000
29.10.2006, 15:38
qlubtempo
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ich hab die map fy_dangercity auf unsern server gezogen aber server schmirt sofort ab wenn ich die anmache, im eigenen game geht die map mal wieder aber aufm server nicht bitte um hilfe, das kann doch net sein!
ach ja in der log steht nix drin woran ichs erkennen kann wiso die nicht geht unten ist die log dann auch abgehackt...
L 10/29/2006 - 15:27:36: Log file started (file "logs/L1029108.log") (game "cstrike") (version "47/1.1.2.5/Stdio/3421") L 10/29/2006 - 15:27:36: Loading map "fy_dangercity" L 10/29/2006 - 15:27:36: Server cvars start L 10/29/2006 - 15:27:36: Server cvar "_tutor_bomb_viewable_check_interval" = "0.5" L 10/29/2006 - 15:27:36: Server cvar "_tutor_debug_level" = "0" L 10/29/2006 - 15:27:36: Server cvar "_tutor_examine_time" = "0.5" L 10/29/2006 - 15:27:36: Server cvar "_tutor_hint_interval_time" = "10.0" L 10/29/2006 - 15:27:36: Server cvar "_tutor_look_angle" = "10" L 10/29/2006 - 15:27:36: Server cvar "_tutor_look_distance" = "200" L 10/29/2006 - 15:27:36: Server cvar "_tutor_message_character_display_time_coefficient" = "0.07" L 10/29/2006 - 15:27:36: Server cvar "_tutor_message_minimum_display_time" = "1" L 10/29/2006 - 15:27:36: Server cvar "_tutor_message_repeats" = "5" L 10/29/2006 - 15:27:36: Server cvar "_tutor_view_distance" = "1000" L 10/29/2006 - 15:27:36: Server cvar "aesp_version" = "1.3" L 10/29/2006 - 15:27:36: Server cvar "allow_spectators" = "1" L 10/29/2006 - 15:27:36: Server cvar "amx_client_languages" = "1" L 10/29/2006 - 15:27:36: Server cvar "amx_language" = "de" L 10/29/2006 - 15:27:36: Server cvar "amx_nextmap" = "awp_dust" L 10/29/2006 - 15:27:36: Server cvar "amx_timeleft" = "11:31" L 10/29/2006 - 15:27:36: Server cvar "amxbans_version" = "4.3" L 10/29/2006 - 15:27:36: Server cvar "amxmodx_version" = "1.75a" L 10/29/2006 - 15:27:36: Server cvar "Back Weapons" = "1.1" L 10/29/2006 - 15:27:36: Server cvar "coop" = "0" L 10/29/2006 - 15:27:36: Server cvar "deathmatch" = "1" L 10/29/2006 - 15:27:36: Server cvar "decalfrequency" = "30" L 10/29/2006 - 15:27:36: Server cvar "edgefriction" = "2" L 10/29/2006 - 15:27:36: Server cvar "hostage_debug" = "0" L 10/29/2006 - 15:27:36: Server cvar "hostage_stop" = "0" L 10/29/2006 - 15:27:36: Server cvar "humans_join_team" = "any" L 10/29/2006 - 15:27:36: Server cvar "kz_enabled" = "0" L 10/29/2006 - 15:27:36: Server cvar "kz_version" = "0.08" L 10/29/2006 - 15:27:36: Server cvar "max_queries_sec" = "3.0" L 10/29/2006 - 15:27:36: Server cvar "max_queries_sec_global" = "30" L 10/29/2006 - 15:27:36: Server cvar "max_queries_window" = "60" L 10/29/2006 - 15:27:36: Server cvar "metamod_version" = "1.19p28" L 10/29/2006 - 15:27:36: Server cvar "mp_allowmonsters" = "0" L 10/29/2006 - 15:27:36: Server cvar "mp_autokick" = "0" L 10/29/2006 - 15:27:36: Server cvar "mp_autoteambalance" = "1" L 10/29/2006 - 15:27:36: Server cvar "mp_buytime" = "90.0" L 10/29/2006 - 15:27:36: Server cvar "mp_c4timer" = "35" L 10/29/2006 - 15:27:36: Server cvar "mp_chattime" = "2" L 10/29/2006 - 15:27:36: Server cvar "mp_consistency" = "1" L 10/29/2006 - 15:27:36: Server cvar "mp_fadetoblack" = "0" L 10/29/2006 - 15:27:36: Server cvar "mp_flashlight" = "1" L 10/29/2006 - 15:27:36: Server cvar "mp_footsteps" = "1" L 10/29/2006 - 15:27:36: Server cvar "mp_forcecamera" = "0" L 10/29/2006 - 15:27:36: Server cvar "mp_forcechasecam" = "0" L 10/29/2006 - 15:27:36: Server cvar "mp_fragsleft" = "0" L 10/29/2006 - 15:27:36: Server cvar "mp_freezetime" = "0" L 10/29/2006 - 15:27:36: Server cvar "mp_friendlyfire" = "0" L 10/29/2006 - 15:27:36: Server cvar "mp_ghostfrequency" = "0.1" L 10/29/2006 - 15:27:36: Server cvar "mp_hostagepenalty" = "10" L 10/29/2006 - 15:27:36: Server cvar "mp_kickpercent" = "0.66" L 10/29/2006 - 15:27:36: Server cvar "mp_limitteams" = "2" L 10/29/2006 - 15:27:36: Server cvar "mp_logdetail" = "" L 10/29/2006 - 15:27:36: Server cvar "mp_logfile" = "1" L 10/29/2006 - 15:27:36: Server cvar "mp_logmessages" = "1" L 10/29/2006 - 15:27:36: Server cvar "mp_mapvoteratio" = "0.66" L 10/29/2006 - 15:27:36: Server cvar "mp_maxrounds" = "0" L 10/29/2006 - 15:27:36: Server cvar "mp_mirrordamage" = "0" L 10/29/2006 - 15:27:36: Server cvar "mp_playerid" = "0" L 10/29/2006 - 15:27:36: Server cvar "mp_roundtime" = "4" L 10/29/2006 - 15:27:36: Server cvar "mp_startmoney" = "4600" L 10/29/2006 - 15:27:36: Server cvar "mp_timeleft" = "20" L 10/29/2006 - 15:27:36: Server cvar "mp_timelimit" = "20" L 10/29/2006 - 15:27:36: Server cvar "mp_tkpunish" = "0" L 10/29/2006 - 15:27:36: Server cvar "mp_windifference" = "1" L 10/29/2006 - 15:27:36: Server cvar "mp_winlimit" = "0" L 10/29/2006 - 15:27:36: Server cvar "pausable" = "0" L 10/29/2006 - 15:27:36: Server cvar "pb_aim_damper_coefficient_x" = "0.22" L 10/29/2006 - 15:27:36: Server cvar "pb_aim_damper_coefficient_y" = "0.22" L 10/29/2006 - 15:27:36: Server cvar "pb_aim_deviation_x" = "2.0" L 10/29/2006 - 15:27:36: Server cvar "pb_aim_deviation_y" = "1.0" L 10/29/2006 - 15:27:36: Server cvar "pb_aim_influence_x_on_y" = "0.25" L 10/29/2006 - 15:27:36: Server cvar "pb_aim_influence_y_on_x" = "0.17" L 10/29/2006 - 15:27:36: Server cvar "pb_aim_notarget_slowdown_ratio" = "0.5" L 10/29/2006 - 15:27:36: Server cvar "pb_aim_offset_delay" = "1.2" L 10/29/2006 - 15:27:36: Server cvar "pb_aim_spring_stiffness_x" = "13.0" L 10/29/2006 - 15:27:36: Server cvar "pb_aim_spring_stiffness_y" = "13.0" L 10/29/2006 - 15:27:36: Server cvar "pb_aim_target_anticipation_ratio" = "2.2" L 10/29/2006 - 15:27:36: Server cvar "pb_aim_type" = "4" L 10/29/2006 - 15:27:36: Server cvar "pb_autokill" = "0" L 10/29/2006 - 15:27:36: Server cvar "pb_autokilldelay" = "45" L 10/29/2006 - 15:27:36: Server cvar "pb_bot_join_team" = "T" L 10/29/2006 - 15:27:36: Server cvar "pb_bot_quota_match" = "0" L 10/29/2006 - 15:27:36: Server cvar "pb_chat" = "1" L 10/29/2006 - 15:27:36: Server cvar "pb_dangerfactor" = "800" L 10/29/2006 - 15:27:36: Server cvar "pb_detailnames" = "1" L 10/29/2006 - 15:27:36: Server cvar "pb_jasonmode" = "0" L 10/29/2006 - 15:27:36: Server cvar "pb_mapstartbotdelay" = "10" L 10/29/2006 - 15:27:36: Server cvar "pb_maxbots" = "8" L 10/29/2006 - 15:27:36: Server cvar "pb_maxbotskill" = "100" L 10/29/2006 - 15:27:36: Server cvar "pb_maxweaponpickup" = "10" L 10/29/2006 - 15:27:36: Server cvar "pb_minbots" = "0" L 10/29/2006 - 15:27:36: Server cvar "pb_minbotskill" = "95" L 10/29/2006 - 15:27:36: Server cvar "pb_numfollowuser" = "5" L 10/29/2006 - 15:27:36: Server cvar "pb_restrequipammo" = "000000000" L 10/29/2006 - 15:27:36: Server cvar "pb_restrweapons" = "00000000000000000000000000" L 10/29/2006 - 15:27:36: Server cvar "pb_shootthruwalls" = "1" L 10/29/2006 - 15:27:36: