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Hi, also mein Problem is folgendes.Ich hab ne Map gemacht mit ner func_door_rotating!Aber wenn ich jetzt ins Spiel gehe(nach Kompilieren natürlich) Ist da wo die Tür sein sollte nichts.Also man hört zwar das Geräusch der Tür und man kann da wo die TÜr ist auch nicht laufen,aber sehen tut man sie nicht. Kann das daran liegen, dass beim Kompilieren Worldcraft immer nach "LeafThread" Abstürzt? Hier meine Log-File: hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: "C:\Eigene Dateien\Counterstrike\Worldcraft\Worldcraft\hlcsg.exe"C:\SIERRA\Half-Life\valve\maps\kepler
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering C:\SIERRA\Half-Life\valve\maps\kepler.map CreateBrush: (3.52 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (4.01 seconds) Using WAD File: \sierra\half-life\valve\halflife.wad Using WAD File: \cs\cstrike\cached.wad Using WAD File: \cs\cstrike\ajawad.wad Using WAD File: \cs\cstrike\cs_office.wad Using WAD File: \cs\cstrike\cs_assault.wad Using WAD File: \cs\cstrike\cs_bdog.wad Using WAD File: \cs\cstrike\cs_cbble.wad Using WAD File: \cs\cstrike\cs_dust.wad Using WAD File: \cs\cstrike\cs_747.wad Using WAD File: \cs\cstrike\decals.wad Using WAD File: \cs\cstrike\cstrike.wad Using WAD File: \cs\cstrike\de_aztec.wad Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\cs\cstrike\de_aztec.wad] Texture[3962:SPECIAL_THANKS]
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\cs\cstrike\de_aztec.wad] Texture[3963:THANKS]
Using WAD File: \cs\cstrike\de_storm.wad Using WAD File: \cs\cstrike\de_vegas.wad Using WAD File: \cs\cstrike\cstraining.wad Using WAD File: \cs\cstrike\tswad.wad Using WAD File: \cs\cstrike\pldecal.wad Using WAD File: \cs\cstrike\prodigy.wad Using WAD File: \cs\cstrike\torntextures.wad Warning: ::: Larger than expected texture (240172 bytes) Wad:wad[\cs\cstrike\torntextures.wad] Texture[4235:TK_STONEWALLHI]
Warning: ::: Larger than expected texture (306812 bytes) Wad:wad[\cs\cstrike\torntextures.wad] Texture[4274:TK_CLAYROOF]
Warning: ::: Larger than expected texture (272812 bytes) Wad:wad[\cs\cstrike\torntextures.wad] Texture[4302:{TK_PLANTLG]
Warning: ::: Larger than expected texture (327212 bytes) Wad:wad[\cs\cstrike\torntextures.wad] Texture[4304:{TK_PLANTSM]
Warning: ::: Larger than expected texture (235412 bytes) Wad:wad[\cs\cstrike\torntextures.wad] Texture[4356:TK_TORNMAP]
Using WAD File: \cs\cstrike\itsitaly.wad added 5 additional animating textures. Texture usage is at 0.24 mb (of 4.00 mb MAX) 12.09 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: "C:\Eigene Dateien\Counterstrike\Worldcraft\Worldcraft\hlbsp.exe"C:\SIERRA\Half-Life\valve\maps\kepler
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\SIERRA\Half-Life\valve\maps\kepler.prt' 14.50 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: "C:\Eigene Dateien\Counterstrike\Worldcraft\Worldcraft\hlvis.exe"C:\SIERRA\Half-Life\valve\maps\kepler
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
857 portalleafs 2818 numportals BasePortalVis: (22.96 seconds) LeafThread: -------------------------------- Danke schonmal im voraus Paraployd
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