad2k3
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'd:\maps\de_bad\de_freibad2k3.prt' 10.45 seconds elapsed
----- END hlbsp -----
** Executing... ** Command: C:\PROGRA~1\VALVEH~1\hlvis.exe ** Parameters: "d:\maps\de_bad\de_freibad2k3"
hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: C:\PROGRA~1\VALVEH~1\hlvis.exe d:\maps\de_bad\de_freibad2k3
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
1361 portalleafs 4876 numportals BasePortalVis: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (42.19 seconds) LeafThread: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (28630.64 seconds) average leafs visible: 413 g_visdatasize:165261 compressed from 232731 28673.24 seconds elapsed [7h 57m 53s]
----- END hlvis -----
** Executing... ** Command: C:\PROGRA~1\VALVEH~1\hlrad.exe ** Parameters: "d:\maps\de_bad\de_freibad2k3"
hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: C:\PROGRA~1\VALVEH~1\hlrad.exe d:\maps\de_bad\de_freibad2k3
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 256.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 ] [ 1.000 ] global gamma amount [ 0.500 ] [ 0.500 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
8350 faces Create Patches : 59567 base patches 0 opaque faces 594541 square feet [85614000.00 square inches] 8 direct lights
BuildFacelights: 10%...20%...30%...Error: for Face 2610 (texture ooorder) at (-1664.000 -421.000 -183.000) (-1665.000 -421.000 -183.000) (-1665.000 -383.000 -169.000) (-1664.000 -383.000 -169.000) Error: Bad surface extents (7063 x 8) Check the file ZHLTProblems.html for a detailed explanation of this problem
----- END hlrad -----
** Executing... ** Command: Copy File ** Parameters: "d:\maps\de_bad\de_freibad2k3.bsp" "C:\Spiele\Counter-Strike\cstrike\maps\de_freibad2k3.bsp"
** Executing... ** Command: C:\Spiele\COUNTE~1\cstrike.exe ** Parameters: +map "de_freibad2k3" -game cstrike -dev -console +deathmatch 1 =======================================================
kommt der allocblock-fehler überhaupt davon?
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You must be the change, you wish to see in the world
"wenn es Sich um fiele Bilder handelt sollte man Sie lieber zu einem Voto studio geben" so "fiele" fehler in einem satz! geht das überhaupt? ;D
Dieser Beitrag wurde am 30.08.2002 um 08:48 von Mini bearbeitet.
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