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Autor Beitrag
000
04.04.2005, 18:55
FabiF.de



** Executing...
** Command: Change Directory
** Parameters: C:\Programme\Valve\

** Executing...
** Command: Copy File
** Parameters: "C:\Programme\Valve\cstrike\maps\gfd.map" "C:\Programme\Valve\cstrike\maps\gfd.map"

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhlt321\hlcsg.exe
** Parameters: "C:\Programme\Valve\cstrike\maps\gfd"

hlcsg v3.1 rel 3.1 Beta (Mar 12 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\zhlt321\hlcsg.exe C:\Programme\Valve\cstrike\maps\gfd
Entering C:\Programme\Valve\cstrike\maps\gfd.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 0: outside world(+/-4096): (-10000,-10000,-2912)-(10000,10000,-2912)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check www.zhlt.info for a detailed explanation of this problem

Error: Entity 0, Brush 0: outside world(+/-4096): (-10000,-10000,-2912)-(10000,10000,-2912)
Error: Entity 0, Brush 0: outside world(+/-4096): (-10016,-10016,-2948)-(10016,10016,-2876)
Error: Entity 0, Brush 0: outside world(+/-4096): (-10016,-10016,-2948)-(10016,10016,-2876)
Error: Entity 0, Brush 0: outside world(+/-4096): (-10032,-10032,-2944)-(10032,10032,-2880)
Error: Entity 0, Brush 0: outside world(+/-4096): (-10032,-10032,-2944)-(10032,10032,-2880)
Error: Entity 0, Brush 0: outside world(+/-4096): (-10016,-10016,-2930)-(10016,10016,-2894)
Error: Entity 0, Brush 0: outside world(+/-4096): (-10016,-10016,-2930)-(10016,10016,-2894)
Error: Entity 0, Brush 2: outside world(+/-4096): (-4112,-4110,-2954)-(-4078,-3672,-2714)
Error: Entity 0, Brush 2: outside world(+/-4096): (-4112,-4110,-2954)-(-4078,-3672,-2714)
Error: Entity 0, Brush 2: outside world(+/-4096): (-4128,-4126,-2950)-(-4062,-3656,-2718)
Error: Entity 0, Brush 2: outside world(+/-4096): (-4128,-4126,-2950)-(-4062,-3656,-2718)
Error: Entity 0, Brush 2: outside world(+/-4096): (-4112,-4110,-2936)-(-4078,-3672,-2732)
Error: Entity 0, Brush 2: outside world(+/-4096): (-4112,-4110,-2936)-(-4078,-3672,-2732)
Error: Entity 0, Brush 3: outside world(+/-4096): (-4112,-3706,-2954)-(-3670,-3672,-2714)
Error: Entity 0, Brush 3: outside world(+/-4096): (-4128,-3722,-2950)-(-3654,-3656,-2718)
Error: Entity 0, Brush 3: outside world(+/-4096): (-4112,-3706,-2936)-(-3670,-3672,-2732)
Error: Entity 0, Brush 4: outside world(+/-4096): (-4112,-4112,-2954)-(-3670,-4078,-2714)
Error: Entity 0, Brush 4: outside world(+/-4096): (-4112,-4112,-2954)-(-3670,-4078,-2714)
Error: Entity 0, Brush 4: outside world(+/-4096): (-4128,-4128,-2950)-(-3654,-4062,-2718)
Error: Entity 0, Brush 4: outside world(+/-4096): (-4128,-4128,-2950)-(-3654,-4062,-2718)
Error: Entity 0, Brush 4: outside world(+/-4096): (-4112,-4112,-2936)-(-3670,-4078,-2732)
Error: Entity 0, Brush 4: outside world(+/-4096): (-4112,-4112,-2936)-(-3670,-4078,-2732)
Error: Entity 0, Brush 5: outside world(+/-4096): (-3702,-4112,-2830)-(-3668,-3966,-2714)
Error: Entity 0, Brush 5: outside world(+/-4096): (-3718,-4128,-2826)-(-3652,-3950,-2718)
Error: Entity 0, Brush 5: outside world(+/-4096): (-3702,-4112,-2812)-(-3668,-3966,-2732)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10000,-10000,-2744)-(10000,10000,-2744)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10000,-10000,-2744)-(10000,10000,-2744)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10016,-10016,-2780)-(10016,10016,-2708)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10016,-10016,-2780)-(10016,10016,-2708)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10032,-10032,-2776)-(10032,10032,-2712)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10032,-10032,-2776)-(10032,10032,-2712)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10016,-10016,-2762)-(10016,10016,-2726)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10016,-10016,-2762)-(10016,10016,-2726)
Error: Entity 0, Brush 7: outside world(+/-4096): (-10000,-10000,-2744)-(10000,10000,-2744)
Error: Entity 0, Brush 7: outside world(+/-4096): (-10000,-10000,-2744)-(10000,10000,-2744)
Error: Entity 0, Brush 7: outside world(+/-4096): (-10016,-10016,-2780)-(10016,10016,-2708)
Error: Entity 0, Brush 7: outside world(+/-4096): (-10016,-10016,-2780)-(10016,10016,-2708)
Error: Entity 0, Brush 7: outside world(+/-4096): (-10032,-10032,-2776)-(10032,10032,-2712)
Error: Entity 0, Brush 7: outside world(+/-4096): (-10032,-10032,-2776)-(10032,10032,-2712)
Error: Entity 0, Brush 7: outside world(+/-4096): (-10016,-10016,-2762)-(10016,10016,-2726)
Error: Entity 0, Brush 7: outside world(+/-4096): (-10016,-10016,-2762)-(10016,10016,-2726)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10000,-10000,-5209)-(-4028,10000,-2922)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10000,-10000,-5209)-(-4028,10000,-2922)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10000,-10000,-5209)-(-4028,10000,-2922)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10016,-10016,-5245)-(-4012,10016,-2886)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10016,-10016,-5245)-(-4012,10016,-2886)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10016,-10016,-5245)-(-4012,10016,-2886)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10032,-10032,-5241)-(-3996,10032,-2890)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10032,-10032,-5241)-(-3996,10032,-2890)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10032,-10032,-5241)-(-3996,10032,-2890)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10016,-10016,-5227)-(-4012,10016,-2904)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10016,-10016,-5227)-(-4012,10016,-2904)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10016,-10016,-5227)-(-4012,10016,-2904)
(0.66 seconds)

