000
12.03.2009, 18:37
blankbomb
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Hallo zusammen ich habe mal wieder ein Problem.
** Executing... ** Command: Change Directory ** Parameters: C:\Spiele\Half-Life
** Executing... ** Command: Copy File ** Parameters: "C:\Spiele\Half-Life\gg_ka.map" "C:\Spiele\Half-Life\cstrike\maps\gg_ka.map"
** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe ** Parameters: "C:\Spiele\Half-Life\cstrike\maps\gg_ka"
hlcsg v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe C:\Spiele\Half-Life\cstrike\maps\gg_ka Entering C:\Spiele\Half-Life\cstrike\maps\gg_ka.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...Error: Entity 0, Brush 68: outside world(+/-4096): (999999984,-10000,-10000)-(999999984,10000,10000) Error: brush outside world Description: The map has a problem which must be fixed Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem
Error: Entity 0, Brush 68: outside world(+/-4096): (999999984,-10000,-10000)-(999999984,10000,10000) Error: Entity 0, Brush 68: outside world(+/-4096): (999999984,-10000,-10000)-(999999984,10000,10000) Error: Entity 0, Brush 68: outside world(+/-4096): (999999968,-10000,-10000)-(999999968,10000,10000) Error: Entity 0, Brush 68: outside world(+/-4096): (999999968,-10000,-10000)-(999999968,10000,10000) Error: Entity 0, Brush 68: outside world(+/-4096): (999999968,-10000,-10000)-(999999968,10000,10000) Error: Entity 0, Brush 68: outside world(+/-4096): (999999984,-10000,-10000)-(999999984,10000,10000) Error: Entity 0, Brush 68: outside world(+/-4096): (999999984,-10000,-10000)-(999999984,10000,10000) Error: Entity 0, Brush 68: outside world(+/-4096): (999999984,-10000,-10000)-(999999984,10000,10000) 50%...60%...70%...Error: Entity 21, Brush 0: outside world(+/-4096): (999999984,-10000,-10000)-(999999984,10000,10000) Error: Entity 21, Brush 0: outside world(+/-4096): (999999984,-10000,-10000)-(999999984,10000,10000) Error: Entity 21, Brush 0: outside world(+/-4096): (999999984,-10000,-10000)-(999999984,10000,10000) Error: Entity 21, Brush 0: outside world(+/-4096): (999999968,-10000,-10000)-(999999968,10000,10000) Error: Entity 21, Brush 0: outside world(+/-4096): (999999968,-10000,-10000)-(999999968,10000,10000) Error: Entity 21, Brush 0: outside world(+/-4096): (999999968,-10000,-10000)-(999999968,10000,10000) Error: Entity 21, Brush 0: outside world(+/-4096): (999999984,-10000,-10000)-(999999984,10000,10000) Error: Entity 21, Brush 0: outside world(+/-4096): (999999984,-10000,-10000)-(999999984,10000,10000) Error: Entity 21, Brush 0: outside world(+/-4096): (999999984,-10000,-10000)-(999999984,10000,10000) 80%...90%... (0.05 seconds)
----- END hlcsg -----
** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe ** Parameters: "C:\Spiele\Half-Life\cstrike\maps\gg_ka"
hlbsp v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlbsp ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe C:\Spiele\Half-Life\cstrike\maps\gg_ka >> There was a problem compiling the map. >> Check the file C:\Spiele\Half-Life\cstrike\maps\gg_ka.log for the cause.
----- END hlbsp -----
** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe ** Parameters: "C:\Spiele\Half-Life\cstrike\maps\gg_ka"
hlvis v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlvis ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe C:\Spiele\Half-Life\cstrike\maps\gg_ka >> There was a problem compiling the map. >> Check the file C:\Spiele\Half-Life\cstrike\maps\gg_ka.log for the cause.
----- END hlvis -----
** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe ** Parameters: "C:\Spiele\Half-Life\cstrike\maps\gg_ka"
hlrad v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlrad ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe C:\Spiele\Half-Life\cstrike\maps\gg_ka >> There was a problem compiling the map. >> Check the file C:\Spiele\Half-Life\cstrike\maps\gg_ka.log for the cause.
----- END hlrad -----
Ich vermute, dass mein Gitter im Hammer Editor "verrutscht" ist. Denn immer wenn ich zum betreffenden Brush (oder manchmal auch Entity, ich komme immer auf das selbe) gehe, habe ich das Gitter "angeklickt!
Eine andere mögliche Problemlösung, das Löschen von Zylindern oder Vertex bearbeiteten Brushes, habe ich schon erfolglos hinter mir.
Es ist eindeutig kein Entiny außerhalb meiner eigentlichen Map, oder des Skys.
Bin dankbar für jede Hilfe!
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