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Autor Beitrag
025
16.04.2002, 14:32
plUto



bei check problems is nix mehr los, auch mit fis und rad
wüsstet ihr was das nu soll?

** Executing...
** Command: Change Directory
** Parameters: C:\spiele\Half-Life

** Executing...
** Command: Copy File
** Parameters: "C:\WINDOWS\Desktop\soladida.map" "C:\spiele\half-life\cstrike\maps\\soladida.map"

** Executing...
** Command: C:\Programme\worldcraft\hlcsg.exe
** Parameters: "C:\spiele\half-life\cstrike\maps\\soladida"

hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: C:\Programme\worldcraft\hlcsg.exe C:\spiele\half-life\cstrike\maps\\soladida

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]

entering C:\spiele\half-life\cstrike\maps\\soladida.map
CreateBrush:
10..20..30..40..50..60..70..80..90.. (1.76 seconds)
SetModelCenters:
40..50..90.. (0.00 seconds)
CSGBrush:
10..20..30..40..50..60..70..80..90.. (2.31 seconds)
Using WAD File: \spiele\half-life\cstrike\cstrike.wad
Using WAD File: \spiele\half-life\valve\halflife.wad
added 1 additional animating textures.
Texture usage is at 0.40 mb (of 4.00 mb MAX)
4.50 seconds elapsed

----- END hlcsg -----

** Executing...
** Command: C:\Programme\worldcraft\hlbsp.exe
** Parameters: "C:\spiele\half-life\cstrike\maps\\soladida"

hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: C:\Programme\worldcraft\hlbsp.exe C:\spiele\half-life\cstrike\maps\\soladida

-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

BSP generation successful, writing portal file 'C:\spiele\half-life\cstrike\maps\\soladida.prt'
4.29 seconds elapsed

----- END hlbsp -----

** Executing...
** Command: C:\Programme\worldcraft\hlvis.exe
** Parameters: -fast "C:\spiele\half-life\cstrike\maps\\soladida"

g_fastvis = true
hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: C:\Programme\worldcraft\hlvis.exe -fast C:\spiele\half-life\cstrike\maps\\soladida

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]

log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

fast vis [ on ] [ off ]
full vis [ off ] [ off ]

629 portalleafs
1993 numportals
BasePortalVis:
10..20..30..40..50..60..70..80..90.. (6.37 seconds)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 274 and 278:
(515.988 -769.000 -443.972)
(789.755 -769.000 -446.000)
(792.000 -770.278 -446.000)
(792.000 -1504.000 -436.524)
(515.988 -1504.000 -434.466)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 281 and 282:
(1488.000 -2050.000 -434.590)
(512.000 -2050.000 -427.413)
(515.988 -1540.000 -434.000)
(515.988 -1504.000 -434.466)
(1488.000 -1504.000 -441.641)

average leafs visible: 423
g_visdatasize:47639 compressed from 49691
7.03 seconds elapsed

----- END hlvis -----

** Executing...
** Command: C:\Programme\worldcraft\hlrad.exe
** Parameters: "C:\spiele\half-life\cstrike\maps\\soladida"

hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: C:\Programme\worldcraft\hlrad.exe C:\spiele\half-life\cstrike\maps\\soladida

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

[Reading texlights from 'C:\PROGRAMME\WORLDCRAFT\lights.rad']
[1 texlights parsed from 'C:\PROGRAMME\WORLDCRAFT\lights.rad']

3576 faces
Create Patches : 23049 base patches
0 opaque faces
260142 square feet [37460460.00 square inches]
1 direct lights

BuildFacelights:
10..20..30..Malformed face (1132) normal @
(579.00, -548.00, -221.00)
(658.00, -547.00, -222.00)
(658.00, -547.00, -235.00)
(600.26, -547.73, -235.00)
(579.00, -548.00, -223.46)
Error: Malformed face normal
Description: The texture alignment of a visible face is unusable
Howto Fix: If using Worldcraft, do a check for problems and fix any occurences of 'Texture axis perpindicular to face'

----- END hlrad -----

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026
16.04.2002, 15:21
Linga
Administrator


@plUto: es gibt auch eine EDITIER funktion!

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