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Hy
Nein der tunnel besteht nicht aus Displacements und nein ich habe kein Leak.
materialPath: c:\programme\valve\steam\steamapps\joerg.h@sbg.at\counter-strike source\cstrike\materials Loading C:\Programme\Valve\Steam\SteamApps\joerg.h@sbg.at\sourcesdk_content\cstrike\mapsrc\de_inspired_b1.vmf fixing up env_cubemap materials on brush sides... 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (981.3, 117.0, 408.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: Brush 23053:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-962.8, -243.4, 224.5) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: Brush 69665:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-962.8, -243.4, 128.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: Brush 69666:
Processing areas... done (0) Building Faces... done (0) Chop Details... done (0) Find Visible Detail Sides... done (0) Merging details... done (0) FixTjuncs... PruneNodes... WriteBSP... done (1) writing C:\Programme\Valve\Steam\SteamApps\joerg.h@sbg.at\sourcesdk_content\cstrike\mapsrc\de_inspired_b1.prt... done (0) Can't load skybox file sky_dustup to build the default cubemap! Finding displacement neighbors... Found a displacement edge abutting multiple other edges. Finding lightmap sample positions... Displacement Alpha : 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Building Physics collision data... done (1) (590095 bytes) Emitting linux collision data (use -nolinuxdata to disable). Building Physics collision data... done (1) (1077910 bytes) Error! To use model "models/props_doors/door03_slotted_left.mdl" with prop_static, it must be compiled with $staticprop! Error loading studio model "models/props_doors/door03_slotted_left.mdl"! Error! To use model "models/props_c17/door01_left.mdl" with prop_static, it must be compiled with $staticprop! Error loading studio model "models/props_c17/door01_left.mdl"! Error! prop_static using model "models/props/cs_office/trash_can.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted. Error loading studio model "models/props/cs_office/trash_can.mdl"! Placing detail props : 0 . . . 1 . . . 2 Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! . Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! . . 3 . . . 4 Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Writing C:\Programme\Valve\Steam\SteamApps\joerg.h@sbg.at\sourcesdk_content\cstrike\mapsrc\de_inspired_b1.bsp 15 seconds elapsed
1 threads reading c:\programme\valve\steam\steamapps\joerg.h@sbg.at\sourcesdk_content\cstrike\mapsrc\de_inspired_b1.bsp reading c:\programme\valve\steam\steamapps\joerg.h@sbg.at\sourcesdk_content\cstrike\mapsrc\de_inspired_b1.prt 2420 portalclusters 8311 numportals 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 0 . . . 1 . . . 2 . . . 3 .
materialPath: c:\programme\valve\steam\steamapps\joerg.h@sbg.at\counter-strike source\cstrike\materials Loading C:\Programme\Valve\Steam\SteamApps\joerg.h@sbg.at\sourcesdk_content\cstrike\mapsrc\de_inspired_b1.vmf fixing up env_cubemap materials on brush sides... 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (981.3, 117.0, 408.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: Brush 23053:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-962.8, -243.4, 224.5) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: Brush 69665:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-962.8, -243.4, 128.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs: Brush 69666:
Processing areas... done (0) Building Faces... done (0) Chop Details... done (0) Find Visible Detail Sides... done (0) Merging details... done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing C:\Programme\Valve\Steam\SteamApps\joerg.h@sbg.at\sourcesdk_content\cstrike\mapsrc\de_inspired_b1.prt... done (1) Creating default cubemaps for env_cubemap using skybox sky_dust... Run buildcubemaps in the engine to get the correct cube maps. Finding displacement neighbors... Found a displacement edge abutting multiple other edges. Finding lightmap sample positions... Displacement Alpha : 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Building Physics collision data... done (0) (590487 bytes) Emitting linux collision data (use -nolinuxdata to disable). Building Physics collision data... done (1) (1078302 bytes) Error! To use model "models/props_doors/door03_slotted_left.mdl" with prop_static, it must be compiled with $staticprop! Error loading studio model "models/props_doors/door03_slotted_left.mdl"! Error! To use model "models/props_c17/door01_left.mdl" with prop_static, it must be compiled with $staticprop! Error loading studio model "models/props_c17/door01_left.mdl"! Error! prop_static using model "models/props/cs_office/trash_can.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted. Error loading studio model "models/props/cs_office/trash_can.mdl"! Placing detail props : 0 . . . 1 . . . 2 Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! . Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! . . 3 . . . 4 Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! Material NATURE/DIRTFLOOR001A uses unknown detail object type citygrass01! . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Writing C:\Programme\Valve\Steam\SteamApps\joerg.h@sbg.at\sourcesdk_content\cstrike\mapsrc\de_inspired_b1.bsp 15 seconds elapsed
1 threads reading c:\programme\valve\steam\steamapps\joerg.h@sbg.at\sourcesdk_content\cstrike\mapsrc\de_inspired_b1.bsp reading c:\programme\valve\steam\steamapps\joerg.h@sbg.at\sourcesdk_content\cstrike\mapsrc\de_inspired_b1.prt 2426 portalclusters 8342 numportals 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 0 . . . 1 . . . 2 . . . 3 .
Kann nichts ausergwöhnliches finden kenn mich da aber auch zu wenig aus vielleicht findet ihr was raus.
mfg
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