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** Executing... ** Command: Change Directory ** Parameters: "C:\Programme\Valve\Steam\SteamApps\maverik_master\counter-strike"
** Executing... ** Command: C:\DOKUME~1\MAVERI~1\Desktop\Hammer\hlcsg.exe ** Parameters: "c:\dokumente und einstellungen\maverik_master\desktop\erste map"
hlcsg v3.3 rel 3.3 prerelease (Oct 9 2005) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlcsg ----- Command line: C:\DOKUME~1\MAVERI~1\Desktop\Hammer\hlcsg.exe "c:\dokumente und einstellungen\maverik_master\desktop\erste map" Entering c:\dokumente und einstellungen\maverik_master\desktop\erste map.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 50%... (0.00 seconds) SetModelCenters: (0.00 seconds) CSGBrush: 50%... (0.01 seconds)
Using Wadfile: \programme\valve\steam\steamapps\maverik_master\counter-strike\cstrike\23b.wad - Warning: Larger than expected texture (234732 bytes): 'ARNEKLEIN' - Contains 0 used textures, 0.00 percent of map (24 textures in wad) Using Wadfile: \programme\valve\steam\steamapps\maverik_master\counter-strike\cstrike\fy_bremer_marktplatz_by_digger_and_hardage.wad - Contains 0 used textures, 0.00 percent of map (80 textures in wad) Using Wadfile: \wad-files\ajawad.wad - Contains 0 used textures, 0.00 percent of map (1 textures in wad) Using Wadfile: \wad-files\cached.wad - Contains 0 used textures, 0.00 percent of map (2 textures in wad) Using Wadfile: \wad-files\chateau.wad - Contains 0 used textures, 0.00 percent of map (136 textures in wad) Using Wadfile: \wad-files\cs_747.wad - Contains 0 used textures, 0.00 percent of map (143 textures in wad) Using Wadfile: \wad-files\cs_assault.wad - Contains 0 used textures, 0.00 percent of map (22 textures in wad) Using Wadfile: \wad-files\cs_bdog.wad - Contains 0 used textures, 0.00 percent of map (132 textures in wad) Using Wadfile: \wad-files\cs_cbble.wad - Contains 0 used textures, 0.00 percent of map (61 textures in wad) Using Wadfile: \wad-files\cs_dust.wad - Contains 0 used textures, 0.00 percent of map (28 textures in wad) Using Wadfile: \wad-files\cs_havana.wad - Contains 0 used textures, 0.00 percent of map (122 textures in wad) Using Wadfile: \wad-files\cs_office.wad - Contains 0 used textures, 0.00 percent of map (102 textures in wad) Using Wadfile: \wad-files\cstrike.wad - Contains 0 used textures, 0.00 percent of map (123 textures in wad) Using Wadfile: \wad-files\cstraining.wad - Contains 0 used textures, 0.00 percent of map (24 textures in wad) Using Wadfile: \wad-files\de_airstrip.wad - Contains 0 used textures, 0.00 percent of map (69 textures in wad) Using Wadfile: \wad-files\de_aztec.wad - Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS' - Warning: Larger than expected texture (348972 bytes): 'THANKS' - Contains 2 used textures, 66.67 percent of map (24 textures in wad) Using Wadfile: \wad-files\de_piranesi.wad - Contains 1 used texture, 33.33 percent of map (160 textures in wad) Using Wadfile: \wad-files\de_storm.wad - Contains 0 used textures, 0.00 percent of map (74 textures in wad) Using Wadfile: \wad-files\de_vertigo.wad - Contains 0 used textures, 0.00 percent of map (19 textures in wad) Using Wadfile: \wad-files\itsitaly.wad - Contains 0 used textures, 0.00 percent of map (99 textures in wad) Using Wadfile: \wad-files\n0th1ng.wad - Contains 0 used textures, 0.00 percent of map (8 textures in wad) Using Wadfile: \wad-files\prodigy.wad - Contains 0 used textures, 0.00 percent of map (2 textures in wad) Using Wadfile: \wad-files\torntextures.wad - Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI' - Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF' - Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG' - Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM' - Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP' - Contains 0 used textures, 0.00 percent of map (162 textures in wad) Using Wadfile: \wad-files\tswad.wad - Contains 0 used textures, 0.00 percent of map (29 textures in wad)
Warning: More than 8 wadfiles are in use. (24) This may be harmless, and if no strange side effects are occurring, then it can safely be ignored. However, if your map starts exhibiting strange or obscure errors, consider this as suspect.
