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Autor Beitrag
000
29.10.2006, 15:38
qlubtempo



ich hab die map fy_dangercity auf unsern server gezogen aber server schmirt sofort ab wenn ich die anmache, im eigenen game geht die map mal wieder aber aufm server nicht bitte um hilfe, das kann doch net sein!

ach ja in der log steht nix drin woran ichs erkennen kann wiso die nicht geht unten ist die log dann auch abgehackt...

L 10/29/2006 - 15:27:36: Log file started (file "logs/L1029108.log") (game "cstrike") (version "47/1.1.2.5/Stdio/3421")
L 10/29/2006 - 15:27:36: Loading map "fy_dangercity"
L 10/29/2006 - 15:27:36: Server cvars start
L 10/29/2006 - 15:27:36: Server cvar "_tutor_bomb_viewable_check_interval" = "0.5"
L 10/29/2006 - 15:27:36: Server cvar "_tutor_debug_level" = "0"
L 10/29/2006 - 15:27:36: Server cvar "_tutor_examine_time" = "0.5"
L 10/29/2006 - 15:27:36: Server cvar "_tutor_hint_interval_time" = "10.0"
L 10/29/2006 - 15:27:36: Server cvar "_tutor_look_angle" = "10"
L 10/29/2006 - 15:27:36: Server cvar "_tutor_look_distance" = "200"
L 10/29/2006 - 15:27:36: Server cvar "_tutor_message_character_display_time_coefficient" = "0.07"
L 10/29/2006 - 15:27:36: Server cvar "_tutor_message_minimum_display_time" = "1"
L 10/29/2006 - 15:27:36: Server cvar "_tutor_message_repeats" = "5"
L 10/29/2006 - 15:27:36: Server cvar "_tutor_view_distance" = "1000"
L 10/29/2006 - 15:27:36: Server cvar "aesp_version" = "1.3"
L 10/29/2006 - 15:27:36: Server cvar "allow_spectators" = "1"
L 10/29/2006 - 15:27:36: Server cvar "amx_client_languages" = "1"
L 10/29/2006 - 15:27:36: Server cvar "amx_language" = "de"
L 10/29/2006 - 15:27:36: Server cvar "amx_nextmap" = "awp_dust"
L 10/29/2006 - 15:27:36: Server cvar "amx_timeleft" = "11:31"
L 10/29/2006 - 15:27:36: Server cvar "amxbans_version" = "4.3"
L 10/29/2006 - 15:27:36: Server cvar "amxmodx_version" = "1.75a"
L 10/29/2006 - 15:27:36: Server cvar "Back Weapons" = "1.1"
L 10/29/2006 - 15:27:36: Server cvar "coop" = "0"
L 10/29/2006 - 15:27:36: Server cvar "deathmatch" = "1"
L 10/29/2006 - 15:27:36: Server cvar "decalfrequency" = "30"
L 10/29/2006 - 15:27:36: Server cvar "edgefriction" = "2"
L 10/29/2006 - 15:27:36: Server cvar "hostage_debug" = "0"
L 10/29/2006 - 15:27:36: Server cvar "hostage_stop" = "0"
L 10/29/2006 - 15:27:36: Server cvar "humans_join_team" = "any"
L 10/29/2006 - 15:27:36: Server cvar "kz_enabled" = "0"
L 10/29/2006 - 15:27:36: Server cvar "kz_version" = "0.08"
L 10/29/2006 - 15:27:36: Server cvar "max_queries_sec" = "3.0"
L 10/29/2006 - 15:27:36: Server cvar "max_queries_sec_global" = "30"
L 10/29/2006 - 15:27:36: Server cvar "max_queries_window" = "60"
L 10/29/2006 - 15:27:36: Server cvar "metamod_version" = "1.19p28"
L 10/29/2006 - 15:27:36: Server cvar "mp_allowmonsters" = "0"
L 10/29/2006 - 15:27:36: Server cvar "mp_autokick" = "0"
L 10/29/2006 - 15:27:36: Server cvar "mp_autoteambalance" = "1"
L 10/29/2006 - 15:27:36: Server cvar "mp_buytime" = "90.0"
L 10/29/2006 - 15:27:36: Server cvar "mp_c4timer" = "35"
L 10/29/2006 - 15:27:36: Server cvar "mp_chattime" = "2"
L 10/29/2006 - 15:27:36: Server cvar "mp_consistency" = "1"
L 10/29/2006 - 15:27:36: Server cvar "mp_fadetoblack" = "0"
L 10/29/2006 - 15:27:36: Server cvar "mp_flashlight" = "1"
L 10/29/2006 - 15:27:36: Server cvar "mp_footsteps" = "1"
