** Executing...
** Command: Change Directory
** Parameters: E:\Steam\steamapps\bomba\counter-strike
** Executing...
** Command: Copy File
** Parameters: "E:\Moviemaking\HammerEditor\maps\topsecret_3_without24.map" "E:\Steam\steamapps\bomba\counter-strike\cstrike\maps\topsecret_3_without24.map"
** Executing...
** Command: E:\MOVIEM~1\HAMMER~1\tools\hlcsg.exe
** Parameters: "E:\Steam\steamapps\bomba\counter-strike\cstrike\maps\topsecret_3_without24"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: E:\MOVIEM~1\HAMMER~1\tools\hlcsg.exe E:\Steam\steamapps\bomba\counter-strike\cstrike\maps\topsecret_3_without24
Entering E:\Steam\steamapps\bomba\counter-strike\cstrike\maps\topsecret_3_without24.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.55 seconds)
SetModelCenters:
20%...40%...50%...70%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.95 seconds)
Using Wadfile: \steam\steamapps\bomba\counter-strike\cstrike\chateau.wad
- Contains 3 used textures, 17.65 percent of map (136 textures in wad)
Using Wadfile: \steam\steamapps\bomba\counter-strike\cstrike\halflife.wad
- Contains 10 used textures, 58.82 percent of map (3116 textures in wad)
Using Wadfile: \steam\steamapps\bomba\counter-strike\cstrike\torntextures.wad
- Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI'
- Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF'
- Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG'
- Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM'
- Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP'
- Contains 4 used textures, 23.53 percent of map (162 textures in wad)
Using Wadfile: \steam\steamapps\bomba\counter-strike\cstrike\decals.wad
- Contains 0 used textures, 0.00 percent of map (225 textures in wad)
Texture usage is at 0.44 mb (of 4.00 mb MAX)
1.61 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: E:\MOVIEM~1\HAMMER~1\tools\hlbsp.exe
** Parameters: "E:\Steam\steamapps\bomba\counter-strike\cstrike\maps\topsecret_3_without24"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: E:\MOVIEM~1\HAMMER~1\tools\hlbsp.exe E:\Steam\steamapps\bomba\counter-strike\cstrike\maps\topsecret_3_without24
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...1000...1500...1987 (0.13 seconds)
BSP generation successful, writing portal file 'E:\Steam\steamapps\bomba\counter-strike\cstrike\maps\topsecret_3_without24.prt'
SolidBSP [hull 1] 500...1000...1500...2000...2258 (0.22 seconds)
SolidBSP [hull 2] 500...1000...1500...2000...2373 (0.23 seconds)
SolidBSP [hull 3] 500...1000...1500...2000...2316 (0.30 seconds)
2.28 seconds elapsed
----- END hlbsp -----
** Executing...
** Command: E:\MOVIEM~1\HAMMER~1\tools\hlvis.exe
** Parameters: "E:\Steam\steamapps\bomba\counter-strike\cstrike\maps\topsecret_3_without24"
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: E:\MOVIEM~1\HAMMER~1\tools\hlvis.exe E:\Steam\steamapps\bomba\counter-strike\cstrike\maps\topsecret_3_without24
1059 portalleafs
3155 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ off ] [ off ]
BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.66 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (90.94 seconds)
average leafs visible: 166
g_visdatasize:75815 compressed from 140847
92.64 seconds elapsed [1m 32s]
----- END hlvis -----
** Executing...
** Command: E:\MOVIEM~1\HAMMER~1\tools\hlrad.exe
** Parameters: "E:\Steam\steamapps\bomba\counter-strike\cstrike\maps\topsecret_3_without24"
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: E:\MOVIEM~1\HAMMER~1\tools\hlrad.exe E:\Steam\steamapps\bomba\counter-strike\cstrike\maps\topsecret_3_without24
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
[Reading texlights from 'E:\MOVIEM~1\HAMMER~1\tools\lights.rad']
[59 texlights parsed from 'E:\MOVIEM~1\HAMMER~1\tools\lights.rad']
7170 faces
Create Patches : 65288 base patches
0 opaque faces
849837 square feet [122376656.00 square inches]
1 direct lights
BuildFacelights:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (71.50 seconds)
visibility matrix : 254.1 megs
BuildVisLeafs:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (436.25 seconds)
MakeScales:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (280.70 seconds)
SwapTransfers:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (254.31 seconds)
Transfer Lists : 181138532 : 181.14M transfers
Indices : 46014644 : 43.88M bytes
Data : 724554128 : 690.99M bytes
Bounce 1 GatherLight:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (10.55 seconds)
FinalLightFace:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (9.00 seconds)
1065.33 seconds elapsed [17m 45s]
----- END hlrad -----
--