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Hi, ich brauche mal hilfe weiss wer warum das nicht geht!!Also wenn ich F9 und dan in die console komme sthet da immer map not found on the server!!Was bedeutet das???
Und das spuckt er mir dann immer aus!!!
** Executing... ** Command: Change Directory ** Parameters: C:\SIERRA\Half-Life\cstrike
** Executing... ** Command: Copy File ** Parameters: "C:\SIERRA\Half-Life\cstrike\maps\as_firstmap.map" "C:\SIERRA\Half-Life\maps\as_firstmap.map"
** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe ** Parameters: "C:\SIERRA\Half-Life\maps\as_firstmap"
hlcsg v2.5.3 rel Custom Build 1.7p3 (Feb 21 2003) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe C:\SIERRA\Half-Life\maps\as_firstmap Entering C:\SIERRA\Half-Life\maps\as_firstmap.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 50%... (0.00 seconds) SetModelCenters: (0.00 seconds) CSGBrush: 50%... (0.02 seconds)
Using Wadfile: \sierra\half-life\cstrike\cstrike.wad - Contains 0 used textures, 0.00 percent of map (123 textures in wad) Using Wadfile: \sierra\half-life\cstrike\itsitaly.wad - Contains 1 used texture, 100.00 percent of map (99 textures in wad) Using Wadfile: \sierra\half-life\cstrike\xt_italia.wad - Contains 0 used textures, 0.00 percent of map (193 textures in wad) Using Wadfile: \sierra\half-life\cstrike\as_tundra.wad - Contains 0 used textures, 0.00 percent of map (18 textures in wad) Using Wadfile: \sierra\half-life\cstrike\de_morningstar.wad - Contains 0 used textures, 0.00 percent of map (198 textures in wad)
Texture usage is at 0.01 mb (of 4.00 mb MAX) 0.05 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe ** Parameters: "C:\SIERRA\Half-Life\maps\as_firstmap"
hlbsp v2.5.3 rel Custom Build 1.7p (Jan 25 2003) Zoner's Half-Life Compilation Tools -- Custom Build Modified to bump up MAX_MAP_PLANES by Karl 'XP-Cagey' Patrick Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlbsp ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe C:\SIERRA\Half-Life\maps\as_firstmap
Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\SIERRA\Half-Life\maps\as_firstmap.prt' 0.06 seconds elapsed
----- END hlbsp -----
** Executing... ** Command: C:\SIERRA\HALF-L~1\hl.exe ** Parameters: -game cstrike -devconsole +deathmatch 1 +map "as_firstmap"
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