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DIe Bsp File ist da und sonst gibt es anscheinnend auch keine Fehler. Bitte um HIlfe hier der Quelltext
hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: "E:\Programmieren\Worldcraft\Tuts e.c.t\zhlt253\hlcsg.exe""E:\SIERRA\Compiled Maps\Maps 0,429"
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering E:\SIERRA\Compiled Maps\Maps 0,429.map CreateBrush: (6.48 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (2.20 seconds) Using WAD File: \sierra\half-life\cstrike\cstrike.wad Using WAD File: \sierra\half-life\cstrike\itsitaly.wad Using WAD File: \sierra\half-life\valve\halflife.wad Using WAD File: \sierra\half-life\cstrike\cs_dust.wad Using WAD File: \sierra\half-life\cstrike\coma_swat.wad added 12 additional animating textures. Texture usage is at 1.26 mb (of 4.00 mb MAX) 9.78 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: "E:\Programmieren\Worldcraft\Tuts e.c.t\zhlt253\hlbsp.exe""E:\SIERRA\Compiled Maps\Maps 0,429"
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'E:\SIERRA\Compiled Maps\Maps 0,429.prt' 4.94 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: "E:\Programmieren\Worldcraft\Tuts e.c.t\zhlt253\hlvis.exe""E:\SIERRA\Compiled Maps\Maps 0,429"
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
853 portalleafs 2633 numportals BasePortalVis: (14.06 seconds) LeafThread: (218.22 seconds) average leafs visible: 188 g_visdatasize:52830 compressed from 91271 232.67 seconds elapsed [3m 52s]
----- END hlvis -----
hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: "E:\Programmieren\Worldcraft\Tuts e.c.t\zhlt253\hlrad.exe""E:\SIERRA\Compiled Maps\Maps 0,429"
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 256.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 ] [ 1.000 ] global gamma amount [ 0.500 ] [ 0.500 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
5083 faces Create Patches : 32278 base patches 0 opaque faces 265230 square feet [38193188.00 square inches] 11 direct lights
BuildFacelights: (132.09 seconds) visibility matrix : 62.1 megs BuildVisLeafs: (236.40 seconds) MakeScales: (203.56 seconds) SwapTransfers: (92.71 seconds) Transfer Lists : 31690530 transfers Indices : 13663860 bytes Data : 126762120 bytes GatherLight: (3.68 seconds) FinalLightFace: (7.64 seconds) 686.02 seconds elapsed [11m 26s]
----- END hlrad -----
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