Server cvar "pb_spray" = "1" L 10/29/2006 - 15:27:36: Server cvar "pb_timer_grenade" = "0.5" L 10/29/2006 - 15:27:36: Server cvar "pb_timer_pickup" = "0.3" L 10/29/2006 - 15:27:36: Server cvar "pb_timer_sound" = "0.5" L 10/29/2006 - 15:27:36: Server cvar "pb_usespeech" = "0" L 10/29/2006 - 15:27:36: Server cvar "pb_version" = "3.0B15c" L 10/29/2006 - 15:27:36: Server cvar "pb_welcomemsgs" = "0" L 10/29/2006 - 15:27:36: Server cvar "pb_wptfolder" = "wptdefault" L 10/29/2006 - 15:27:36: Server cvar "respawn_enabled" = "0" L 10/29/2006 - 15:27:36: Server cvar "respawn_forever_version" = "1.1" L 10/29/2006 - 15:27:36: Server cvar "respawn_version" = "0.04" L 10/29/2006 - 15:27:36: Server cvar "sv_accelerate" = "5" L 10/29/2006 - 15:27:36: Server cvar "sv_aim" = "0" L 10/29/2006 - 15:27:36: Server cvar "sv_airaccelerate" = "100" L 10/29/2006 - 15:27:36: Server cvar "sv_airmove" = "1" L 10/29/2006 - 15:27:36: Server cvar "sv_allowupload" = "1" L 10/29/2006 - 15:27:36: Server cvar "sv_alltalk" = "1" L 10/29/2006 - 15:27:36: Server cvar "sv_bounce" = "1" L 10/29/2006 - 15:27:36: Server cvar "sv_cheats" = "0" L 10/29/2006 - 15:27:36: Server cvar "sv_clienttrace" = "1" L 10/29/2006 - 15:27:36: Server cvar "sv_clipmode" = "0" L 10/29/2006 - 15:27:36: Server cvar "sv_contact" = "www.deinvaddaclan.de.vu" L 10/29/2006 - 15:27:36: Server cvar "sv_friction" = "4" L 10/29/2006 - 15:27:36: Server cvar "sv_gravity" = "700" L 10/29/2006 - 15:27:36: Server cvar "sv_logblocks" = "0" L 10/29/2006 - 15:27:36: Server cvar "sv_maxrate" = "20000" L 10/29/2006 - 15:27:36: Server cvar "sv_maxspeed" = "320" L 10/29/2006 - 15:27:36: Server cvar "sv_minrate" = "4000" L 10/29/2006 - 15:27:36: Server cvar "sv_password" = "" L 10/29/2006 - 15:27:36: Server cvar "sv_proxies" = "0" L 10/29/2006 - 15:27:36: Server cvar "sv_region" = "3" L 10/29/2006 - 15:27:36: Se
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001
29.10.2006, 17:55
qlubtempo
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keiner ne idee?
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002
29.10.2006, 22:43
Bluthund
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Alle benötigten wad Dateien auf dem Server vorhanden?!
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The C language combines all the power of assembly language with all the ease-of-use of assembly language. "humorig is n blödwort :>" by -CarniGGeLjumpR-
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003
30.10.2006, 00:58
qlubtempo
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ja alle datein sind auf dem server. den fehler hab ich bei mehreren maps
diese hier:
fy_dangercity pa_shotgun-arena cs_51school cs_greatassault_b2 de_toxwastor cs_greenhouse
die maps gehen alle wenn ich sie lokal in meinem game starte aber wenn ich sie auf meinem server starte geht der server down
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Dieser Beitrag wurde am 30.10.2006 um 00:59 von qlubtempo bearbeitet.
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004
30.10.2006, 13:14
maurice
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evtl kommt der auch einfach nicht mit sovielen wad dateien klar. _evtl_
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Interstellar - visual love
I'm not random, i just have many thoug... Oh look, a Squirrel!
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