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Autor Beitrag
000
09.02.2002, 21:46
tommy12



DIe Bsp File ist da und sonst gibt es anscheinnend auch keine Fehler.
Bitte um HIlfe hier der Quelltext

hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: "E:\Programmieren\Worldcraft\Tuts e.c.t\zhlt253\hlcsg.exe""E:\SIERRA\Compiled Maps\Maps 0,429"

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]

entering E:\SIERRA\Compiled Maps\Maps 0,429.map
CreateBrush:
(6.48 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(2.20 seconds)
Using WAD File: \sierra\half-life\cstrike\cstrike.wad
Using WAD File: \sierra\half-life\cstrike\itsitaly.wad
Using WAD File: \sierra\half-life\valve\halflife.wad
Using WAD File: \sierra\half-life\cstrike\cs_dust.wad
Using WAD File: \sierra\half-life\cstrike\coma_swat.wad
added 12 additional animating textures.
Texture usage is at 1.26 mb (of 4.00 mb MAX)
9.78 seconds elapsed

----- END hlcsg -----

hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: "E:\Programmieren\Worldcraft\Tuts e.c.t\zhlt253\hlbsp.exe""E:\SIERRA\Compiled Maps\Maps 0,429"

-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

BSP generation successful, writing portal file 'E:\SIERRA\Compiled Maps\Maps 0,429.prt'
4.94 seconds elapsed

----- END hlbsp -----

hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: "E:\Programmieren\Worldcraft\Tuts e.c.t\zhlt253\hlvis.exe""E:\SIERRA\Compiled Maps\Maps 0,429"

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]

853 portalleafs
2633 numportals
BasePortalVis:
(14.06 seconds)
LeafThread:
(218.22 seconds)
average leafs visible: 188
g_visdatasize:52830 compressed from 91271
232.67 seconds elapsed [3m 52s]

----- END hlvis -----

hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: "E:\Programmieren\Worldcraft\Tuts e.c.t\zhlt253\hlrad.exe""E:\SIERRA\Compiled Maps\Maps 0,429"

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

5083 faces
Create Patches : 32278 base patches
0 opaque faces
265230 square feet [38193188.00 square inches]
11 direct lights

BuildFacelights:
(132.09 seconds)
visibility matrix : 62.1 megs
BuildVisLeafs:
(236.40 seconds)
MakeScales:
(203.56 seconds)
SwapTransfers:
(92.71 seconds)
Transfer Lists : 31690530 transfers
Indices : 13663860 bytes
Data : 126762120 bytes
GatherLight:
(3.68 seconds)
FinalLightFace:
(7.64 seconds)
686.02 seconds elapsed [11m 26s]

----- END hlrad -----

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001
10.02.2002, 13:51
Richman
Moderator


E:\SIERRA\Compiled Maps\Maps 0,429 Was ist das? Soll das ein Mapname sein?

Würd ich nicht so machen. Die Compiler sind immernoch DOS-Programm und können mit Leerzeichen und Kommas im Namen nix anfangen. Vieleicht liegt ja der Fehler darin.
Das Leerzeichen in "Compiled Maps" musst du auch weglassen, wenn du weiterhin mit diesem Pfad Maps kompilieren willst.

Und noch was: Um die Map in HL öffnen zu können muss sie im ...\Half-Life\<mod>\maps\-Verzeichnis sein.

--

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www.richmans-maps.ch.vu - wieder online!


Dieser Beitrag wurde am 10.02.2002 um 13:55 von Richman bearbeitet.
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