L 10/29/2006 - 15:27:36: Server cvar "mp_forcecamera" = "0"
L 10/29/2006 - 15:27:36: Server cvar "mp_forcechasecam" = "0"
L 10/29/2006 - 15:27:36: Server cvar "mp_fragsleft" = "0"
L 10/29/2006 - 15:27:36: Server cvar "mp_freezetime" = "0"
L 10/29/2006 - 15:27:36: Server cvar "mp_friendlyfire" = "0"
L 10/29/2006 - 15:27:36: Server cvar "mp_ghostfrequency" = "0.1"
L 10/29/2006 - 15:27:36: Server cvar "mp_hostagepenalty" = "10"
L 10/29/2006 - 15:27:36: Server cvar "mp_kickpercent" = "0.66"
L 10/29/2006 - 15:27:36: Server cvar "mp_limitteams" = "2"
L 10/29/2006 - 15:27:36: Server cvar "mp_logdetail" = ""
L 10/29/2006 - 15:27:36: Server cvar "mp_logfile" = "1"
L 10/29/2006 - 15:27:36: Server cvar "mp_logmessages" = "1"
L 10/29/2006 - 15:27:36: Server cvar "mp_mapvoteratio" = "0.66"
L 10/29/2006 - 15:27:36: Server cvar "mp_maxrounds" = "0"
L 10/29/2006 - 15:27:36: Server cvar "mp_mirrordamage" = "0"
L 10/29/2006 - 15:27:36: Server cvar "mp_playerid" = "0"
L 10/29/2006 - 15:27:36: Server cvar "mp_roundtime" = "4"
L 10/29/2006 - 15:27:36: Server cvar "mp_startmoney" = "4600"
L 10/29/2006 - 15:27:36: Server cvar "mp_timeleft" = "20"
L 10/29/2006 - 15:27:36: Server cvar "mp_timelimit" = "20"
L 10/29/2006 - 15:27:36: Server cvar "mp_tkpunish" = "0"
L 10/29/2006 - 15:27:36: Server cvar "mp_windifference" = "1"
L 10/29/2006 - 15:27:36: Server cvar "mp_winlimit" = "0"
L 10/29/2006 - 15:27:36: Server cvar "pausable" = "0"
L 10/29/2006 - 15:27:36: Server cvar "pb_aim_damper_coefficient_x" = "0.22"
L 10/29/2006 - 15:27:36: Server cvar "pb_aim_damper_coefficient_y" = "0.22"
L 10/29/2006 - 15:27:36: Server cvar "pb_aim_deviation_x" = "2.0"
L 10/29/2006 - 15:27:36: Server cvar "pb_aim_deviation_y" = "1.0"
L 10/29/2006 - 15:27:36: Server cvar "pb_aim_influence_x_on_y" = "0.25"
L 10/29/2006 - 15:27:36: Server cvar "pb_aim_influence_y_on_x" = "0.17"
L 10/29/2006 - 15:27:36: Server cvar "pb_aim_notarget_slowdown_ratio" = "0.5"
L 10/29/2006 - 15:27:36: Server cvar "pb_aim_offset_delay" = "1.2"
L 10/29/2006 - 15:27:36: Server cvar "pb_aim_spring_stiffness_x" = "13.0"
L 10/29/2006 - 15:27:36: Server cvar "pb_aim_spring_stiffness_y" = "13.0"
L 10/29/2006 - 15:27:36: Server cvar "pb_aim_target_anticipation_ratio" = "2.2"
L 10/29/2006 - 15:27:36: Server cvar "pb_aim_type" = "4"
L 10/29/2006 - 15:27:36: Server cvar "pb_autokill" = "0"
L 10/29/2006 - 15:27:36: Server cvar "pb_autokilldelay" = "45"
L 10/29/2006 - 15:27:36: Server cvar "pb_bot_join_team" = "T"
L 10/29/2006 - 15:27:36: Server cvar "pb_bot_quota_match" = "0"
L 10/29/2006 - 15:27:36: Server cvar "pb_chat" = "1"
L 10/29/2006 - 15:27:36: Server cvar "pb_dangerfactor" = "800"
L 10/29/2006 - 15:27:36: Server cvar "pb_detailnames" = "1"
L 10/29/2006 - 15:27:36: Server cvar "pb_jasonmode" = "0"
L 10/29/2006 - 15:27:36: Server cvar "pb_mapstartbotdelay" = "10"
L 10/29/2006 - 15:27:36: Server cvar "pb_maxbots" = "8"
L 10/29/2006 - 15:27:36: Server cvar "pb_maxbotskill" = "100"
L 10/29/2006 - 15:27:36: Server cvar "pb_maxweaponpickup" = "10"
L 10/29/2006 - 15:27:36: Server cvar "pb_minbots" = "0"
L 10/29/2006 - 15:27:36: Server cvar "pb_minbotskill" = "95"
L 10/29/2006 - 15:27:36: Server cvar "pb_numfollowuser" = "5"
L 10/29/2006 - 15:27:36: Server cvar "pb_restrequipammo" = "000000000"
