** Executing...
** Command: "c:\programme\steam\steamapps\anmue111\sourcesdk\bin\vbsp.exe"
** Parameters: -game "c:\programme\steam\steamapps\anmue111\counter-strike source\cstrike" "C:\Programme\Steam\SteamApps\anmue111\sourcesdk_content\cstrike\mapsrc\cs_twin_towers_v3"
Valve Software - vbsp.exe (Dec 11 2006)
2 threads
materialPath: c:\programme\steam\steamapps\anmue111\counter-strike source\cstrike\materials
Loading C:\Programme\Steam\SteamApps\anmue111\sourcesdk_content\cstrike\mapsrc\cs_twin_towers_v3.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Entity trigger_push (0.00 -1184.00 -876.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0, 2184.0, 648.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0, 2184.0, -1544.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0, 2504.0, -1544.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0, 2504.0, 648.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0, 2752.0, 648.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0, 2752.0, -1544.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0, 2944.0, -448.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0, 3072.0, -448.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (147240 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 285 texinfos to 217
Reduced 29 texdatas to 21 (1005 bytes to 550)
Writing C:\Programme\Steam\SteamApps\anmue111\sourcesdk_content\cstrike\mapsrc\cs_twin_towers_v3.bsp
1 second elapsed
** Executing...
** Command: "c:\programme\steam\steamapps\anmue111\sourcesdk\bin\vvis.exe"
** Parameters: -game "c:\programme\steam\steamapps\anmue111\counter-strike source\cstrike" "C:\Programme\Steam\SteamApps\anmue111\sourcesdk_content\cstrike\mapsrc\cs_twin_towers_v3"
Valve Software - vvis.exe (May 22 2006)
2 threads
reading c:\programme\steam\steamapps\anmue111\sourcesdk_content\cstrike\mapsrc\cs_twin_towers_v3.bsp
reading c:\programme\steam\steamapps\anmue111\sourcesdk_content\cstrike\mapsrc\cs_twin_towers_v3.prt
LoadPortals: couldn't read c:\programme\steam\steamapps\anmue111\sourcesdk_content\cstrike\mapsrc\cs_twin_towers_v3.prt
** Executing...
** Command: "c:\programme\steam\steamapps\anmue111\sourcesdk\bin\vrad.exe"
** Parameters: -game "c:\programme\steam\steamapps\anmue111\counter-strike source\cstrike" "C:\Programme\Steam\SteamApps\anmue111\sourcesdk_content\cstrike\mapsrc\cs_twin_towers_v3"
Valve Software - vrad.exe SSE (May 22 2006)
----- Radiosity Simulator ----
2 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading c:\programme\steam\steamapps\anmue111\sourcesdk_content\cstrike\mapsrc\cs_twin_towers_v3.bsp
No vis information, direct lighting only.
3986 faces
1331630 square feet [191754816.00 square inches]
0 displacements
0 square feet [0.00 square inches]
0 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (2)
Build Patch/Sample Hash Table(s).....Done<0.0510 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 8/1024 384/49152 ( 0.8%)
brushes 417/8192 5004/98304 ( 5.1%)
brushsides 2710/65536 21680/524288 ( 4.1%)
planes 870/65536 17400/1310720 ( 1.3%)
vertexes 5269/65536 63228/786432 ( 8.0%)
nodes 2196/65536 70272/2097152 ( 3.4%)
texinfos 217/12288 15624/884736 ( 1.8%)
texdata 21/2048 672/65536 ( 1.0%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 3986/65536 223216/3670016 ( 6.1%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 1577/65536 88312/3670016 ( 2.4%)
leaves 2205/65536 70560/2097152 ( 3.4%)
leaffaces 5264/65536 10528/131072 ( 8.0%)
leafbrushes 1177/65536 2354/131072 ( 1.8%)
areas 2/256 16/2048 ( 0.8%)
surfedges 25723/512000 102892/2048000 ( 5.0%)
edges 14550/256000 58200/1024000 ( 5.7%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
waterstrips 727/32768 7270/327680 ( 2.2%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 10470/65536 20940/131072 (16.0%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 4746196/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 2831/393216 ( 0.7%)
LDR leaf ambient 2205/65536 52920/1572864 ( 3.4%)
HDR leaf ambient 0/65536 0/1572864 ( 0.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 22789/0 ( 0.0%)
Level flags = 0
Win32 Specific Data:
physics [variable] 147240/4194304 ( 3.5%)
==== Total Win32 BSP file data space used: 5750530 bytes ====
Total triangle count: 11495
Writing c:\programme\steam\steamapps\anmue111\sourcesdk_content\cstrike\mapsrc\cs_twin_towers_v3.bsp
3 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:\Programme\Steam\SteamApps\anmue111\sourcesdk_content\cstrike\mapsrc\cs_twin_towers_v3.bsp" "c:\programme\steam\steamapps\anmue111\counter-strike source\cstrike\maps\cs_twin_towers_v3.bsp"
Bitte helft mir weiter, ich hab keinen Schimmer wie ich das beheben kann.