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hi ich hab alles nach den tuts von http://halflife.gamedesign.net/resources/cstrike_setup.shtml eingestellt und bekomme es trotzdem ned hin! hier die log datei: ----------------------------------------------------------------- ** Executing... ** Command: Change Directory ** Parameters: "C:gamesHalfLifevalve"
* Could not execute the command: "Change Directory" "C:gamesHalfLifevalve" * Windows gave the error message: "Der Vorgang wurde ausgeführt."
** Executing... ** Command: c:programmeworldcraftqcsg.exe ** Parameters: "c: est"
qcsg.exe v2.8 (Jan 31 2000) ---- qcsg ---- entering c: est.map CreateBrush: 0...1...2...3...4...5...6...7...8...9... (0) CSGBrush: 0...1...2...3...4...5...6...7...8...9... (0) Using WAD File: gameshalflifevalvedecals.wad Using WAD File: gameshalflifevalveliquids.wad Using WAD File: gameshalflifevalvehalflife.wad 1 seconds elapsed
** Executing... ** Command: C:ProgrammeWorldCraftqbsp2.exe ** Parameters: "c: est"
qbsp2.exe v2.2 (Dec 28 1998) ---- qbsp2 ---- writing c: est.prt 1 seconds elapsed
** Executing... ** Command: C:ProgrammeWorldCraftvis.exe ** Parameters: c:TEST
vis.exe v1.3 (Dec 30 1998) ---- vis ---- 1 thread(s) 86 portalleafs 201 numportals BasePortalVis: 0...1...2...3...4...5...6...7...8...9... (0) LeafThread: 0...1...2...3...4...5...6...7...8...9... (0) average leafs visible: 28 visdatasize:1150 compressed from 946 0.0 seconds elapsed
** Executing... ** Command: C:ProgrammeWorldCraftqrad.exe ** Parameters: "c: est"
qrad.exe v 1.5 (Apr 6 2000) ----- Radiosity ---- 1 threads [Reading texlights from 'C:PROGRAMMEWORLDCRAFTlights.rad'] [1 texlights parsed from 'C:PROGRAMMEWORLDCRAFTlights.rad']
438 faces 49462 square feet [7122534.00 square inches] 2809 patches after subdivision 6 direct lights BuildFacelights: 0...1...2...3...4...5...6...7...8...9... (2) visibility matrix: 0.5 megs BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9... (2) MakeScales: 0...1...2...3...4...5...6...7...8...9... (1) transfer lists: 1.6 megs SwapTransfersTask: 0...1...2...3...4...5...6...7...8...9... (1) GatherLight: 0...1...2...3...4...5...6...7...8...9... (0) Bounce #1 added RGB(3720, 4193, 5970) FinalLightFace: 0...1...2...3...4...5...6...7...8...9... (3)
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 4/400 256/25600 ( 1.0) planes 580/32767 11600/655340 ( 1.8) vertexes 523/65535 6276/786420 ( 0.8) nodes 181/32767 4344/786408 ( 0.6) texinfos 24/8192 960/327680 ( 0.3) faces 438/65535 8760/1310700 ( 0.7) clipnodes 607/32767 4856/262136 ( 1.9) leaves 105/8192 2940/229376 ( 1.3) marksurfaces 518/65535 1036/131070 ( 0.8) surfedges 2142/512000 8568/2048000 ( 0.4) edges 1072/256000 4288/1024000 ( 0.4) texdata [variable] 312/2097152 ( 0.0) lightdata [variable] 104709/2097152 ( 5.0) visdata [variable] 1150/2097152 ( 0.1) entdata [variable] 1068/131072 ( 0.8) === Total BSP file data space used: 161123 bytes === 9 seconds elapsed
** Executing... ** Command: Copy File ** Parameters: "c: est.bsp" "C:gameshalf-life©<!--char-->strikemaps est.bsp"
* Could not execute the command: "Copy File" "c: est.bsp" "C:gameshalf-life©<!--char-->strikemaps est.bsp" * Windows gave the error message: "Der Vorgang wurde ausgeführt."
** Executing... ** Command: Copy File ** Parameters: "c: est.pts" "C:gameshalf-life©<!--char-->strikemaps est.pts"
* Could not execute the command: "Copy File" "c: est.pts" "C:gameshalf-life©<!--char-->strikemaps est.pts" * Windows gave the error message: "Der Vorgang wurde ausgeführt."
** Executing... ** Command: C:gameshalflifehl.exe ** Parameters: +map "test" -game cstrike -dev -console ------------------------------------------------------- ich hoffe ihr könnt damit mehr anfangen als ich und mir helfen *bettel*
cYa
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