Willkommen ~Gast!
Registrieren || Einloggen || Hilfe/FAQ || Staff
Probleme mit der Registrierung im Forum? Melde dich unter registerEin Bild.
Autor Beitrag
000
14.06.2006, 23:34
flex.de



hi,
ich hab folgende frage:
cs maps haben ja die dateiendung bsp.
wie lösst sich jetzt mit dem valve hammer editor eine bsp datei erstellen..
ich bekomm immer so anderes zeugs, wie .map .p0 .p1 .wic und so.

hoffe ihr könnt mir helfen
greetz flex

--

zum Seitenanfang zum Seitenende Profil || Suche
001
15.06.2006, 01:02
flex.de



bittte helft mir! was läuft schief?
mein log:

** Executing...
** Command: Change Directory
** Parameters: "D:\Games\Steam\SteamApps\b3rnh4rd\counter-strike"

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe
** Parameters: "c:\programme\valvehammereditor\maps\room"

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe c:\programme\valvehammereditor\maps\room
Entering c:\programme\valvehammereditor\maps\room.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%... (0.00 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
50%... (0.02 seconds)

Warning: Wad file '\programme\valvehammereditor\tools\cs_dust.wad' not found
Error: Could not open wad file \programme\valvehammereditor\tools\cs_dust.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

----- END hlcsg -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe
** Parameters: "c:\programme\valvehammereditor\maps\room"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe c:\programme\valvehammereditor\maps\room
>> There was a problem compiling the map.
>> Check the file c:\programme\valvehammereditor\maps\room.log for the cause.

----- END hlbsp -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe
** Parameters: "c:\programme\valvehammereditor\maps\room"

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe c:\programme\valvehammereditor\maps\room
>> There was a problem compiling the map.
>> Check the file c:\programme\valvehammereditor\maps\room.log for the cause.

----- END hlvis -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe
** Parameters: "c:\programme\valvehammereditor\maps\room"

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe c:\programme\valvehammereditor\maps\room
>> There was a problem compiling the map.
>> Check the file c:\programme\valvehammereditor\maps\room.log for the cause.

----- END hlrad -----

** Executing...
** Command: Copy File
** Parameters: "c:\programme\valvehammereditor\maps\room.bsp" "C:\Programme\ValveHammerEditor\maps\room.bsp"

** Executing...
** Command: Copy File
** Parameters: "c:\programme\valvehammereditor\maps\room.pts" "C:\Programme\ValveHammerEditor\maps\room.pts"

** Executing...
** Command: D:\Games\Steam\Steam.exe
** Parameters: +map "room" -game cstrike -dev -console +deathmatch 1

--

zum Seitenanfang zum Seitenende Profil || Suche
002
15.06.2006, 03:08
flex.de



juhu ich habs!
dachte zu beginn man muss nur den editor auf einer festplatte haben und kann das game auf ner anderen haben.
nach einigem rumtüfteln, ausprobieren und neuinstallieren bin ich auf die idee gekommen alle auf die selbe festplatte zu instalieren und nun tuts!

I am so happy^^
greetz flex and gn8

--

zum Seitenanfang zum Seitenende Profil || Suche