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28.01.2005, 20:29
baked90
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hilfe schon zum 2ten mal is das so: map lässt sich noich komplimieren! hier die log: hlcsg v2.5.3 rel Custom Build 1.6 (May 19 2002) Zoner's Half-Life Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: C:\Mapping\BSPEXE~1.EXE\hlcsg.exe D:\\lsf_aim_aztec Entering D:\\lsf_aim_aztec.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Warning: no wadfiles are specified in configuration '' -- Using map wadfile configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: Error: Entity 0, Brush 156, Side 0: plane with no normal Error: plane with no normal Description: The map has a problem which must be fixed Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
Error: Entity 0, Brush 156, Side 1: plane with no normal Error: Entity 0, Brush 156, Side 1: has a coplanar plane at (63, -192, -641), texture CORE_URBAN_023 Error: Entity 0, Brush 156, Side 4: plane with no normal Error: Entity 0, Brush 156, Side 4: has a coplanar plane at (191, -193, -705), texture CORE_URBAN_023 Error: Entity 0, Brush 156, Side 4: has a coplanar plane at (191, -193, -705), texture CORE_URBAN_023 Error: Entity 0, Brush 156, Side 5: plane with no normal Error: Entity 0, Brush 156, Side 5: has a coplanar plane at (63, -192, -641), texture CORE_URBAN_023 Error: Entity 0, Brush 156, Side 5: has a coplanar plane at (63, -192, -641), texture CORE_URBAN_023 Error: Entity 0, Brush 156, Side 5: has a coplanar plane at (63, -192, -641), texture CORE_URBAN_023 Error: Entity 0, Brush 159, Side 0: plane with no normal Error: Entity 0, Brush 159, Side 4: plane with no normal Error: Entity 0, Brush 159, Side 4: has a coplanar plane at (319, -193, -703), texture CORE_URBAN_023 Error: Entity 0, Brush 163, Side 0: plane with no normal Error: Entity 0, Brush 163, Side 4: plane with no normal Error: Entity 0, Brush 163, Side 4: has a coplanar plane at (511, -193, -703), texture CORE_URBAN_023 Error: Entity 0, Brush 167, Side 0: plane with no normal Error: Entity 0, Brush 167, Side 4: plane with no normal Error: Entity 0, Brush 167, Side 4: has a coplanar plane at (703, -193, -703), texture CORE_URBAN_023 Error: Entity 0, Brush 171, Side 0: plane with no normal Error: Entity 0, Brush 171, Side 4: plane with no normal Error: Entity 0, Brush 171, Side 4: has a coplanar plane at (895, -193, -703), texture CORE_URBAN_023 Error: Entity 0, Brush 177, Side 0: plane with no normal Error: Entity 0, Brush 177, Side 4: plane with no normal Error: Entity 0, Brush 177, Side 4: has a coplanar plane at (1151, -192, -449), texture CORE_URBAN_023 Error: Entity 2, Brush 2, Side 4: plane with no normal (0.23 seconds)
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.6 (Jun 3 2002) Zoner's Half-Life Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlbsp ----- Command line: C:\Mapping\BSPEXE~1.EXE\hlbsp.exe D:\\lsf_aim_aztec >> There was a problem compiling the map. >> Check the file D:\\lsf_aim_aztec.log for the cause.
----- END hlbsp -----
wenn jemand sie map komplimiert und mir die bsp dann schickt wär ich auch so hammer dankbar!!! bei hilfe oder tipps natürlich auch! müsst nur emial adresse hinterlassn mfg baked90
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Dieser Beitrag wurde am 28.01.2005 um 23:32 von ScyTheMan bearbeitet.
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