|
hi, ich wollte mal ne fun map machen, das hab ich auch geschaft ;) doch dann habe ich noch wietergebaut und nochmal kompiliert und dann war das neugebaute nich da?? es hat die bsp oder so net überschrieben ???
hier die compilelog:
** Executing... ** Command: Change Directory ** Parameters: C:\Half-Life
** Executing... ** Command: Copy File ** Parameters: "C:\Half-Life\valve\maps\bigroom_disco.map" "C:\Half-Life\valve\maps\bigroom_disco.map"
** Executing... ** Command: C:\VALVEH~1\zhlt253\hlcsg.exe ** Parameters: "C:\Half-Life\valve\maps\bigroom_disco"
hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: C:\VALVEH~1\zhlt253\hlcsg.exe C:\Half-Life\valve\maps\bigroom_disco
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering C:\Half-Life\valve\maps\bigroom_disco.map CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.09 seconds) SetModelCenters: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.19 seconds) Using WAD File: \half-life\valve\halflife.wad Using WAD File: \half-life\valve\jailbreak2.wad Using WAD File: \half-life\valve\megamonstermassacre.wad Using WAD File: \half-life\valve\nightmare.wad Using WAD File: \half-life\valve\svencoop1.wad Using WAD File: \half-life\valve\xeno.wad Using WAD File: \half-life\valve\svencoop2.wad added 6 additional animating textures. Texture usage is at 0.20 mb (of 4.00 mb MAX) 0.31 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: C:\VALVEH~1\zhlt253\hlbsp.exe ** Parameters: "C:\Half-Life\valve\maps\bigroom_disco"
hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: C:\VALVEH~1\zhlt253\hlbsp.exe C:\Half-Life\valve\maps\bigroom_disco
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\Half-Life\valve\maps\bigroom_disco.prt' 0.25 seconds elapsed
----- END hlbsp -----
** Executing... ** Command: C:\VALVEH~1\zhlt253\hlvis.exe ** Parameters: "C:\Half-Life\valve\maps\bigroom_disco"
hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: C:\VALVEH~1\zhlt253\hlvis.exe C:\Half-Life\valve\maps\bigroom_disco
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
115 portalleafs 323 numportals BasePortalVis: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds) LeafThread: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.75 seconds) average leafs visible: 59 g_visdatasize:1792 compressed from 1725 0.78 seconds elapsed
----- END hlvis -----
** Executing... ** Command: C:\VALVEH~1\zhlt253\hlrad.exe ** Parameters: "C:\Half-Life\valve\maps\bigroom_disco"
hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: C:\VALVEH~1\zhlt253\hlrad.exe C:\Half-Life\valve\maps\bigroom_disco
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 256.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 ] [ 1.000 ] global gamma amount [ 0.500 ] [ 0.500 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
539 faces Create Patches : 2221 base patches 0 opaque faces 22349 square feet [3218319.25 square inches] 8 direct lights
BuildFacelights: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (3.67 seconds) visibility matrix : 0.3 megs BuildVisLeafs: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.67 seconds) MakeScales: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.17 seconds) SwapTransfers: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.09 seconds) Transfer Lists : 668806 transfers Indices : 449524 bytes Data : 2675224 bytes Bounce 1 GatherLight: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.03 seconds) FinalLightFace: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.16 seconds) 4.88 seconds elapsed
----- END hlrad -----
** Executing... ** Command: C:\HALF-L~1\hl.exe ** Parameters: -game SvenCoop +map "bigroom_disco"
ich kann kein fehler entdecken wenns daran liegt ?!
--
mappen? ja? ok!
|