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da ich totaler newbe bin und ich net weiss was du genau brauchst hab ich mal das ganze kopiert.... das ist doch der log oder??? mfg
** Executing... ** Command: "d:\programme\valve\steam\steamapps\germanpitbull\sourcesdk\bin\vbsp.exe" ** Parameters: -game "d:\programme\valve\steam\steamapps\germanpitbull\counter-strike source\cstrike" "D:\Programme\Valve\Steam\SteamApps\germanpitbull\sourcesdk_content\cstrike\mapsrc\tut_map"
Valve Software - vbsp.exe (Jan 19 2005) 1 threads materialPath: d:\programme\valve\steam\steamapps\germanpitbull\counter-strike source\cstrike\materials Loading D:\Programme\Valve\Steam\SteamApps\germanpitbull\sourcesdk_content\cstrike\mapsrc\tut_map.vmf Can't find surfaceprop stone for material STONE/INFWLLFTOPEDGE, using default Brush 13726: origin brushes not allowed in world
** Executing... ** Command: "d:\programme\valve\steam\steamapps\germanpitbull\sourcesdk\bin\vvis.exe" ** Parameters: -game "d:\programme\valve\steam\steamapps\germanpitbull\counter-strike source\cstrike" "D:\Programme\Valve\Steam\SteamApps\germanpitbull\sourcesdk_content\cstrike\mapsrc\tut_map"
Valve Software - vvis.exe (Dec 15 2004) 1 threads reading d:\programme\valve\steam\steamapps\germanpitbull\sourcesdk_content\cstrike\mapsrc\tut_map.bsp reading d:\programme\valve\steam\steamapps\germanpitbull\sourcesdk_content\cstrike\mapsrc\tut_map.prt LoadPortals: couldn't read d:\programme\valve\steam\steamapps\germanpitbull\sourcesdk_content\cstrike\mapsrc\tut_map.prt
** Executing... ** Command: "d:\programme\valve\steam\steamapps\germanpitbull\sourcesdk\bin\vrad.exe" ** Parameters: -game "d:\programme\valve\steam\steamapps\germanpitbull\counter-strike source\cstrike" "D:\Programme\Valve\Steam\SteamApps\germanpitbull\sourcesdk_content\cstrike\mapsrc\tut_map"
Valve Software - vrad.exe (Mar 8 2005) ----- Radiosity Simulator ---- 1 threads [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad']
Loading d:\programme\valve\steam\steamapps\germanpitbull\sourcesdk_content\cstrike\mapsrc\tut_map.bsp 1704 faces 4 degenerate faces 86232 square feet [12417497.00 square inches] 0 displacements 0 square feet [0.00 square inches] 1700 patches before subdivision 12214 patches after subdivision 21 direct lights BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (57) BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (14) transfers 508459, max 287 transfer lists: 3.9 megs GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #1 added RGB(45675, 34548, 28418) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #2 added RGB(6575, 4085, 2636) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #3 added RGB(1039, 566, 294) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #4 added RGB(172, 83, 35) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #5 added RGB(30, 13, 5) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1) Bounce #6 added RGB(5, 2, 1) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #7 added RGB(1, 0, 0) GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0) Bounce #8 added RGB(0, 0, 0) Build Patch/Sample Hash Table(s).....Done<0.0288 sec> FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0) FinalLightFace Done Ready to Finish 0 of 0 (0% of) surface lights went in leaf ambient cubes. ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 10/1024 480/49152 ( 1.0%) brushes 276/8192 3312/98304 ( 3.4%) brushsides 1942/65536 15536/524288 ( 3.0%) planes 1584/65536 31680/1310720 ( 2.4%) vertexes 4076/65536 48912/786432 ( 6.2%) nodes 1001/65536 32032/2097152 ( 1.5%) texinfos 522/12288 37584/884736 ( 4.2%) texdata 32/2048 1024/65536 ( 1.6%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 1704/65536 95424/3670016 ( 2.6%) origfaces 847/65536 47432/3670016 ( 1.3%) leaves 1012/65536 56672/3670016 ( 1.5%) leaffaces 2146/65536 4292/131072 ( 3.3%) leafbrushes 842/65536 1684/131072 ( 1.3%) surfedges 12140/512000 48560/2048000 ( 2.4%) edges 6740/256000 26960/1024000 ( 2.6%) worldlights 20/8192 1760/720896 ( 0.2%) waterstrips 191/32768 1910/327680 ( 0.6%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 4128/65536 8256/131072 ( 6.3%) cubemapsamples 2/1024 32/16384 ( 0.2%) overlays 0/512 0/180224 ( 0.0%) lightdata [variable] 395676/0 ( 0.0%) visdata [variable] 66714/16777216 ( 0.4%) entdata [variable] 20438/393216 ( 5.2%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/6748 ( 0.0%) pakfile [variable] 31181/0 ( 0.0%)
Win32 Specific Data: physics [variable] 102511/4194304 ( 2.4%) ==== Total Win32 BSP file data space used: 1080064 bytes ====
Linux Specific Data: physicssurface [variable] 102511/6291456 ( 1.6%) ==== Total Linux BSP file data space used: 1080064 bytes ====
Total triangle count: 5332 Writing d:\programme\valve\steam\steamapps\germanpitbull\sourcesdk_content\cstrike\mapsrc\tut_map.bsp 1 minute, 14 seconds elapsed
** Executing... ** Command: Copy File ** Parameters: "D:\Programme\Valve\Steam\SteamApps\germanpitbull\sourcesdk_content\cstrike\mapsrc\tut_map.bsp" "d:\programme\valve\steam\steamapps\germanpitbull\counter-strike source\cstrike\maps\tut_map.bsp"
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