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** Executing... ** Command: Change Directory ** Parameters: "f:\Counter-Strike\"
** Executing... ** Command: f:\COUNTE~1\dod\hammer\zoner\hlcsg.exe ** Parameters: "f:\wartburg2" -texdata 16384
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: f:\COUNTE~1\dod\hammer\zoner\hlcsg.exe f:\wartburg2 -texdata 16384 Entering f:\wartburg2.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 16777216 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.11 seconds) SetModelCenters: (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.44 seconds)
Using Wadfile: \counter-strike\dod\universal.wad - Warning: Larger than expected texture (348972 bytes): 'GRASSBRDR_SET4D' - Warning: Larger than expected texture (348972 bytes): 'GRASSBRDR_SET3_' - Warning: Larger than expected texture (348972 bytes): 'GRASSBRDRA12' - Warning: Larger than expected texture (348972 bytes): 'BRSTWSET_1B' - Warning: Larger than expected texture (348972 bytes): 'BRSTWSET_1FLT' - Warning: Larger than expected texture (348972 bytes): 'RUBBLEMUD' - Warning: Larger than expected texture (348972 bytes): 'BRIK_NORMANDY1D' - Warning: Larger than expected texture (348972 bytes): 'BRIK_NORMANDY1L' - Warning: Larger than expected texture (348972 bytes): 'EARTH' - Warning: Larger than expected texture (348972 bytes): 'EARTH2' - Warning: Larger than expected texture (348972 bytes): 'RAILROADBRDR_RA' - Warning: Larger than expected texture (348972 bytes): 'RAILROADBRDR1' - Warning: Larger than expected texture (348972 bytes): 'TOWNHALLDOOR' - Warning: Larger than expected texture (348972 bytes): 'M3L3GRASS_1' - Warning: Larger than expected texture (348972 bytes): 'M3L3GRASS_1BLAS' - Warning: Larger than expected texture (348972 bytes): 'M3L3GRASS_1ROUG' - Warning: Larger than expected texture (348972 bytes): 'M3L3GRASS_1TRAN' - Warning: Larger than expected texture (348972 bytes): 'M3L3GRASS2' - Warning: Larger than expected texture (348972 bytes): 'M3L3GRASS' - Warning: Larger than expected texture (218412 bytes): '{TREERECONWSOME' - Warning: Larger than expected texture (348972 bytes): 'FACH1' - Contains 30 used textures, 85.71 percent of map (2227 textures in wad) Using Wadfile: \counter-strike\dod\decals.wad - Contains 0 used textures, 0.00 percent of map (238 textures in wad) Using Wadfile: \counter-strike\valve\liquids.wad - Contains 0 used textures, 0.00 percent of map (32 textures in wad) Including Wadfile: \counter-strike\dod\hammer\zoner\zhlt.wad - Contains 0 used textures, 0.00 percent of map (3 textures in wad) Using Wadfile: \counter-strike\dod\wartburg.wad - Warning: Larger than expected texture (348972 bytes): 'FACH1' - Contains 5 used textures, 14.29 percent of map (23 textures in wad)
added 2 additional animating textures. Texture usage is at 1.74 mb (of 16.00 mb MAX) 0.70 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: f:\COUNTE~1\dod\hammer\zoner\hlbsp.exe ** Parameters: "f:\wartburg2" -texdata 16384
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlbsp ----- Command line: f:\COUNTE~1\dod\hammer\zoner\hlbsp.exe f:\wartburg2 -texdata 16384
Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 16777216 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'f:\wartburg2.prt' 1.02 seconds elapsed
----- END hlbsp -----
** Executing... ** Command: f:\COUNTE~1\dod\hammer\zoner\hlvis.exe ** Parameters: "f:\wartburg2" -texdata 16384
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlvis ----- Command line: f:\COUNTE~1\dod\hammer\zoner\hlvis.exe f:\wartburg2 -texdata 16384 326 portalleafs 984 numportals
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 16777216 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
BasePortalVis: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.19 seconds) LeafThread: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (6.57 seconds) average leafs visible: 112 g_visdatasize:13327 compressed from 13366 6.80 seconds elapsed
----- END hlvis -----
** Executing... ** Command: f:\COUNTE~1\dod\hammer\zoner\hlrad.exe ** Parameters: "f:\wartburg2" -texdata 16384
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlrad ----- Command line: f:\COUNTE~1\dod\hammer\zoner\hlrad.exe f:\wartburg2 -texdata 16384
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 16777216 ] [ 4194304 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 255.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ] global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ] global light scale [ 1.000 ] [ 1.000 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ] diffuse hack [ on ] [ on ] spotlight points [ on ] [ on ]
custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ]
[Reading texlights from 'f:\COUNTE~1\dod\hammer\zoner\lights.rad'] [8 texlights parsed from 'f:\COUNTE~1\dod\hammer\zoner\lights.rad']
1570 faces Create Patches : 13365 base patches 0 opaque faces 347276 square feet [50007752.00 square inches] 1 direct lights
BuildFacelights: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (20.55 seconds) visibility matrix : 10.6 megs BuildVisLeafs: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (16.02 seconds) MakeScales: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (18.48 seconds) SwapTransfers: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (4.49 seconds) Transfer Lists : 12079540 : 12.08M transfers Indices : 3302740 : 3.15M bytes Data : 48318160 : 46.08M bytes Bounce 1 GatherLight: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.05 seconds) FinalLightFace: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.48 seconds) 62.24 seconds elapsed [1m 2s]
----- END hlrad -----
** Executing... ** Command: Copy File ** Parameters: "f:\wartburg2.bsp" "f:\Counter-Strike\dod\maps\wartburg2.bsp"
** Executing... ** Command: Copy File ** Parameters: "f:\wartburg2.pts" "f:\Counter-Strike\dod\maps\wartburg2.pts"
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