000
29.10.2002, 17:59
stekoe2000
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Wenn ich auf BSP --> Fulls Vis gehe gibt der mir folgenden Fehlercode aus:
================== Running bsp command...
H:\Games\Quake3\Tools\q3map H:/Games/Quake3/baseq3/maps/rocket matscher.map >>F:\DOKUME~1\STEPHA~1\LOKALE~1\Temp\junk.txt
H:\Games\Quake3\Tools\q3map -vis H:/Games/Quake3/baseq3/maps/rocket matscher.map >>F:\DOKUME~1\STEPHA~1\LOKALE~1\Temp\junk.txt
H:\Games\Quake3\Tools\q3map -light H:/Games/Quake3/baseq3/maps/rocket matscher.map >>F:\DOKUME~1\STEPHA~1\LOKALE~1\Temp\junk.txt
Q3Map v1.0p (c) 1999 Id Software Inc.
---- q3map ----
************ ERROR ************
usage: q3map [options] mapfile
Q3Map v1.0p (c) 1999 Id Software Inc.
---- vis ----
************ ERROR ************
usage: vis [-threads #] [-level 0-4] [-fast] [-v] bspfile
Q3Map v1.0p (c) 1999 Id Software Inc.
----- Lighting ----
usage: q3map -light [-<switch> [-<switch> ...]] <mapname>
Switches:
v = verbose output
threads <X> = set number of threads to X
area <V> = set the area light scale to V
point <W> = set the point light scale to W
notrace = don't cast any shadows
extra = enable super sampling for anti-aliasing
extrawide = same as extra but smoothen more
nogrid = don't calculate light grid for dynamic model lighting
novertex = don't calculate vertex lighting
samplesize <N> = set the lightmap pixel size to NxN units
completed. Run time was 0 hours, 0 minutes and 2 seconds
weiß jemand was, bzw. wo der fehler liegt?
Thx und Gruß
stekoe2000
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