000
13.04.2001, 13:03
Rocky
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** Executing...
** Command: Change Directory
** Parameters: E:\Counter-Strike
** Executing...
** Command: Copy File
** Parameters: "C:\WINDOWS\Desktop\cs_disco.map" "E:\Counter-Strike\cstrike\maps\cs_disco.map"
** Executing...
** Command: E:\Programme\Worldcraft\qcsg.exe
** Parameters: "E:\Counter-Strike\cstrike\maps\cs_disco"
** Executing...
** Command: E:\Programme\Worldcraft\qbsp2.exe
** Parameters: "E:\Counter-Strike\cstrike\maps\cs_disco"
qbsp2.exe v2.2 (Dec 28 1998)
---- qbsp2 ----
WARNING: MakeNodePortal:new portal was clipped away from node@(672,-2136,112)-(912,-1102,290)
WARNING: MakeNodePortal:new portal was clipped away from node@(448,-2136,112)-(672,-1102,290)
WARNING: MakeNodePortal:new portal was clipped away from node@(-247,-2136,112)-(448,-1102,804)
WARNING: MakeNodePortal:new portal was clipped away fro
** Executing...
** Command: E:\Programme\Worldcraft\vis.exe
** Parameters: "E:\Counter-Strike\cstrike\maps\cs_disco"
vis.exe v1.3 (Dec 30 1998)
---- vis ----
1 thread(s)
LoadPortals: couldn't read E:\Counter-Strike\cstrike\maps\cs_disco.prt
No vising performed.
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Profil || Suche
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001
13.04.2001, 14:57
kleinluka
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ohh hmmm.
ich hatte mal einen fehler davon in meiner map. da hab ich einfach den fehlerhaften brush genommen und ihn zu func_wall gemacht. Der Fehler ging davon zwar nicht weg aber so konnte ich den Brush wenigstens wieder sehen, da er im Spiel sonst unsichtbar war...
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Profil || Suche
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