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ich habe meine ganze map nach einen leak abgesucht aber nichts gefunden:
** Executing... ** Command: Change Directory ** Parameters: F:\Programme\Valve\Steam\SteamApps\cheyo1337\counter-strike
** Executing... ** Command: Copy File ** Parameters: "F:\Programme\Valve Hammer Editor\maps\aim_interpeer_v4.map" "F:\Programme\Valve\Steam\SteamApps\cheyo1337\counter-strike\cstrike_lv\maps\aim_interpeer_v4.map"
** Executing... ** Command: F:\PROGRA~1\VALVEH~1\tools\hlcsg.exe ** Parameters: "F:\Programme\Valve\Steam\SteamApps\cheyo1337\counter-strike\cstrike_lv\maps\aim_interpeer_v4"
hlcsg v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlcsg ----- Command line: F:\PROGRA~1\VALVEH~1\tools\hlcsg.exe F:\Programme\Valve\Steam\SteamApps\cheyo1337\counter-strike\cstrike_lv\maps\aim_interpeer_v4 Entering F:\Programme\Valve\Steam\SteamApps\cheyo1337\counter-strike\cstrike_lv\maps\aim_interpeer_v4.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.05 seconds) SetModelCenters: 80%...90%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.20 seconds)
Using Wadfile: \programme\valve\steam\steamapps\cheyo1337\counter-strike\cstrike\decals.wad - Contains 6 used textures, 35.29 percent of map (225 textures in wad) Using Wadfile: \programme\valve\steam\steamapps\cheyo1337\counter-strike\cstrike\cs_dust.wad - Contains 0 used textures, 0.00 percent of map (28 textures in wad) Using Wadfile: \programme\valve\steam\steamapps\cheyo1337\counter-strike\cstrike\cs_office.wad - Contains 0 used textures, 0.00 percent of map (102 textures in wad) Using Wadfile: \programme\valve\steam\steamapps\cheyo1337\counter-strike\cstrike\chateau.wad - Contains 5 used textures, 29.41 percent of map (136 textures in wad) Using Wadfile: \programme\valve\steam\steamapps\cheyo1337\counter-strike\cstrike\cstraining.wad - Contains 0 used textures, 0.00 percent of map (24 textures in wad) Using Wadfile: \programme\valve\steam\steamapps\cheyo1337\counter-strike\cstrike\de_aztec.wad - Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS' - Warning: Larger than expected texture (348972 bytes): 'THANKS' - Contains 6 used textures, 35.29 percent of map (24 textures in wad) Using Wadfile: \programme\valve\steam\steamapps\cheyo1337\counter-strike\cstrike\de_vertigo.wad - Contains 0 used textures, 0.00 percent of map (19 textures in wad)
added 2 additional animating textures. Texture usage is at 0.46 mb (of 4.00 mb MAX) 0.25 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: F:\PROGRA~1\VALVEH~1\tools\hlbsp.exe ** Parameters: "F:\Programme\Valve\Steam\SteamApps\cheyo1337\counter-strike\cstrike_lv\maps\aim_interpeer_v4"
hlbsp v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlbsp ----- Command line: F:\PROGRA~1\VALVEH~1\tools\hlbsp.exe F:\Programme\Valve\Steam\SteamApps\cheyo1337\counter-strike\cstrike_lv\maps\aim_interpeer_v4
Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] noopt [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...509 (0.03 seconds) BSP generation successful, writing portal file 'F:\Programme\Valve\Steam\SteamApps\cheyo1337\counter-strike\cstrike_lv\maps\aim_interpeer_v4.prt' SolidBSP [hull 1] 395 (0.03 seconds) SolidBSP [hull 2] 328 (0.05 seconds) SolidBSP [hull 3] 393 (0.03 seconds) 0.28 seconds elapsed
----- END hlbsp -----
** Executing... ** Command: F:\PROGRA~1\VALVEH~1\tools\hlvis.exe ** Parameters: "F:\Programme\Valve\Steam\SteamApps\cheyo1337\counter-strike\cstrike_lv\maps\aim_interpeer_v4"
hlvis v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlvis ----- Command line: F:\PROGRA~1\VALVEH~1\tools\hlvis.exe F:\Programme\Valve\Steam\SteamApps\cheyo1337\counter-strike\cstrike_lv\maps\aim_interpeer_v4 249 portalleafs 639 numportals
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
BasePortalVis: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.11 seconds) LeafThread: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.16 seconds) average leafs visible: 84 g_visdatasize:7884 compressed from 7968 1.30 seconds elapsed
----- END hlvis -----
** Executing... ** Command: F:\PROGRA~1\VALVEH~1\tools\qrad.exe ** Parameters: -extra "F:\Programme\Valve\Steam\SteamApps\cheyo1337\counter-strike\cstrike_lv\maps\aim_interpeer_v4"
qrad.exe v 1.5 (Apr 6 2000) ----- Radiosity ---- 1 threads [Reading texlights from 'F:\PROGRA~1\VALVEH~1\tools\lights.rad'] ignoring bad texlight '//lights.rad ' in F:\PROGRA~1\VALVEH~1\tools\lights.radignoring bad texlight '//Add any custom "Texture light" Values into the end of this file ' in F:\PROGRA~1\VALVEH~1\tools\lights.radignoring bad texlight '//Example - ' in F:\PROGRA~1\VALVEH~1\tools\lights.radignoring bad texlight '//This would make the texture "mycustomcomputerscreen" have a yellow light, and emit 1000 brightness ' in F:\PROGRA~1\VALVEH~1\tools\lights.radignoring bad texlight '//Texture light bright values also tend to be less powerful then there point light sisters, so keep this in mind ' in F:\PROGRA~1\VALVEH~1\tools\lights.radignoring bad texlight '//when you are complieing your map ' in F:\PROGRA~1\VALVEH~1\tools\lights.rad[60 texlights parsed from 'F:\PROGRA~1\VALVEH~1\tools\lights.rad']
************ ERROR ************ Token too large on line 1
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