----- END hlcsg -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhlt321\hlbsp.exe
** Parameters: "C:\Programme\Valve\cstrike\maps\gfd"

hlbsp v3.1 rel 3.1 Beta (Mar 12 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\zhlt321\hlbsp.exe C:\Programme\Valve\cstrike\maps\gfd
>> There was a problem compiling the map.
>> Check the file C:\Programme\Valve\cstrike\maps\gfd.log for the cause.

----- END hlbsp -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhlt321\hlvis.exe
** Parameters: "C:\Programme\Valve\cstrike\maps\gfd"

hlvis v3.1 rel 3.1 Beta (Mar 12 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

----- BEGIN hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\zhlt321\hlvis.exe C:\Programme\Valve\cstrike\maps\gfd
>> There was a problem compiling the map.
>> Check the file C:\Programme\Valve\cstrike\maps\gfd.log for the cause.

----- END hlvis -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhlt321\hlrad.exe
** Parameters: -extra "C:\Programme\Valve\cstrike\maps\gfd"

hlrad v3.1 rel 3.1 Beta (Mar 12 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

----- BEGIN hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\zhlt321\hlrad.exe -extra C:\Programme\Valve\cstrike\maps\gfd
>> There was a problem compiling the map.
>> Check the file C:\Programme\Valve\cstrike\maps\gfd.log for the cause.

----- END hlrad -----

______________________________________

Das ist der Fehler, und ich blick echt net an wasses ligt, dass CS die Map net sieht...

hat jemand ne lösung?

MFG FabiF.de

--

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001
04.04.2005, 19:04
Primzahl



2 Möglichkeiten.

- Invalid Solids - Mach Check for Problems.

- Zu nah an den Rand gemappt.

