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HI also ich wollte mal meine map für den giga-games cs-map contest refreshen und was sehe ich da beim kompilieren?
hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: D:\SIERRA\WORLDC~1\ZHLT\HLCSG.EXE -estimate -high -nowadtextures -wadinclude giga.wad d:\Sierra\Worldcraft\maps\ka_2towers.map
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ High ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ off ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad] [giga.wad]
entering d:\Sierra\Worldcraft\maps\ka_2towers.map CreateBrush: (79.64 seconds) SetModelCenters: (0.05 seconds) CSGBrush: (10.93 seconds) Using WAD File: d:\sierra\worldcraft\halflife.wad Embedding textures from WAD File [d:\sierra\worldcraft\zhlt\zhlt.wad] into BSP Using WAD File: d:\sierra\half-life\cstrike\cs_747.wad Using WAD File: d:\sierra\half-life\cstrike\as_tundra.wad Using WAD File: d:\sierra\half-life\cstrike\cached.wad Using WAD File: d:\sierra\half-life\cstrike\ajawad.wad Using WAD File: d:\sierra\half-life\cstrike\cs_thunder.wad Using WAD File: d:\sierra\half-life\cstrike\cs_bdog.wad Using WAD File: d:\sierra\half-life\cstrike\cs_cbble.wad Using WAD File: d:\sierra\half-life\cstrike\cs_dust.wad Using WAD File: d:\sierra\half-life\cstrike\cs_office.wad Using WAD File: d:\sierra\half-life\cstrike\cs_assault.wad Using WAD File: d:\sierra\half-life\cstrike\jos.wad Using WAD File: d:\sierra\half-life\cstrike\de_aztec.wad Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[d:\sierra\half-life\cstrike\de_aztec.wad] Texture[3698:SPECIAL_THANKS]
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[d:\sierra\half-life\cstrike\de_aztec.wad] Texture[3699:THANKS]
Using WAD File: d:\sierra\half-life\cstrike\de_vegas.wad Using WAD File: d:\sierra\half-life\cstrike\decals.wad Using WAD File: d:\sierra\half-life\cstrike\itsitaly.wad Using WAD File: d:\sierra\half-life\cstrike\cstrike.wad Using WAD File: d:\sierra\half-life\cstrike\tswad.wad Using WAD File: d:\sierra\half-life\cstrike\prodigy.wad Embedding textures from WAD File [d:\sierra\wally\giga.wad] into BSP Warning: ::: Larger than expected texture (1045292 bytes) Wad:wad[d:\sierra\wally\giga.wad] Texture[4277:KUH1]
Warning: ::: Larger than expected texture (1045292 bytes) Wad:wad[d:\sierra\wally\giga.wad] Texture[4278:KUH2]
Warning: ::: Larger than expected texture (1045292 bytes) Wad:wad[d:\sierra\wally\giga.wad] Texture[4279:HELM1]
Warning: ::: Larger than expected texture (1045292 bytes) Wad:wad[d:\sierra\wally\giga.wad] Texture[4280:SCHEINWERFER]
added 11 additional animating textures. Error: File read failure
----- END hlcsg -----
hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: D:\SIERRA\WORLDC~1\ZHLT\HLBSP.EXE -high -estimate d:\Sierra\Worldcraft\maps\ka_2towers.map >> There was a problem compiling the map. >> Check the file d:\Sierra\Worldcraft\maps\ka_2towers.log for the cause.
----- END hlbsp -----
hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: D:\SIERRA\WORLDC~1\ZHLT\HLVIS.EXE -high -estimate -full d:\Sierra\Worldcraft\maps\ka_2towers.map >> There was a problem compiling the map. >> Check the file d:\Sierra\Worldcraft\maps\ka_2towers.log for the cause.
----- END hlvis -----
hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: D:\SIERRA\WORLDC~1\ZHLT\HLRAD.EXE -high -estimate -nomatrix -extra -circus -nopaque -bounce 10 -smooth 80 -lights lights.rad d:\Sierra\Worldcraft\maps\ka_2towers.map >> There was a problem compiling the map. >> Check the file d:\Sierra\Worldcraft\maps\ka_2towers.log for the cause.
----- END hlrad -----
Was soll das heißen ERROR: read fail failure?
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