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Autor Beitrag
000
09.01.2005, 21:06
Kartoffel33



** Executing...
** Command: Change Directory
** Parameters: C:\Sierra\Counter-Strike

** Executing...
** Command: Copy File
** Parameters: "C:\Programme\Valve Hammer Editor\maps\Takeoffs_Takeoff_Tower.map" "C:\Sierra\Counter-Strike\cstrike\maps\Takeoffs_Takeoff_Tower.map"

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe
** Parameters: "C:\Sierra\Counter-Strike\cstrike\maps\Takeoffs_Takeoff_Tower"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe C:\Sierra\Counter-Strike\cstrike\maps\Takeoffs_Takeoff_Tower
Entering C:\Sierra\Counter-Strike\cstrike\maps\Takeoffs_Takeoff_Tower.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%...60%...70%...Error: Entity 0, Brush 38: outside world(+/-4096): (-2448,-1744,-228)-(3344,-1648,4132)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 38: outside world(+/-4096): (-2464,-1760,-224)-(3360,-1632,4128)
Error: Entity 0, Brush 38: outside world(+/-4096): (-2448,-1744,-210)-(3344,-1648,4114)
Error: Entity 0, Brush 39: outside world(+/-4096): (-2384,-1808,-228)-(-2288,2832,4132)
Error: Entity 0, Brush 39: outside world(+/-4096): (-2400,-1824,-224)-(-2272,2848,4128)
Error: Entity 0, Brush 39: outside world(+/-4096): (-2384,-1808,-210)-(-2288,2832,4114)
Error: Entity 0, Brush 40: outside world(+/-4096): (-2448,2672,-228)-(3344,2768,4132)
Error: Entity 0, Brush 40: outside world(+/-4096): (-2464,2656,-224)-(3360,2784,4128)
Error: Entity 0, Brush 40: outside world(+/-4096): (-2448,2672,-210)-(3344,2768,4114)
80%...Error: Entity 0, Brush 41: outside world(+/-4096): (3184,-1808,-228)-(3280,2832,4132)
Error: Entity 0, Brush 41: outside world(+/-4096): (3168,-1824,-224)-(3296,2848,4128)
Error: Entity 0, Brush 41: outside world(+/-4096): (3184,-1808,-210)-(3280,2832,4114)
Error: Entity 0, Brush 42: outside world(+/-4096): (-2384,-1744,3996)-(3280,2768,4132)
Error: Entity 0, Brush 42: outside world(+/-4096): (-2400,-1760,4000)-(3296,2784,4128)
Error: Entity 0, Brush 42: outside world(+/-4096): (-2384,-1744,4014)-(3280,2768,4114)
Error: Entity 0, Brush 43: outside world(+/-4096): (-2448,-1744,-228)-(3344,-1648,4132)
Error: Entity 0, Brush 43: outside world(+/-4096): (-2464,-1760,-224)-(3360,-1632,4128)
Error: Entity 0, Brush 43: outside world(+/-4096): (-2448,-1744,-210)-(3344,-1648,4114)
Error: Entity 0, Brush 44: outside world(+/-4096): (-2384,-1808,-228)-(-2288,2832,4132)
Error: Entity 0, Brush 44: outside world(+/-4096): (-2400,-1824,-224)-(-2272,2848,4128)
Error: Entity 0, Brush 44: outside world(+/-4096): (-2384,-1808,-210)-(-2288,2832,4114)
Error: Entity 0, Brush 45: outside world(+/-4096): (-2448,2672,-228)-(3344,2768,4132)
Error: Entity 0, Brush 45: outside world(+/-4096): (-2464,2656,-224)-(3360,2784,4128)
Error: Entity 0, Brush 45: outside world(+/-4096): (-2448,2672,-210)-(3344,2768,4114)
90%...Error: Entity 0, Brush 46: outside world(+/-4096): (3184,-1808,-228)-(3280,2832,4132)
Error: Entity 0, Brush 46: outside world(+/-4096): (3168,-1824,-224)-(3296,2848,4128)
Error: Entity 0, Brush 46: outside world(+/-4096): (3184,-1808,-210)-(3280,2832,4114)
Error: Entity 0, Brush 47: outside world(+/-4096): (-2384,-1744,3996)-(3280,2768,4132)
Error: Entity 0, Brush 47: outside world(+/-4096): (-2400,-1760,4000)-(3296,2784,4128)
Error: Entity 0, Brush 47: outside world(+/-4096): (-2384,-1744,4014)-(3280,2768,4114)
(0.98 seconds)

----- END hlcsg -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe
** Parameters: "C:\Sierra\Counter-Strike\cstrike\maps\Takeoffs_Takeoff_Tower"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe C:\Sierra\Counter-Strike\cstrike\maps\Takeoffs_Takeoff_Tower
>> There was a problem compiling the map.
>> Check the file C:\Sierra\Counter-Strike\cstrike\maps\Takeoffs_Takeoff_Tower.log for the cause.

----- END hlbsp -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe
** Parameters: "C:\Sierra\Counter-Strike\cstrike\maps\Takeoffs_Takeoff_Tower"

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe C:\Sierra\Counter-Strike\cstrike\maps\Takeoffs_Takeoff_Tower
>> There was a problem compiling the map.
>> Check the file C:\Sierra\Counter-Strike\cstrike\maps\Takeoffs_Takeoff_Tower.log for the cause.

----- END hlvis -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe
** Parameters: "C:\Sierra\Counter-Strike\cstrike\maps\Takeoffs_Takeoff_Tower"

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe C:\Sierra\Counter-Strike\cstrike\maps\Takeoffs_Takeoff_Tower
>> There was a problem compiling the map.
>> Check the file C:\Sierra\Counter-Strike\cstrike\maps\Takeoffs_Takeoff_Tower.log for the cause.

----- END hlrad -----

ich ahbe verstanden das die brushes irgendwie net richtig auf der map sind...habe probiert diese brushes ( is bei mir die sky textur mehr auf die map zu ziehen hat aber nicht geklappt...

Danke im Vorraus...

MfG

Kartoffel33

--

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001
09.01.2005, 21:20
WareWolf



wenn du schon schreibst, du bist Anfänger, dann fang doch bitte auch an. Mit etwas kleinerem. Dein Kunstwerk sprengt bereits die Mapgrenzen. Man kann übrigens auch nicht voll die -4096 +4096 Units ausnutzen, lass da lieber noch einige 100u Platz.

--

Sig as a brick ┴┬┴┬┴┬┴┬┴┬┴┬┴
WW

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002
09.01.2005, 21:24
Kartoffel33



naja...also es ist eine funmap....
da springt man von nem haus ins wasser...und wenn man daneben spingt springt man halt in den himmel und kann dort schwimmen und stehen deswegen habe ich die neben der mauer noch was erweiter...damit man nicht schwimmen kann sondern wenn man neben die map faellr aufn boden faellt und stirbt...

oder kann mir einer sagen wie ich mache das man in der sky net schwimmen kann?

oder eine andere moeglichkeit sagen?

--

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003
09.01.2005, 21:43
WareWolf



eigentlich sollte man im sky brush schon lange nicht mehr schwimmen können. Da du bereits die neueren Zoner Kompiler benutzt, wundert mich das wirklich. Nichtsdestotrotz: ein worldbrush, mit der CLIP textur belegt, ist im Spiel unsichtbar und blockt den Player.

--

Sig as a brick ┴┬┴┬┴┬┴┬┴┬┴┬┴
WW

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