Willkommen ~Gast!
Registrieren || Einloggen || Hilfe/FAQ || Staff
Probleme mit der Registrierung im Forum? Melde dich unter registerEin Bild.
Autor Beitrag
025
25.07.2002, 10:35
Shot_Gun_Killer



aha,thx an den wads lag es, $ir_Pepe sagte das auch, aber er wusste leider nicht wievile wads maximal drinn sein dürfen,k ich versuchs!

--

zum Seitenanfang zum Seitenende Profil || Suche
026
25.07.2002, 10:48
Shot_Gun_Killer



hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT\HLCSG.EXE C:\SIERRA\Half-Life\cstrike\maps\cs_hall

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]

entering C:\SIERRA\Half-Life\cstrike\maps\cs_hall.map
CreateBrush:
(0.06 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.11 seconds)
Using WAD File: \sierra\half-life\valve\cs_assault.wad
Using WAD File: \sierra\half-life\valve\cs_dust.wad
Using WAD File: \sierra\half-life\valve\cs_office.wad
Using WAD File: \sierra\half-life\valve\cstrike.wad
Using WAD File: \sierra\half-life\valve\de_aztec.wad
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\half-life\valve\de_aztec.wad] Texture[297:SPECIAL_THANKS]

Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\half-life\valve\de_aztec.wad] Texture[298:THANKS]

Using WAD File: \sierra\half-life\valve\itsitaly.wad
Using WAD File: \sierra\half-life\valve\prodigy.wad
Using WAD File: \sierra\half-life\valve\chateau.wad
added 1 additional animating textures.
Texture usage is at 0.41 mb (of 4.00 mb MAX)
0.17 seconds elapsed

----- END hlcsg -----

hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT\HLBSP.EXE C:\SIERRA\Half-Life\cstrike\maps\cs_hall

-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

BSP generation successful, writing portal file 'C:\SIERRA\Half-Life\cstrike\maps\cs_hall.prt'
0.22 seconds elapsed

----- END hlbsp -----

hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT\HLBSP.EXE C:\SIERRA\Half-Life\cstrike\maps\cs_hall

-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

BSP generation successful, writing portal file 'C:\SIERRA\Half-Life\cstrike\maps\cs_hall.prt'
0.22 seconds elapsed

----- END hlbsp -----

hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\ZHLT\HLRAD.EXE C:\SIERRA\Half-Life\cstrike\maps\cs_hall

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

[Reading texlights from 'C:\PROGRAMME\VALVE HAMMER EDITOR\ZHLT\lights.rad']
[1 texlights parsed from 'C:\PROGRAMME\VALVE HAMMER EDITOR\ZHLT\lights.rad']

Warning: No vis information, direct lighting only.
330 faces
Create Patches : 3037 base patches
0 opaque faces
45875 square feet [6606096.00 square inches]
1 direct lights

BuildFacelights:
(4.67 seconds)
FinalLightFace:
(0.06 seconds)
4.95 seconds elapsed

----- END hlrad -----

so das is die neuste log !

--

zum Seitenanfang zum Seitenende Profil || Suche
027
25.07.2002, 10:54
Shot_Gun_Killer



ICH HABS!!!!!!!!!!!!! :D

Der Fehler kommt zwar immernoch in der Konsole,aber wenn ich die Map von CS aus starte funzt es :)

thx thx thx für eure Hilfe!

--

zum Seitenanfang zum Seitenende Profil || Suche
028
25.07.2002, 14:18
oiram



Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\half-life\valve\de_aztec.wad] Texture[298:THANKS]

solche fehlermeldungen kann man getrost ignorieren funzt trotzdem ohne probleme.... bei meinen maps kommt des auch häufig vor wenn ich z.B. die torn.wad odda eine eigene .wad benutzt habe; is egal!

-oiram-

--

zum Seitenanfang zum Seitenende Profil || Suche