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Autor Beitrag
000
06.11.2002, 21:45
QuentinT



Hallo zusammen!

Ich bin neu hier und hab erst letzte Woche angefangen an meiner ersten Map zu basteln. Nun weiß ich aber nicht mehr weiter und habe hier im Forum gestöbert, leider brachte mich das nicht weiter. Ich hoffe sehr ihr könnt mir helfen!

Also meine Map ist nun vollständig und ich lies sie durch den Compiler laufen.
Meine Compilereinstellungen sind:

CSG -nowadtextures und high
BSP -high und estimate
VIS -high, estimale und full
RAD -high, extra und bounce (3)

Mein Problem ist nun ,daß ich zwar eine lauffähige Karte erhalte, die Karte aber viel zu Hell ist. So als ob man r_fullbright aktiviert.
Hab ich falsche Einstellungen getroffen oder liegt es an "Warning: Leaf portals saw into leaf" ?

Was sind Leaves überhaupt genau?
Vielen Dank für Eure Hilfe!

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001
06.11.2002, 21:49
QuentinT



ach so hier ist die Logdatei:
--------------------
hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: D:\Spiele\HALF-L~1\Mapping\ZHLT\HLcsg.exe D:\Spiele\Half-Life\valve\maps\bungalow_final1

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]

entering D:\Spiele\Half-Life\valve\maps\bungalow_final1.map
CreateBrush:
(42.18 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(5.39 seconds)
Using WAD File: \spiele\half-life\valve\halflife.wad
Using WAD File: \spiele\half-life\valve\liquids.wad
Using WAD File: \spiele\half-life\dcrisis\dc_armstech.wad
Using WAD File: \spiele\half-life\dcrisis\art.wad
Using WAD File: \spiele\half-life\dcrisis\tfc2.wad
Using WAD File: \spiele\half-life\valve\dewood.wad
Using WAD File: \spiele\half-life\valve\bungalow.wad
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\spiele\half-life\valve\bungalow.wad] Texture[3673:SKY1_FARMLAND_C]

Using WAD File: \spiele\half-life\mapping\editor\prefabs\3trees\3trees.wad
added 19 additional animating textures.
Texture usage is at 1.55 mb (of 4.00 mb MAX)
50.24 seconds elapsed

----- END hlcsg -----

hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: D:\Spiele\HALF-L~1\Mapping\ZHLT\HLbsp.exe D:\Spiele\Half-Life\valve\maps\bungalow_final1

-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

BSP generation successful, writing portal file 'D:\Spiele\Half-Life\valve\maps\bungalow_final1.prt'
21.92 seconds elapsed

----- END hlbsp -----

hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: D:\Spiele\HALF-L~1\Mapping\ZHLT\HLvis.exe -fast D:\Spiele\Half-Life\valve\maps\bungalow_final1

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

fast vis [ on ] [ off ]
full vis [ off ] [ off ]

1669 portalleafs
6516 numportals
BasePortalVis:
(98.86 seconds)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 222 and 218:
(1089.855 2996.923 -192.982)
(1092.935 2996.998 -196.000)
(1092.935 2996.998 -199.000)
(1089.938 2996.925 -199.000)
(1089.855 2996.923 -198.915)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1189 and 1177:
(127.000 2058.000 -172.667)
(210.889 2141.889 -140.043)
(210.889 2141.889 -239.361)
(187.880 2118.880 -256.000)
(158.750 2089.750 -256.000)
(129.725 2060.725 -230.200)
(127.000 2058.000 -227.531)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1207 and 1254:
(220.029 2127.294 -240.304)
(222.053 2124.596 -240.343)
(274.500 2054.667 -239.828)
(274.500 2054.667 -217.982)
(220.029 2127.294 -215.964)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1258 and 1283:
(239.332 2089.502 -214.000)
(258.322 2063.378 -214.525)
(252.000 2057.000 -249.000)
(227.000 2091.091 -249.000)
(227.000 2091.091 -249.000)
(234.500 2096.091 -214.000)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1353 and 1184:
(277.235 2054.235 -139.909)
(277.235 2054.235 -201.380)
(274.044 2051.044 -200.493)
(274.000 2051.000 -200.002)
(274.000 2051.000 -141.167)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1392 and 1383:
(141.671 1918.672 -124.000)
(124.471 1939.694 -124.000)
(117.339 1927.288 -226.363)
(129.872 1911.831 -227.042)
(132.099 1909.099 -227.084)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1489 and 1508:
(126.000 1939.000 -236.141)
(125.874 1938.906 -236.036)
(114.709 1930.532 -226.220)
(116.930 1932.197 -205.000)
(126.000 1939.000 -205.000)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1513 and 1525:
(177.369 1977.530 -235.000)
(178.000 1978.000 -232.799)
(182.703 1981.762 -215.930)
(158.687 2013.313 -214.226)
(125.000 2047.000 -230.124)
(122.786 2047.000 -235.000)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1617 and 1618:
(182.703 1981.762 -225.766)
(183.000 1982.000 -225.600)
(184.000 1983.000 -225.000)
(179.629 1991.743 -225.000)
(177.625 1994.375 -225.275)
(158.687 2013.313 -229.063)

average leafs visible: 1302
g_visdatasize:317978 compressed from 348821
99.43 seconds elapsed [1m 39s]

----- END hlvis -----

hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: D:\Spiele\HALF-L~1\Mapping\ZHLT\HLrad.exe D:\Spiele\Half-Life\valve\maps\bungalow_final1

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

6255 faces
Create Patches : 28574 base patches
0 opaque faces
173832 square feet [25031858.00 square inches]
14 direct lights

BuildFacelights:
(97.89 seconds)
visibility matrix : 48.7 megs
BuildVisLeafs:
(498.57 seconds)
MakeScales:
(155.34 seconds)
SwapTransfers:
(57.75 seconds)
Transfer Lists : 26758738 transfers
Indices : 18336128 bytes
Data : 107034952 bytes
GatherLight:
(3.19 seconds)
FinalLightFace:
(4.57 seconds)
819.15 seconds elapsed [13m 39s]

----- END hlrad -----

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002
06.11.2002, 22:40
Killermachine



Mit der Helligkeit weiß ich net so, aber zu
dem Fehler:
1.Falsches Board
2.Das hatten wir schon so oft --->Forensuche
3.Wer zu faul ist zum suchen:
http://www.thewall.de/?site=res_articledisplay&id=3
http://www.thewall.de/forum/showtopic.php?threadid=25996

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Dieser Beitrag wurde am 06.11.2002 um 22:42 von Killermachine bearbeitet.
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003
11.11.2002, 15:01
QuentinT



danke für die infos, hast mir weitergeholfen

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