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Autor Beitrag
000
07.07.2007, 22:36
Nasty



Hallo, ich habe ein problem er schmeisst mir keine bsp raus und sagt das keine wads da sind obwohl sie da sind ich bin auch rellativ neu in diesem bereich und würde mich über hilfe sehr freuen mein kompilier log ist

** Executing...
** Command: Change Directory
** Parameters: D:\STEAM\steamapps\counternev208\counter-strike

** Executing...
** Command: Copy File
** Parameters: "C:\Programme\Valve Hammer Editor\wads\aim_mini_aztec.map" "D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec.map"

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe
** Parameters: "D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec"

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec
Entering D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
40%...50%...90%... (0.02 seconds)
SetModelCenters:
20%...40%...60%...80%... (0.00 seconds)
CSGBrush:
10%...50%...60%... (0.06 seconds)

Warning: Wad file '\programme\valve hammer editor\wads\cstrike.wad' not found
Warning: Wad file '\programme\valve hammer editor\wads\de_aztec.wad' not found
Warning: Wad file '\programme\valve hammer editor\wads\cs_cbble.wad' not found
Warning: Wad file '\programme\valve hammer editor\wads\chateau.wad' not found
Warning: Wad file '\programme\valve hammer editor\wads\cs_dust.wad' not found
Error: Could not open wad file \programme\valve hammer editor\wads\cstrike.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file \programme\valve hammer editor\wads\de_aztec.wad
Error: Could not open wad file \programme\valve hammer editor\wads\cs_cbble.wad
Error: Could not open wad file \programme\valve hammer editor\wads\chateau.wad
Error: Could not open wad file \programme\valve hammer editor\wads\cs_dust.wad

----- END hlcsg -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\qbsp2.exe
** Parameters: "D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec"

qbsp2.exe v2.2 (Dec 28 1998)
---- qbsp2 ----

************ ERROR ************
Error opening D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec.bsp: No such file or directory

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe
** Parameters: "D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec"

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec
>> There was a problem compiling the map.
>> Check the file D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec.log for the cause.

----- END hlvis -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe
** Parameters: "D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec"

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec
>> There was a problem compiling the map.
>> Check the file D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec.log for the cause.

----- END hlrad -----

** Executing...
** Command: D:\STEAM\Steam.exe
** Parameters: +map "aim_mini_aztec"

das tool auf dieser page sagt das alles ok ist und keine fehler sind aber ich weiss nicht was ich machen kann hier hatte schonmal jemand soein problem sehe ich grad allerdings hat er das problem gelöst aber die lösung nicht als antwort geschrieben.

Vielen dank im vorraus

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001
07.07.2007, 23:57
Skuldoon



mach mal die leerzeichen aus den pfaden raus

--

Nur die, welche sich für ganz stark und extra erwachsen halten trinken Kaffee ohne Milch. Das sind meist auch die Leute, welche rassistisch und homophob sind. Da Rassismus von Minderwertigkeitsgefühlen und Homophobie von latenter Homosexualität stammt, trinken also nur ängstliche Schwule Kaffee ohne Milch. Das wurde wissenschaftlich durch Galileo auf Pro7 bewiesen.

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002
07.07.2007, 23:58
Schmogel



warum benutzt du bei bsp nicht auch die ZHLT? stell da auch mal auf hlbsp und guck was dann passiert

außerdem musst du die waddateien aus deinem counterstrike ordner in den optionen angeben, du hast deine wads im valve hammer editor ordner drin

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003
08.07.2007, 00:08
Nasty



ok hab jetzt auch auf hlbsp gestellt, allerdings verstehe ich nicht was du mit den waddatein meinst.
mein log sieht jetzt so aus

** Executing...
** Command: Change Directory
** Parameters: D:\STEAM\steamapps\counternev208\counter-strike

** Executing...
** Command: Copy File
** Parameters: "C:\Programme\Valve Hammer Editor\wads\aim_mini_aztec.map" "D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec.map"

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe
** Parameters: "D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec"

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec
Entering D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
40%...50%...90%... (0.02 seconds)
SetModelCenters:
20%...40%...60%...80%... (0.00 seconds)
CSGBrush:
10%...50%...60%... (0.06 seconds)

Warning: Wad file '\programme\valve hammer editor\wads\cstrike.wad' not found
Warning: Wad file '\programme\valve hammer editor\wads\de_aztec.wad' not found
Warning: Wad file '\programme\valve hammer editor\wads\cs_cbble.wad' not found
Warning: Wad file '\programme\valve hammer editor\wads\chateau.wad' not found
Warning: Wad file '\programme\valve hammer editor\wads\cs_dust.wad' not found
Error: Could not open wad file \programme\valve hammer editor\wads\cstrike.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file \programme\valve hammer editor\wads\de_aztec.wad
Error: Could not open wad file \programme\valve hammer editor\wads\cs_cbble.wad
Error: Could not open wad file \programme\valve hammer editor\wads\chateau.wad
Error: Could not open wad file \programme\valve hammer editor\wads\cs_dust.wad

----- END hlcsg -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe
** Parameters: "D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec
>> There was a problem compiling the map.
>> Check the file D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec.log for the cause.

----- END hlbsp -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe
** Parameters: "D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec"

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec
>> There was a problem compiling the map.
>> Check the file D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec.log for the cause.

----- END hlvis -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe
** Parameters: "D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec"

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec
>> There was a problem compiling the map.
>> Check the file D:\STEAM\steamapps\counternev208\counter-strike\cstrike\maps\aim_mini_aztec.log for the cause.

----- END hlrad -----

** Executing...
** Command: D:\STEAM\Steam.exe
** Parameters: +map "aim_mini_aztec"

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004
08.07.2007, 00:21
Schmogel



Zitat:
Warning: Wad file '\programme\valve hammer editor\wads\cstrike.wad' not found
du hast scheinbar bei den optionen vom valve hammer editor unter "textures" wad-dateien aus dem valve hammer editor angegeben. richtig wären die aus dem counterstrike ordner

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005
08.07.2007, 01:39
Pyro Phoenix



Bei den alten Q-Compilern: Egal wo die benutzten WAD's gespeiert sind,
hauptsache sie befinden sich auch im valve/cstrike Ordner.

Bei den ZHLT-Compilern: Die WAD Dateien müssen aus dem valve/cstrike
Ordner benutzt werden und auch dort vorhanden sein.

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Dieser Beitrag wurde am 08.07.2007 um 01:39 von Pyro Phoenix bearbeitet.
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006
08.07.2007, 03:26
Nasty



Hey super klapt jetzt alles vielen dank echt cool von euch das ihr mir so spät noch hilft...

danke...

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