L 10/29/2006 - 15:27:36: Server cvar "pb_restrweapons" = "00000000000000000000000000"
L 10/29/2006 - 15:27:36: Server cvar "pb_shootthruwalls" = "1"
L 10/29/2006 - 15:27:36: Server cvar "pb_spray" = "1"
L 10/29/2006 - 15:27:36: Server cvar "pb_timer_grenade" = "0.5"
L 10/29/2006 - 15:27:36: Server cvar "pb_timer_pickup" = "0.3"
L 10/29/2006 - 15:27:36: Server cvar "pb_timer_sound" = "0.5"
L 10/29/2006 - 15:27:36: Server cvar "pb_usespeech" = "0"
L 10/29/2006 - 15:27:36: Server cvar "pb_version" = "3.0B15c"
L 10/29/2006 - 15:27:36: Server cvar "pb_welcomemsgs" = "0"
L 10/29/2006 - 15:27:36: Server cvar "pb_wptfolder" = "wptdefault"
L 10/29/2006 - 15:27:36: Server cvar "respawn_enabled" = "0"
L 10/29/2006 - 15:27:36: Server cvar "respawn_forever_version" = "1.1"
L 10/29/2006 - 15:27:36: Server cvar "respawn_version" = "0.04"
L 10/29/2006 - 15:27:36: Server cvar "sv_accelerate" = "5"
L 10/29/2006 - 15:27:36: Server cvar "sv_aim" = "0"
L 10/29/2006 - 15:27:36: Server cvar "sv_airaccelerate" = "100"
L 10/29/2006 - 15:27:36: Server cvar "sv_airmove" = "1"
L 10/29/2006 - 15:27:36: Server cvar "sv_allowupload" = "1"
L 10/29/2006 - 15:27:36: Server cvar "sv_alltalk" = "1"
L 10/29/2006 - 15:27:36: Server cvar "sv_bounce" = "1"
L 10/29/2006 - 15:27:36: Server cvar "sv_cheats" = "0"
L 10/29/2006 - 15:27:36: Server cvar "sv_clienttrace" = "1"
L 10/29/2006 - 15:27:36: Server cvar "sv_clipmode" = "0"
L 10/29/2006 - 15:27:36: Server cvar "sv_contact" = "www.deinvaddaclan.de.vu"
L 10/29/2006 - 15:27:36: Server cvar "sv_friction" = "4"
L 10/29/2006 - 15:27:36: Server cvar "sv_gravity" = "700"
L 10/29/2006 - 15:27:36: Server cvar "sv_logblocks" = "0"
L 10/29/2006 - 15:27:36: Server cvar "sv_maxrate" = "20000"
L 10/29/2006 - 15:27:36: Server cvar "sv_maxspeed" = "320"
L 10/29/2006 - 15:27:36: Server cvar "sv_minrate" = "4000"
L 10/29/2006 - 15:27:36: Server cvar "sv_password" = ""
L 10/29/2006 - 15:27:36: Server cvar "sv_proxies" = "0"
L 10/29/2006 - 15:27:36: Server cvar "sv_region" = "3"
L 10/29/2006 - 15:27:36: Se

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001
29.10.2006, 17:55
qlubtempo



keiner ne idee?

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002
29.10.2006, 22:43
Bluthund



Alle benötigten wad Dateien auf dem Server vorhanden?!

--

The C language combines all the power of assembly language with all the ease-of-use of assembly language.
"humorig is n blödwort :>" by -CarniGGeLjumpR-

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003
30.10.2006, 00:58
qlubtempo



ja alle datein sind auf dem server.
den fehler hab ich bei mehreren maps

diese hier:

fy_dangercity
pa_shotgun-arena
cs_51school
cs_greatassault_b2
de_toxwastor
cs_greenhouse

die maps gehen alle wenn ich sie lokal in meinem game starte aber wenn ich sie auf meinem server starte geht der server down

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Dieser Beitrag wurde am 30.10.2006 um 00:59 von qlubtempo bearbeitet.
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004
30.10.2006, 13:14
maurice



evtl kommt der auch einfach nicht mit sovielen wad dateien klar. _evtl_

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Interstellar - visual love

I'm not random, i just have many thoug... Oh look, a Squirrel!

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