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hio ich bastele gerade an ner NS map und ich weis nicht woran es liegt aber ich schaffe es einfach nicht die map zu compilen. der Log Analyzer zeit mir nur das ich denn ordner freigeben soll was ich auch gemacht habe trotzdem geht es einfach nicht hir der Log
** Executing... ** Command: Change Directory ** Parameters: "D:\Programme\Steam\SteamApps\F1ll3r\half-life"
* Could not execute the command: Change Directory "D:\Programme\Steam\SteamApps\F1ll3r\half-life" * Windows gave the error message: "Zugriff verweigert"
** Executing... ** Command: D:\PROGRA~1\HALF-L~1\APPLIC~1\ZONERS~1\hlcsg.exe ** Parameters: d:\maps\CO_ALI~3
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: D:\PROGRA~1\HALF-L~1\APPLIC~1\ZONERS~1\hlcsg.exe d:\maps\CO_ALI~3 Entering d:\maps\CO_ALI~3.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration Wadinclude list : [zhlt.wad]
4 brushes (totalling 24 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.45 seconds) SetModelCenters: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.05 seconds)
Including Wadfile: \programme\half-life tool pack\applications\zoners half-life tools\zhlt.wad - Contains 0 used textures, 0.00 percent of map (3 textures in wad) Using Wadfile: \programme\half-life tool pack\applications\valve hammer editor\hl wad\xeno.wad - Contains 2 used textures, 4.76 percent of map (264 textures in wad) Using Wadfile: \programme\steam\steamapps\f1ll3r\half-life\ns\ns.wad - Contains 35 used textures, 83.33 percent of map (578 textures in wad) Using Wadfile: \programme\steam\steamapps\f1ll3r\half-life\ns\ns2.wad - Contains 5 used textures, 11.90 percent of map (296 textures in wad) Using Wadfile: \programme\steam\steamapps\f1ll3r\half-life\ns\ns_tanith.wad - Contains 0 used textures, 0.00 percent of map (101 textures in wad)
added 7 additional animating textures. Texture usage is at 1.67 mb (of 4.00 mb MAX) 1.81 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: D:\PROGRA~1\HALF-L~1\APPLIC~1\ZONERS~1\hlbsp.exe ** Parameters: d:\maps\CO_ALI~3
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlbsp ----- Command line: D:\PROGRA~1\HALF-L~1\APPLIC~1\ZONERS~1\hlbsp.exe d:\maps\CO_ALI~3
Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'd:\maps\CO_ALI~3.prt' 1.67 seconds elapsed
----- END hlbsp -----
** Executing... ** Command: D:\PROGRA~1\HALF-L~1\APPLIC~1\ZONERS~1\hlvis.exe ** Parameters: d:\maps\CO_ALI~3
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlvis ----- Command line: D:\PROGRA~1\HALF-L~1\APPLIC~1\ZONERS~1\hlvis.exe d:\maps\CO_ALI~3 353 portalleafs 868 numportals
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
BasePortalVis: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.17 seconds) LeafThread: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.95 seconds) average leafs visible: 71 g_visdatasize:6981 compressed from 15885 3.19 seconds elapsed
----- END hlvis -----
** Executing... ** Command: ligh_exe ** Parameters: d:\maps\CO_ALI~3
* Could not execute the command: ligh_exe d:\maps\CO_ALI~3 * Windows gave the error message: "Zugriff verweigert"
** Executing... ** Command: Copy File ** Parameters: d:\maps\CO_ALI~3.bsp D:\Programme\Steam\SteamApps\F1ll3r\half-life\ns\maps\CO_ALI~3.bsp
* Could not execute the command: Copy File d:\maps\CO_ALI~3.bsp D:\Programme\Steam\SteamApps\F1ll3r\half-life\ns\maps\CO_ALI~3.bsp * Windows gave the error message: "Zugriff verweigert"
** Executing... ** Command: Copy File ** Parameters: d:\maps\CO_ALI~3.pts D:\Programme\Steam\SteamApps\F1ll3r\half-life\ns\maps\CO_ALI~3.pts
* Could not execute the command: Copy File d:\maps\CO_ALI~3.pts D:\Programme\Steam\SteamApps\F1ll3r\half-life\ns\maps\CO_ALI~3.pts * Windows gave the error message: "Zugriff verweigert"
** Executing... ** Command: D:\PROGRA~1\Steam\Steam.exe ** Parameters: -applaunch 70 -game ns-dev -console +map CO_ALI~3.bsp
danke für die Hilfe greez F1ll3r
Edit: habe denn fehler gefunden der hat komsicherweise die datei nicht in denn NS ordner gemacht sondern in denn D:/map orderner warum auch immer ^^
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Dieser Beitrag wurde am 07.02.2005 um 14:37 von f1ll3r bearbeitet.
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