--

Trollpolizei!!! °_o
"War is God's way of teaching geography to Americans."
"RTFM du beschissener Kack-B00n..."
Forenregeln | TheWall Wiki | Source SDK Dokumentation

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002
04.04.2005, 19:06
FabiF.de



1. das kapier ich net....

2. Kann net sein, denn alles ist in der MITTE... hab extra dass gemappte kopiert und hab das auf ne neue map kopiert, um ja sicherzugehn, dass kein brush draußen steht...

MFG FabiF.de

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003
04.04.2005, 19:19
Primzahl



[inwalid solids - mach tschek for problems] | Geh auf [Map] -> [Check for Problems] | Drück Alt+P

--

Trollpolizei!!! °_o
"War is God's way of teaching geography to Americans."
"RTFM du beschissener Kack-B00n..."
Forenregeln | TheWall Wiki | Source SDK Dokumentation


Dieser Beitrag wurde am 04.04.2005 um 19:20 von Pr1mz4hl bearbeitet.
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004
04.04.2005, 19:33
FabiF.de



No ERRORS VERE FOUND!

Was jetzt???

MFG FabiF.de

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005
04.04.2005, 19:34
Primzahl



Kopier deine Brushes und Entities in eine neue Map.

Wenn das nichts hilft weiß ich's nich :P

--

Trollpolizei!!! °_o
"War is God's way of teaching geography to Americans."
"RTFM du beschissener Kack-B00n..."
Forenregeln | TheWall Wiki | Source SDK Dokumentation


Dieser Beitrag wurde am 04.04.2005 um 19:37 von Pr1mz4hl bearbeitet.
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006
04.04.2005, 19:51
FabiF.de



Hab ich gemacht und HIER:

** Executing...
** Command: Change Directory
** Parameters: C:\Programme\Valve\

** Executing...
** Command: Copy File
** Parameters: "C:\Programme\Valve\cstrike\maps\FabiF.map" "C:\Programme\Valve\cstrike\maps\FabiF.map"

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhlt321\hlcsg.exe
** Parameters: "C:\Programme\Valve\cstrike\maps\FabiF"

hlcsg v3.1 rel 3.1 Beta (Mar 12 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\zhlt321\hlcsg.exe C:\Programme\Valve\cstrike\maps\FabiF
Entering C:\Programme\Valve\cstrike\maps\FabiF.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 0: outside world(+/-4096): (-10000,-10000,-54)-(10000,10000,-54)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check www.zhlt.info for a detailed explanation of this problem

Error: Entity 0, Brush 0: outside world(+/-4096): (-10000,-10000,-54)-(10000,10000,-54)
Error: Entity 0, Brush 0: outside world(+/-4096): (-10016,-10016,-90)-(10016,10016,-18)
Error: Entity 0, Brush 0: outside world(+/-4096): (-10016,-10016,-90)-(10016,10016,-18)
Error: Entity 0, Brush 0: outside world(+/-4096): (-10032,-10032,-86)-(10032,10032,-22)
Error: Entity 0, Brush 0: outside world(+/-4096): (-10032,-10032,-86)-(10032,10032,-22)
Error: Entity 0, Brush 0: outside world(+/-4096): (-10016,-10016,-72)-(10016,10016,-36)
Error: Entity 0, Brush 0: outside world(+/-4096): (-10016,-10016,-72)-(10016,10016,-36)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10000,-10000,114)-(10000,10000,114)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10000,-10000,114)-(10000,10000,114)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10016,-10016,78)-(10016,10016,150)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10016,-10016,78)-(10016,10016,150)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10032,-10032,82)-(10032,10032,146)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10032,-10032,82)-(10032,10032,146)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10016,-10016,96)-(10016,10016,132)
Error: Entity 0, Brush 6: outside world(+/-4096): (-10016,-10016,96)-(10016,10016,132)
Error: Entity 0, Brush 7: outside world(+/-4096): (-10000,-10000,114)-(10000,10000,114)
Error: Entity 0, Brush 7: outside world(+/-4096): (-10000,-10000,114)-(10000,10000,114)
Error: Entity 0, Brush 7: outside world(+/-4096): (-10016,-10016,78)-(10016,10016,150)
Error: Entity 0, Brush 7: outside world(+/-4096): (-10016,-10016,78)-(10016,10016,150)
Error: Entity 0, Brush 7: outside world(+/-4096): (-10032,-10032,82)-(10032,10032,146)
Error: Entity 0, Brush 7: outside world(+/-4096): (-10032,-10032,82)-(10032,10032,146)
Error: Entity 0, Brush 7: outside world(+/-4096): (-10016,-10016,96)-(10016,10016,132)
Error: Entity 0, Brush 7: outside world(+/-4096): (-10016,-10016,96)-(10016,10016,132)
50%...Error: Entity 0, Brush 8: outside world(+/-4096): (-10000,-10000,-4495)-(-124,10000,-64)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10000,-10000,-4495)-(-124,10000,-64)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10000,-10000,-4495)-(-124,10000,-64)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10016,-10016,-4531)-(-108,10016,-28)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10016,-10016,-4531)-(-108,10016,-28)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10016,-10016,-4531)-(-108,10016,-28)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10032,-10032,-4527)-(-92,10032,-32)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10032,-10032,-4527)-(-92,10032,-32)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10032,-10032,-4527)-(-92,10032,-32)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10016,-10016,-4513)-(-108,10016,-46)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10016,-10016,-4513)-(-108,10016,-46)
Error: Entity 0, Brush 8: outside world(+/-4096): (-10016,-10016,-4513)-(-108,10016,-46)
(1.00 seconds)

