000
02.03.2002, 13:44
La Hire
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kam letztens in meinem Kompilerausszug. nach Load Portals - couldn't read - mapname.prt
was kann man machen?
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Profil || Suche
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001
02.03.2002, 13:48
Acumen
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poste mal nen längerern Compile-Auszug
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Profil || Suche
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002
02.03.2002, 21:36
La Hire
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** Executing... ** Command: Change Directory ** Parameters: E:\HalfL
** Executing... ** Command: Copy File ** Parameters: "E:\HalfL\valve\maps\staub.map" "E:\HalfL\valve\maps\staub.map"
** Executing... ** Command: E:\HalfL\Counter-Strike\wc\Worldcraft\qcsg.exe ** Parameters: "E:\HalfL\valve\maps\staub"
qcsg.exe v2.8 (Jan 31 2000) ---- qcsg ---- entering E:\HalfL\valve\maps\staub.map CreateBrush: 0...1...2...3...4...5...6...7...8...9... (0) CSGBrush: 0...1...2...3...4...5...6...7...8...9... (1) Using WAD File: \halfl\valve\decals.wad Using WAD File: \halfl\valve\halflife.wad Using WAD File: \halfl\valve\itsitaly.wad Using WAD File: \halfl\valve\opfor.wad added 1 additional animating textures. 2 seconds elapsed
** Executing... ** Command: E:\HalfL\Counter-Strike\wc\Worldcraft\qbsp2.exe ** Parameters: "E:\HalfL\valve\maps\staub"
qbsp2.exe v2.2 (Dec 28 1998) ---- qbsp2 ---- LEAK LEAK LEAK LEAK LEAK LEAK LEAK LEAK LEAK 3 seconds elapsed
** Executing... ** Command: E:\HalfL\Counter-Strike\wc\Worldcraft\vis.exe ** Parameters: "E:\HalfL\valve\maps\staub"
vis.exe v1.3 (Dec 30 1998) ---- vis ---- 1 thread(s) LoadPortals: couldn't read E:\HalfL\valve\maps\staub.prt No vising performed.
** Executing... ** Command: E:\HalfL\Counter-Strike\wc\Worldcraft\qrad.exe ** Parameters: "E:\HalfL\valve\maps\staub"
qrad.exe v 1.5 (Apr 6 2000) ----- Radiosity ---- 1 threads [Reading texlights from 'E:\HALFL\COUNTER-STRIKE\WC\WORLDCRAFT\lights.rad'] [1 texlights parsed from 'E:\HALFL\COUNTER-STRIKE\WC\WORLDCRAFT\lights.rad']
No vis information, direct lighting only. 1276 faces 130157 square feet [18742656.00 square inches] 39816 patches after subdivision 48 direct lights BuildFacelights: 0...1...2...3...4...5... ************ ERROR ************ Bad surface extents
... :-(
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Profil || Suche
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003
02.03.2002, 21:40
RockingRolli
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Du hast ein Leak und die Standart Compile Tools. 1. Suche mal das Loch in deiner map 2. Zieh dir die ZHLT
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004
03.03.2002, 00:46
Acumen
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zusatz: entferne das loch. mach dicht.
;-)
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