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Autor Beitrag
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25.11.2006, 17:27
SleepingLion



Hallo!
Ich habe bereits in Googlesuche und in der Forensuche geschaut, aber konnte nichts dazu finden. :(
Ich habe eine Map erstellt mit Valva Hammer Editor 3.5, kompiliert, und versucht zu starten. Ich habe die Map extra noch in den cstrike\maps ordner getan.

Hier auch direkt der Compile-Log

Zitat:
** Executing...
** Command: Change Directory
** Parameters: C:\Programme\Steam\steamapps\darksoul9000\counter-strike

** Executing...
** Command: Copy File
** Parameters: "C:\Programme\Valve Hammer Editor\maps\testmap.map" "C:\Programme\Steam\steamapps\darksoul9000\counter-strike\valve\maps\testmap.map"

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe
** Parameters: "C:\Programme\Steam\steamapps\darksoul9000\counter-strike\valve\maps\testmap"

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe C:\Programme\Steam\steamapps\darksoul9000\counter-strike\valve\maps\testmap
Entering C:\Programme\Steam\steamapps\darksoul9000\counter-strike\valve\maps\testmap.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%... (0.01 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
50%... (0.02 seconds)

Using Wadfile: \programme\sierra\half-life\valve\halflife.wad
- Contains 2 used textures, 100.00 percent of map (3116 textures in wad)
Using Wadfile: \programme\steam\steamapps\darksoul9000\counter-strike\valve\halflife.wad
- Contains 0 used textures, 0.00 percent of map (3116 textures in wad)
Using Wadfile: \programme\steam\steamapps\darksoul9000\counter-strike\valve\decals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: \programme\steam\steamapps\darksoul9000\counter-strike\valve\liquids.wad
- Contains 0 used textures, 0.00 percent of map (32 textures in wad)
Using Wadfile: \programme\steam\steamapps\darksoul9000\counter-strike\cstrike\cs_office.wad
- Contains 0 used textures, 0.00 percent of map (102 textures in wad)

Texture usage is at 0.03 mb (of 4.00 mb MAX)
0.07 seconds elapsed

----- END hlcsg -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe
** Parameters: "C:\Programme\Steam\steamapps\darksoul9000\counter-strike\valve\maps\testmap"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe C:\Programme\Steam\steamapps\darksoul9000\counter-strike\valve\maps\testmap

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)

SolidBSP [hull 0]
** Executing...
** Command: C:\PROGRA~1\Steam\STEAMA~1\DARKSO~1\COUNTE~1\hl.exe
** Parameters: -game cstrike +map "testmap"

Dann habe ich die Map (rmf-File) mal hochgeladen! [url=http://wh32.ehdel.de/testmap.rmf]Rechtsklick -> Speichern unter[/url]

Ich hoffe ihr könnt mir helfen!

Danke

--------------------------------
Achja, so BTW, ich habe dieses Tutorial verfolgt: http://mapping-tutorials.net/content/view/145/34/

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Dieser Beitrag wurde am 25.11.2006 um 21:04 von SleepingLion bearbeitet.
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