----- END hlcsg -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhlt321\hlbsp.exe
** Parameters: "C:\Programme\Valve\cstrike\maps\FabiF"

hlbsp v3.1 rel 3.1 Beta (Mar 12 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\zhlt321\hlbsp.exe C:\Programme\Valve\cstrike\maps\FabiF
>> There was a problem compiling the map.
>> Check the file C:\Programme\Valve\cstrike\maps\FabiF.log for the cause.

----- END hlbsp -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhlt321\hlvis.exe
** Parameters: "C:\Programme\Valve\cstrike\maps\FabiF"

hlvis v3.1 rel 3.1 Beta (Mar 12 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

----- BEGIN hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\zhlt321\hlvis.exe C:\Programme\Valve\cstrike\maps\FabiF
>> There was a problem compiling the map.
>> Check the file C:\Programme\Valve\cstrike\maps\FabiF.log for the cause.

----- END hlvis -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhlt321\hlrad.exe
** Parameters: -extra "C:\Programme\Valve\cstrike\maps\FabiF"

hlrad v3.1 rel 3.1 Beta (Mar 12 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

----- BEGIN hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\zhlt321\hlrad.exe -extra C:\Programme\Valve\cstrike\maps\FabiF
>> There was a problem compiling the map.
>> Check the file C:\Programme\Valve\cstrike\maps\FabiF.log for the cause.

----- END hlrad -----

MFG FabiF.de

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007
04.04.2005, 20:25
Primzahl



Immerhin sind es weniger geworden... :p

Du musst die Brushes eliminieren... Gott weiß wie.

#Edit: D'Oh... Danke HammerBlade

--

Trollpolizei!!! °_o
"War is God's way of teaching geography to Americans."
"RTFM du beschissener Kack-B00n..."
Forenregeln | TheWall Wiki | Source SDK Dokumentation


Dieser Beitrag wurde am 04.04.2005 um 20:39 von Pr1mz4hl bearbeitet.
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008
04.04.2005, 20:31
FabiF.de



kann ich irgendwie schauen, welches der brush 0 6 7 und 8 ist?

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009
04.04.2005, 20:36
HammerBlade



Map->Got to brush number...

--

"Mit C++ (noch besser mit C) kann man sich _sehr_ leicht in den Fuss schiessen." - theDon
Auspack und freu! - Auszug aus einer, aus dem japanischen übersetzten, Bedienugsanleitung für ein Spielzeugaquarium.
--
Photon Audio Player | Majestic42.net | How To Ask Questions The Smart Way

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010
04.04.2005, 20:41
FabiF.de



SUPER, jetzt gehts... THX

wweiß net an wases lag...

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