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** Executing... ** Command: Change Directory ** Parameters: C:\SIERRA\Half-Life
** Executing... ** Command: Copy File ** Parameters: "C:\WINDOWS\TEMP\aicherung.map" "C:\SIERRA\Counter-Strike\cstrike\maps\aicherung.map"
** Executing... ** Command: C:\WINDOWS\Desktop\Alex\zhlt253\qcsg.exe ** Parameters: "C:\SIERRA\Counter-Strike\cstrike\maps\aicherung"
hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: C:\WINDOWS\Desktop\Alex\zhlt253\qcsg.exe C:\SIERRA\Counter-Strike\cstrike\maps\aicherung
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering C:\SIERRA\Counter-Strike\cstrike\maps\aicherung.map CreateBrush: 10..20..30..40..50..60..70..80..90.. (1.64 seconds) SetModelCenters: 20..30..50..60..90.. (0.00 seconds) CSGBrush: 10..20..30..40..50..60..70..80..90.. (1.76 seconds) Using WAD File: \sierra\half-life\valve\decals.wad Using WAD File: \sierra\half-life\valve\liquids.wad Using WAD File: \sierra\half-life\valve\halflife.wad Using WAD File: \sierra\counter-strike\valve\cached.wad Using WAD File: \sierra\counter-strike\valve\decals.wad Using WAD File: \sierra\counter-strike\valve\fonts.wad Using WAD File: \sierra\counter-strike\valve\gfx.wad Using WAD File: \sierra\counter-strike\valve\halflife.wad Using WAD File: \sierra\counter-strike\valve\liquids.wad Using WAD File: \sierra\counter-strike\valve\spraypaint.wad Using WAD File: \sierra\counter-strike\valve\xeno.wad added 8 additional animating textures. Texture usage is at 0.56 mb (of 4.00 mb MAX) 5.55 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: C:\WINDOWS\Desktop\Alex\zhlt253\bsp.exe ** Parameters: "C:\SIERRA\Counter-Strike\cstrike\maps\aicherung"
hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: C:\WINDOWS\Desktop\Alex\zhlt253\bsp.exe C:\SIERRA\Counter-Strike\cstrike\maps\aicherung
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\SIERRA\Counter-Strike\cstrike\maps\aicherung.prt' 3.96 seconds elapsed
----- END hlbsp -----
** Executing... ** Command: C:\WINDOWS\Desktop\Alex\zhlt253\rad.exe ** Parameters: -extra "C:\SIERRA\Counter-Strike\cstrike\maps\aicherung"
hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: C:\WINDOWS\Desktop\Alex\zhlt253\rad.exe -extra C:\SIERRA\Counter-Strike\cstrike\maps\aicherung
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ on ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 256.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 ] [ 1.000 ] global gamma amount [ 0.500 ] [ 0.500 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
Warning: No vis information, direct lighting only. 4326 faces Create Patches : 40247 base patches 0 opaque faces 662147 square feet [95349176.00 square inches] 15 direct lights
BuildFacelights:
Ich hab vis ausgemacht, da es sich immer aufgehängt hat. RAd hängt sich auch immer auf. Beides zusammen auch??? was tun???
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