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Autor Beitrag
000
29.09.2001, 23:12
BillyTheKid



hi!

Ich habe die Texturen mit Wally1.55b erstellt.

WC3.3 kann meine Texturen anzeigen doch wenn ich die map kompiliere dann kommt es zu Fehlern:
hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: E:\Programme\Worldcraft\hlcsg.exe c:\windows\desktop\cs_schule\de_hop

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]

entering c:\windows\desktop\cs_schule\de_hop.map
CreateBrush:
(5.77 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(4.34 seconds)
Using WAD File: \sierra\counter-strike\cstrike\torntextures.wad
Warning: ::: Larger than expected texture (240172 bytes) Wad:wad[\sierra\counter-strike\cstrike\torntextures.wad] Texture[40:TK_STONEWALLHI]

Warning: ::: Larger than expected texture (306812 bytes) Wad:wad[\sierra\counter-strike\cstrike\torntextures.wad] Texture[79:TK_CLAYROOF]

Warning: ::: Larger than expected texture (272812 bytes) Wad:wad[\sierra\counter-strike\cstrike\torntextures.wad] Texture[107:{TK_PLANTLG]

Warning: ::: Larger than expected texture (327212 bytes) Wad:wad[\sierra\counter-strike\cstrike\torntextures.wad] Texture[109:{TK_PLANTSM]

Warning: ::: Larger than expected texture (235412 bytes) Wad:wad[\sierra\counter-strike\cstrike\torntextures.wad] Texture[161:TK_TORNMAP]

Using WAD File: \sierra\counter-strike\cstrike\prodigy.wad
Using WAD File: \sierra\counter-strike\cstrike\itsitaly.wad
Using WAD File: \sierra\counter-strike\cstrike\de_bridge.wad
Using WAD File: \sierra\counter-strike\cstrike\de_aztec.wad
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\counter-strike\cstrike\de_aztec.wad] Texture[316:SPECIAL_THANKS]

Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\counter-strike\cstrike\de_aztec.wad] Texture[317:THANKS]

Using WAD File: \sierra\counter-strike\cstrike\cstrike.wad
Using WAD File: \sierra\counter-strike\cstrike\cs_thunder.wad
Using WAD File: \sierra\counter-strike\cstrike\cs_office.wad
Using WAD File: \sierra\counter-strike\cstrike\cs_dust.wad
Using WAD File: \sierra\counter-strike\cstrike\cs_cbble.wad
Using WAD File: \sierra\counter-strike\cstrike\cs_assault.wad
Using WAD File: \sierra\counter-strike\cstrike\cs_747.wad
Using WAD File: \sierra\counter-strike\valve\halflife.wad
Error: Could not open wad file \winnot open wad file \windows\desktop\cs texturen\schilder.wad
Error: Could not open wad file \windows\desktop\cs texturen\sonstiges.wad
Error: Could not open wad file \windows\desktop\cs texturen\stein.wad
Error: Could not open wad file \windows\desktop\cs texturen\tueren.wad
Error: Could not open wad file \windows\desktop\cs texturen\metalle.waddows\desktop\cs texturen\pflanzen.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file \windows\desktop\cs texturen\details.wad
Error: Could not open wad file \windows\desktop\cs texturen\fasaden.wad
Error: Could not open wad file \windows\desktop\cs texturen\fenster.wad
Error: Could not open wad file \windows\desktop\cs texturen\holz.wad
Error: Could

----- END hlcsg -----

hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: E:\Programme\Worldcraft\hlbsp.exe c:\windows\desktop\cs_schule\de_hop
>> There was a problem compiling the map.
>> Check the file c:\windows\desktop\cs_schule\de_hop.log for the cause.

----- END hlbsp -----

hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: E:\Programme\Worldcraft\hlvis.exe c:\windows\desktop\cs_schule\de_hop
>> There was a problem compiling the map.
>> Check the file c:\windows\desktop\cs_schule\de_hop.log for the cause.

----- END hlvis -----

hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: E:\Programme\Worldcraft\hlrad.exe c:\windows\desktop\cs_schule\de_hop
>> There was a problem compiling the map.
>> Check the file c:\windows\desktop\cs_schule\de_hop.log for the cause.

----- END hlrad -----

Was habe ich falsch gemacht?

BITTE HELFT MIR !!!
DANKE IM VORAUS !!!!!

--

MFG
[TFNS] BillyTheKid [Leader]

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001
29.09.2001, 23:17
Gohan



Keine leerzeichen, dasss raffen die Compiler nicht.
Und voll Pfadangaben machen.

Compiler, und Map müssen auf der selben Partition liegen.

Und warum machst das im Windows Ordner? Ist ja ekelhaft diese einstellung ;)

--

Zur zeit bin ich, die Signatur, im Urlaub!


Dieser Beitrag wurde am 29.09.2001 um 23:17 von Gohan bearbeitet.
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002
29.09.2001, 23:33
BillyTheKid



aha muss ich mal ausprobieren hasst recht habe ich noch gar nicht ausprbiert!
DAnke
!

--

MFG
[TFNS] BillyTheKid [Leader]

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