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Autor Beitrag
000
04.05.2001, 21:59
PrOjEcT VeRoNiCa



Also Leude ich habe schon alles versucht doch
Compilieren tut er meine Map nicht :(
Ich poste jetzt mal seine Meldung .... ich werde nicht
draus schlau :(
----------------------------------------------------------------

** Executing...
** Command: Change Directory
** Parameters: C:\SIERRA\Half-Life

** Executing...
** Command: Copy File
** Parameters: "C:\Programme\Worldcraft\maps\cs_lager.map" "C:\SIERRA\Half-Life\cstrike\maps\cs_lager.map"

** Executing...
** Command: C:\Programme\Worldcraft\hlcsg.exe
** Parameters: "C:\SIERRA\Half-Life\cstrike\maps\cs_lager"

hlcsg v2.5.2 rel (Apr 25 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: C:\Programme\Worldcraft\hlcsg.exe C:\SIERRA\Half-Life\cstrike\maps\cs_lager

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]

entering C:\SIERRA\Half-Life\cstrike\maps\cs_lager.map
Error: Entity 0, Brush 23: mixed face contents
Texture !BWATER1 and !BWATER1
Error: mixed face contents
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 23: mixed face contents
Texture !BWATER1 and !BWATER1
Error: Entity 0, Brush 23: mixed face contents
Texture !BWATER1 and !BWATER1

----- END hlcsg -----

** Executing...
** Command: C:\Programme\Worldcraft\hlbsp.exe
** Parameters: "C:\SIERRA\Half-Life\cstrike\maps\cs_lager"

hlbsp v2.5.2 rel (Apr 25 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: C:\Programme\Worldcraft\hlbsp.exe C:\SIERRA\Half-Life\cstrike\maps\cs_lager
>> There was a problem compiling the map.
>> Check the file C:\SIERRA\Half-Life\cstrike\maps\cs_lager.log for the cause.

----- END hlbsp -----

** Executing...
** Command: C:\Programme\Worldcraft\hlvis.exe
** Parameters: "C:\SIERRA\Half-Life\cstrike\maps\cs_lager"

hlvis v2.5.2 rel (Apr 25 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: C:\Programme\Worldcraft\hlvis.exe C:\SIERRA\Half-Life\cstrike\maps\cs_lager
>> There was a problem compiling the map.
>> Check the file C:\SIERRA\Half-Life\cstrike\maps\cs_lager.log for the cause.

----- END hlvis -----

** Executing...
** Command: C:\Programme\Worldcraft\hlrad.exe
** Parameters: "C:\SIERRA\Half-Life\cstrike\maps\cs_lager"

hlrad v2.5.2 rel (Apr 25 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: C:\Programme\Worldcraft\hlrad.exe C:\SIERRA\Half-Life\cstrike\maps\cs_lager
>> There was a problem compiling the map.
>> Check the file C:\SIERRA\Half-Life\cstrike\maps\cs_lager.log for the cause.

----- END hlrad -----

Ich hoffe ihr weisst was ich machen muss !!!!

--

Das einzige Wort das ich nicht kenne ist
OFFLINE !!!!
;)

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001
04.05.2001, 22:08
Destillator



Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

mixed face contents

Example:
Entity 0, Brush 12: mixed face contents
Texture ROCK_X1 and SKY
Entity 0, Brush 37: mixed face contents
Texture STEEL_9 and WATER7

In Half-life, brushes are required to have all faces be of the same 'type'. Fortunately almost all textures are 'solid'. Other types include: sky, water, slime, lava, and origin. If you put a water texture on one side of a brush which has dirt or steel textures for example, this will generate the error. The engine needs to know what is inside the brush, and it would be real confusing if different types could be put onto the same brush.

The fix is relatively simple. Simlpy find the offending brush, and then the faces with the inapprorpriate texture and change it. If a brush uses SKY, all sides must be sky. The same is true for CLIP, and ORIGIN textures as well. If you are careful it is possible to mix water textures (provided you don't accidently use a slime texture on the brush)

--

t@sk-force mod
Bombs don't kill people, explosions kill people.

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002
04.05.2001, 22:09
TrapperToni



Zitat:

Error: Entity 0, Brush 23: mixed face contents
Texture !BWATER1 and !BWATER1
Error: mixed face contents
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 23: mixed face contents
Texture !BWATER1 and !BWATER1
Error: Entity 0, Brush 23: mixed face contents
Texture !BWATER1 and !BWATER1


Diverse Texturen dürfen nie mit normalen Texturen zusammen auf einen Brush gepappt werden.
Drück strg+shift+G und gib bei Brush '23' ein und klick auf OK. Nun änderst du die Texturen auf dem gewählten Brush so, dass er nur noch von der ein und selben Wassertextur beklebt ist.
Nähere Informationen (am besten runterladen) hier:
http://www-public.tu-bs.de:8080/~y0009981/compile/comperr_08-01.htm

--

TrapperToni
"...Reden ist Schweigen und Silber ist Gold, also glaube nicht dem Schein,
wenn dich der Schatten verfolgt."

Blumentopf

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