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Autor Beitrag
000
06.04.2002, 20:27
no|champ



schaut euch dat mal an:

** Executing...
** Command: Change Directory
** Parameters: C:\Programme\Games\CS

** Executing...
** Command: Copy File
** Parameters: "C:\Programme\Programming\Worldcraft\maps\cs_green.map" "C:\Programme\Games\CS\cstrike\maps\cs_green.map"

** Executing...
** Command: C:\Programme\Programming\Worldcraft\hlcsg.exe
** Parameters: "C:\Programme\Games\CS\cstrike\maps\cs_green"

hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: C:\Programme\Programming\Worldcraft\hlcsg.exe C:\Programme\Games\CS\cstrike\maps\cs_green

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]

entering C:\Programme\Games\CS\cstrike\maps\cs_green.map
CreateBrush:
10..20..30..40..50..60..70..80..90.. (11.25 seconds)
SetModelCenters:
10..20..30..40..50..60..70..80..90.. (0.00 seconds)
CSGBrush:
10..20..30..40..50..60..70..80..90.. (5.44 seconds)
Using WAD File: \programme\games\cs\cstrike\cs_woodz.wad
Using WAD File: \programme\games\cs\cstrike\as_dolomiten.wad
Using WAD File: \programme\games\cs\cstrike\intehwoodz.wad
Using WAD File: \programme\games\cs\cstrike\cstrike.wad
Using WAD File: \programme\games\cs\valve\halflife.wad
Using WAD File: \programme\games\cs\cstrike\de_storm.wad
Using WAD File: \programme\games\cs\cstrike\itsitaly.wad
added 5 additional animating textures.
Texture usage is at 1.01 mb (of 4.00 mb MAX)
17.01 seconds elapsed

----- END hlcsg -----

** Executing...
** Command: C:\Programme\Programming\Worldcraft\hlbsp.exe
** Parameters: "C:\Programme\Games\CS\cstrike\maps\cs_green"

hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: C:\Programme\Programming\Worldcraft\hlbsp.exe C:\Programme\Games\CS\cstrike\maps\cs_green

-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

BSP generation successful, writing portal file 'C:\Programme\Games\CS\cstrike\maps\cs_green.prt'
14.52 seconds elapsed

----- END hlbsp -----

** Executing...
** Command: C:\Programme\Programming\Worldcraft\hlvis.exe
** Parameters: "C:\Programme\Games\CS\cstrike\maps\cs_green"

hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: C:\Programme\Programming\Worldcraft\hlvis.exe C:\Programme\Games\CS\cstrike\maps\cs_green

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]

1652 portalleafs
5807 numportals
BasePortalVis:
10..20..30..40..50..60..70..80..90.. (75.94 seconds)
LeafThread:
10..20..30..40..50..60..70..80..90.. (16131.34 seconds)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 4 and 18:
(309.000 2034.955 -41.000)
(309.000 2034.955 -105.000)
(362.117 2014.343 -105.000)
(362.117 2014.343 -41.000)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1164 and 1166:
(-44.379 -2460.000 -136.000)
(156.104 -2307.000 -136.000)
(177.069 -2291.000 -135.146)
(177.069 -2291.000 300.000)
(-44.379 -2460.000 300.000)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1528 and 1530:
(-1540.000 -2075.778 -136.000)
(-1532.000 -2095.333 -136.000)
(-1518.550 -2128.211 -135.292)
(-1518.550 -2128.211 203.772)
(-1540.000 -2075.778 204.881)

average leafs visible: 413
g_visdatasize:269681 compressed from 341964
16207.94 seconds elapsed [4h 30m 7s]

----- END hlvis -----

** Executing...
** Command: C:\Programme\Programming\Worldcraft\hlrad.exe
** Parameters: "C:\Programme\Games\CS\cstrike\maps\cs_green"

hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: C:\Programme\Programming\Worldcraft\hlrad.exe C:\Programme\Games\CS\cstrike\maps\cs_green

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

[Reading texlights from 'C:\Programme\Programming\Worldcraft\lights.rad']
[1 texlights parsed from 'C:\Programme\Programming\Worldcraft\lights.rad']

7017 faces
Create Patches : 43785 base patches
0 opaque faces
495107 square feet [71295536.00 square inches]
6 direct lights

BuildFacelights:
10..20..30..40..50..60..70..80..90.. (217.86 seconds)
visibility matrix : 114.3 megs
BuildVisLeafs:
10..20..30..40..50..60..70..80..90.. (483.55 seconds)
MakeScales:
10..Error: Memory allocation failure
Description: The program failled to allocate a block of memory.
Howto Fix: Likely causes are (in order of likeliness) : the partition holding the swapfile is full; swapfile size is smaller than required; memory fragmentation; heap corruption

----- END hlrad -----

es wird kein rad ausgeführt aber ich weiss net warum...
liegt es an meinem rechner?
ich habe :
800 mhz
480 ram
riva tnt2 m64

was mir angst macht ist:
"10..Error: Memory allocation failure
Description: The program failled to allocate a block of memory.
Howto Fix: Likely causes are (in order of likeliness) : the partition holding the swapfile is full; swapfile size is smaller than required; memory fragmentation; heap corruption"

--

If you find a bag of weed on the floor motherfucker,
What the fuck you gon do??
Pick it up, pick it up!!!
www.no.microbros.de


Dieser Beitrag wurde am 06.04.2002 um 20:29 von no|champ bearbeitet.
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001
06.04.2002, 20:31
no|champ



hab mir zuerst gedacht es liegt daran dat ich ein leak habe.
hab zwei pics:


--

If you find a bag of weed on the floor motherfucker,
What the fuck you gon do??
Pick it up, pick it up!!!
www.no.microbros.de


Dieser Beitrag wurde am 06.04.2002 um 20:31 von no|champ bearbeitet.
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002
06.04.2002, 20:45
Onkel Dittmeyer



Zitat:
Warning: Leaf portals saw into leaf
Problem at portal between leaves 4 and 18:
(309.000 2034.955 -41.000)
(309.000 2034.955 -105.000)
(362.117 2014.343 -105.000)
(362.117 2014.343 -41.000)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1164 and 1166:
(-44.379 -2460.000 -136.000)
(156.104 -2307.000 -136.000)
(177.069 -2291.000 -135.146)
(177.069 -2291.000 300.000)
(-44.379 -2460.000 300.000)

Warning: Leaf portals saw into leaf
Problem at portal between leaves 1528 and 1530:
(-1540.000 -2075.778 -136.000)
(-1532.000 -2095.333 -136.000)
(-1518.550 -2128.211 -135.292)
(-1518.550 -2128.211 203.772)
(-1540.000 -2075.778 204.881)


Das sind die Fehler. Beseitige die erstmal.
Such auch ThW nach dem leaf portal saw into leaf fehler artikel

--

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003
06.04.2002, 20:48
no|champ



krass ich n00b hab dat übersehen. danke. mein auge war ganz auf dat zum schluss konzentriert. ich macch dat erstma. danke

--

If you find a bag of weed on the floor motherfucker,
What the fuck you gon do??
Pick it up, pick it up!!!
www.no.microbros.de

zum Seitenanfang zum Seitenende Profil || Suche