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Habe meine map weiter ausgearbeitet und jetzt eine ganze Stadt aufgebaut. Nun bekam ich immer mehr fehler mit dem Licht mit den Decals und mit den Texturen. Habe natürlich mehrmals eure einträge gelesen konnten mier aber nicht weiterhelfen. Wäre sehr froh wenn mier jemand da weiterhelfen könnte und wenns geht so detailiert wie möglich.
Unten die Fehler vom Kommpieler aber nicht erschrecken.
Using Wadfile: \sierra\counter-strike\cstrike\ajawad.wad - Contains 0 used textures, 0.00 percent of map (1 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\tswad.wad - Contains 3 used textures, 1.58 percent of map (29 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\cached.wad - Contains 0 used textures, 0.00 percent of map (2 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\cs_747.wad - Contains 4 used textures, 2.11 percent of map (143 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\cs_assault.wad - Contains 4 used textures, 2.11 percent of map (22 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\cs_bdog.wad - Contains 8 used textures, 4.21 percent of map (132 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\cs_cbble.wad - Contains 5 used textures, 2.63 percent of map (52 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\cs_dust.wad - Contains 3 used textures, 1.58 percent of map (28 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\cs_office.wad - Contains 23 used textures, 12.11 percent of map (102 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\cstraining.wad - Contains 0 used textures, 0.00 percent of map (24 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\cstrike.wad - Contains 12 used textures, 6.32 percent of map (123 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\de_aztec.wad - Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS' - Warning: Larger than expected texture (348972 bytes): 'THANKS' - Contains 6 used textures, 3.16 percent of map (24 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\de_vegas.wad - Contains 11 used textures, 5.79 percent of map (101 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\decals.wad - Contains 0 used textures, 0.00 percent of map (223 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\itsitaly.wad - Contains 31 used textures, 16.32 percent of map (99 textures in wad) Using Wadfile: \sierra\counter-strike\cstrike\prodigy.wad - Contains 0 used textures, 0.00 percent of map (2 textures in wad) Using Wadfile: \sierra\counter-strike\valve\halflife.wad - Contains 80 used textures, 42.11 percent of map (3116 textures in wad)
Warning: More than 8 wadfiles are in use. (17) This may be harmless, and if no strange side effects are occurring, then it can safely be ignored. However, if your map starts exhibiting strange or obscure errors, consider this as suspect.
added 17 additional animating textures. Texture usage is at 3.89 mb (of 4.00 mb MAX) 63.95 seconds elapsed [1m 3s]
Und noch ein paar Fehler
Warning: ChopWinding : rejected(1) due to too many points
Warning: ChopWinding : rejected(1) due to too many points
Warning: ChopWinding : rejected(1) due to too many points
Warning: ChopWinding : rejected(2) due to too many points
Warning: ChopWinding : rejected(2) due to too many points
Warning: ChopWinding : rejected(2) due to too many points
Warning: ChopWinding : rejected(2) due to too many points
Warning: ChopWinding : rejected(2) due to too many points
Warning: ChopWinding : rejected(2) due to too many points
Warning: ChopWinding : rejected(2) due to too many points
Warning: ChopWinding : rejected(2) due to too many points
(25252.27 seconds)
ach noch was
18632 faces Create Patches : 66212 base patches 0 opaque faces 521160 square feet [75047040.00 square inches] Error: Exceeded MAX_PATCHES Description: The map has a problem which must be fixed Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
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das wars auch schon.
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