added 1 additional animating textures. Texture usage is at 0.09 mb (of 4.00 mb MAX) 0.84 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: C:\DOKUME~1\MAVERI~1\Desktop\Hammer\hlbsp.exe ** Parameters: "c:\dokumente und einstellungen\maverik_master\desktop\erste map"
hlbsp v3.3 rel 3.3 prerelease (Oct 9 2005) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlbsp ----- Command line: C:\DOKUME~1\MAVERI~1\Desktop\Hammer\hlbsp.exe "c:\dokumente und einstellungen\maverik_master\desktop\erste map"
Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] noopt [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 23 (0.00 seconds) BSP generation successful, writing portal file 'c:\dokumente und einstellungen\maverik_master\desktop\erste map.prt' SolidBSP [hull 1] 21 (0.00 seconds) SolidBSP [hull 2] 21 (0.00 seconds) SolidBSP [hull 3] 21 (0.00 seconds) 0.02 seconds elapsed
----- END hlbsp -----
** Executing... ** Command: C:\DOKUME~1\MAVERI~1\Desktop\Hammer\hlvis.exe ** Parameters: "c:\dokumente und einstellungen\maverik_master\desktop\erste map" -full
hlvis v3.3 rel 3.3 prerelease (Oct 9 2005) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlvis ----- Command line: C:\DOKUME~1\MAVERI~1\Desktop\Hammer\hlvis.exe "c:\dokumente und einstellungen\maverik_master\desktop\erste map"-full 1 portalleafs 0 numportals
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ on ] [ off ]
BasePortalVis: (0.00 seconds) LeafThread: (0.00 seconds) average leafs visible: 0 g_visdatasize:3 compressed from 1 0.00 seconds elapsed
----- END hlvis -----
** Executing... ** Command: C:\DOKUME~1\MAVERI~1\Desktop\Hammer\hlrad.exe ** Parameters: "c:\dokumente und einstellungen\maverik_master\desktop\erste map" -extra
hlrad v3.3 rel 3.3 prerelease (Oct 9 2005) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlrad ----- Command line: C:\DOKUME~1\MAVERI~1\Desktop\Hammer\hlrad.exe "c:\dokumente und einstellungen\maverik_master\desktop\erste map"-extra
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ on ] [ off ] bounces [ 1 ] [ 1 ] bounce dynamic light [ on ] [ on ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 255.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ] global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ] global light scale [ 1.000 ] [ 1.000 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ] diffuse hack [ on ] [ on ] spotlight points [ on ] [ on ]
custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ]
[Reading texlights from 'C:\DOKUME~1\MAVERI~1\Desktop\Hammer\lights.rad'] [59 texlights parsed from 'C:\DOKUME~1\MAVERI~1\Desktop\Hammer\lights.rad']
46 faces Create Patches : 472 base patches 0 opaque faces 9991 square feet [1438720.00 square inches] 1 direct lights
BuildFacelights: 10%...30%...50%...60%...80%... (0.07 seconds) visibility matrix : 0.0 megs BuildVisLeafs: (0.01 seconds) MakeScales: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds) SwapTransfers: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.01 seconds) Transfer Lists : 154592 : 154.59k transfers Indices : 2976 : 2.91k bytes Data : 618368 : 603.88k bytes Bounce 1 GatherLight: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.01 seconds) FinalLightFace: 10%...30%...50%...60%...80%... (0.06 seconds) 1.04 seconds elapsed
----- END hlrad -----
** Executing... ** Command: Copy File ** Parameters: "c:\dokumente und einstellungen\maverik_master\desktop\erste map.bsp" "C:\Programme\Valve\Steam\SteamApps\maverik_master\counter-strike\cstrike\maps\erste map.bsp"
** Executing... ** Command: Copy File ** Parameters: "c:\dokumente und einstellungen\maverik_master\desktop\erste map.pts" "C:\Programme\Valve\Steam\SteamApps\maverik_master\counter-strike\cstrike\maps\erste map.pts"
** Executing... ** Command: C:\PROGRA~1\Valve\Steam\Steam.exe ** Parameters: +map "erste map" -game cstrike -dev -console +deathmatch 1
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