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Autor Beitrag
000
25.08.2000, 10:52
SonicBeam



** Executing...
** Command: Change Directory
** Parameters: C:Half-Life©<!--char-->strike

** Executing...
** Command: Copy File
** Parameters: "C:WorldcraftKompielermapsmapsSeeBOMB.map" "C:WorldcraftKompielermapsmapsSeeBOMB.map"

** Executing...
** Command: C:Worldcraftqcsg.exe
** Parameters: "C:WorldcraftKompielermapsmapsSeeBOMB"

hlcsg v2.2.2 rel (Jul 21 2000)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: C:Worldcraftqcsg.exe C:WorldcraftKompielermapsmapsSeeBOMB

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

glview [ off ] [ off ]
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]

entering C:WorldcraftKompielermapsmapsSeeBOMB.map
CreateBrush:
10..20..30..40..50..60..70..80..90.. (3.570000 seconds)
SetModelCenters:
10..20..30..40..50..60..70..80..90.. (0.000000 seconds)
CSGBrush:
10..20..30..40..50..60..70..80..90.. (2.200001 seconds)
Using WAD File: half-lifevalvehalflife.wad
Using WAD File: half-life©<!--char-->strike©<!--char-->strike.wad
Using WAD File: half-life©<!--char-->strikeas_tundra.wad
Using WAD File: half-life©<!--char-->strike©<!--char-->s_747.wad
Using WAD File: half-life©<!--char-->strike©<!--char-->s_assault.wad
Using WAD File: half-life©<!--char-->strike©<!--char-->s_bdog.wad
Using WAD File: half-life©<!--char-->strike©<!--char-->s_cbble.wad
Using WAD File: half-life©<!--char-->strike©<!--char-->s_dust.wad
Using WAD File: half-life©<!--char-->strikede_aztec.wad
Using WAD File: half-life©<!--char-->strikedecals.wad
Using WAD File: half-life©<!--char-->strikees_trinity.wad
Using WAD File: half-life©<!--char-->strikeitsitaly.wad
Using WAD File: half-life©<!--char-->strikejos.wad
Using WAD File: half-life©<!--char-->strikeajawad.wad
Using WAD File: half-life©<!--char-->strikeprodigy.wad
Using WAD File: half-life©<!--char-->strike swad.wad
Using WAD File: half-lifemissiongreyfoxfortune.wad
Using WAD File: half-lifemissiongreyfoxmgf.wad
Using WAD File: half-lifemissiongreyfoxmgf_flags.wad
Using WAD File: half-lifevalveliquids.wad
added 6 additional animating textures.
Texture usage is at 0.81 mb (of 4.00 mb MAX)
10.05 seconds elapsed

----- END hlcsg -----

** Executing...
** Command: C:Worldcraftqbsp.exe
** Parameters: "C:WorldcraftKompielermapsmapsSeeBOMB"

hlbsp v2.2.2 rel (Jul 21 2000)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: C:Worldcraftqbsp.exe C:WorldcraftKompielermapsmapsSeeBOMB

-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

leakonly [ off ] [ off ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

writing C:WorldcraftKompielermapsmapsSeeBOMB.prt
5.82 seconds elapsed

----- END hlbsp -----

** Executing...
** Command: C:Worldcraftvis.exe
** Parameters: "C:WorldcraftKompielermapsmapsSeeBOMB"

hlvis v2.2.2 rel (Jul 21 2000)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: C:Worldcraftvis.exe C:WorldcraftKompielermapsmapsSeeBOMB

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]

352 portalleafs
1035 numportals
BasePortalVis:
10..20..30..40..50..60..70..80..90.. (2.689999 seconds)
LeafThread:
10..20..30..40..50..60..70..80..90.. (13.680000 seconds)
average leafs visible: 57
visdatasize:10994 compressed from 15488
16.75 seconds elapsed

----- END hlvis -----

--

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001
25.08.2000, 10:53
SonicBeam



Nun habe ich doch tatsächlich vergesseb noch reinzuschreiebn also sorry
was ist das für ein fehler ich kann mir da echt nicht weiter helfen

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002
25.08.2000, 13:50
BSE_crid



...ich kann in dem Listing eigentlich keinen Fehler entdecken....

crid

--

[BSE] crid

Compile-Errors-Artikel (Version 09-01)

http://www.crid.de oder http://www-public.tu-bs.de:8080/~y0009981/

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003
25.08.2000, 13:50
Linga
Administrator


hm...wo ist der error?*g*
hlrad wird nicht ausgeführt, meinst du das?

--

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004
25.08.2000, 20:04
SonicBeam



nun das ist der fehler

hlvis v2.2.2 rel (Jul 21 2000)
Based on Valve's version, modified with permission.
>>>>>>>>Submit detailed bug reports to (zoner@gearboxsoftware.com)<<<<<<<<
----- BEGIN hlvis -----
der ist überall !! :,(

--

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005
26.08.2000, 00:20
BSE_crid



.....das ist kein Kompilier-Fehler, das steht da immer.

--

[BSE] crid

Compile-Errors-Artikel (Version 09-01)

http://www.crid.de oder http://www-public.tu-bs.de:8080/~y0009981/

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