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000
07.05.2007, 21:11
spiemic



Hallo erstmal.
Also ich hab beim complimieren keine Probleme.
Es entsteht auch eine .bsp datei etc.
Nur wenn ich steam hochfahre und die map testen will, kommt die fehler meldung: "WARNING : couldn´t open co.wad" ich habe diese meldung im analyzer von thewall eingegeben und dieses sagt mir das die reihenfolge der compile tools nicht richtig ist was ich aber auch schon mehrere male ueberprueft habe. ausserdem habe ich mal nachgeschaut ob diese datei co.wad ueberhaupt existiert, was dann auch nicht der fall war.
Ich hoffe mir kann jmd. weiterhelfen!!!
mfg
spiemic

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001
07.05.2007, 21:15
Robins



die co.wad(Texturenpack) muss in deinen game-ordner (z.b. cstrike).

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002
07.05.2007, 21:32
spiemic



Hi daran hab ich auch gedacht aber ich finde nirgends ein texturepack das co.wad lautet. weder auf meinem rechner noch im internet.. daran kanns glaub ich net liegen hoffe jmd. weiss noch ne antwort..

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003
07.05.2007, 22:42
Skuldoon



post mal log, ich hab das gefühl, die co.wad is was wie die progra.wad

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Nur die, welche sich für ganz stark und extra erwachsen halten trinken Kaffee ohne Milch. Das sind meist auch die Leute, welche rassistisch und homophob sind. Da Rassismus von Minderwertigkeitsgefühlen und Homophobie von latenter Homosexualität stammt, trinken also nur ängstliche Schwule Kaffee ohne Milch. Das wurde wissenschaftlich durch Galileo auf Pro7 bewiesen.

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004
08.05.2007, 11:15
spiemic



hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\DOKUME~1\Alf\Desktop\CS-MAP~1\hlcsg.exe D:\Programme\Steam\steamapps\v_l_killa\counter-strike\cstrike\maps\fun
Entering D:\Programme\Steam\steamapps\v_l_killa\counter-strike\cstrike\maps\fun.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.05 seconds)

Using Wadfile: \programme\steam\steamapps\v_l_killa\counter-strike\cstrike\basics.wad
- Contains 3 used textures, 23.08 percent of map (14 textures in wad)
Using Wadfile: \programme\steam\steamapps\v_l_killa\counter-strike\cstrike\mad_adria.wad
- Contains 0 used textures, 0.00 percent of map (53 textures in wad)
Using Wadfile: \programme\steam\steamapps\v_l_killa\counter-strike\cstrike\mad_cliffs.wad
- Contains 1 used texture, 7.69 percent of map (23 textures in wad)
Using Wadfile: \programme\steam\steamapps\v_l_killa\counter-strike\cstrike\mad_desert.wad
- Contains 2 used textures, 15.38 percent of map (86 textures in wad)
Using Wadfile: \programme\steam\steamapps\v_l_killa\counter-strike\cstrike\mad_fascade1.wad
- Contains 0 used textures, 0.00 percent of map (9 textures in wad)
Using Wadfile: \programme\steam\steamapps\v_l_killa\counter-strike\cstrike\mad_interior_vol1.wad
- Contains 1 used texture, 7.69 percent of map (63 textures in wad)
Using Wadfile: \programme\steam\steamapps\v_l_killa\counter-strike\cstrike\mad_italy2.wad
- Contains 2 used textures, 15.38 percent of map (44 textures in wad)
Using Wadfile: \programme\steam\steamapps\v_l_killa\counter-strike\cstrike\mad_maya.wad
- Contains 0 used textures, 0.00 percent of map (47 textures in wad)
Using Wadfile: \programme\steam\steamapps\v_l_killa\counter-strike\cstrike\mad_metro.wad
- Contains 0 used textures, 0.00 percent of map (18 textures in wad)
Using Wadfile: \programme\steam\steamapps\v_l_killa\counter-strike\cstrike\mad_middleage.wad
- Contains 2 used textures, 15.38 percent of map (134 textures in wad)
Using Wadfile: \programme\steam\steamapps\v_l_killa\counter-strike\cstrike\mad_police.wad
- Contains 0 used textures, 0.00 percent of map (8 textures in wad)
Using Wadfile: \programme\steam\steamapps\v_l_killa\counter-strike\cstrike\mad_spain.wad
- Contains 1 used texture, 7.69 percent of map (108 textures in wad)
Using Wadfile: \programme\steam\steamapps\v_l_killa\counter-strike\cstrike\mad_spain_addon.wad
- Contains 1 used texture, 7.69 percent of map (14 textures in wad)
Using Wadfile: \programme\steam\steamapps\v_l_killa\counter-strike\cstrike\tc_teppich.wad
- Contains 0 used textures, 0.00 percent of map (50 textures in wad)
Using Wadfile: \programme\steam\steamapps\v_l_killa\counter-strike\cstrike\tempdecal.wad
- Contains 0 used textures, 0.00 percent of map (1 textures in wad)

Warning: More than 8 wadfiles are in use. (15)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.

added 3 additional animating textures.
Texture usage is at 0.69 mb (of 4.00 mb MAX)
0.91 seconds elapsed

----- END hlcsg -----

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\DOKUME~1\Alf\Desktop\CS-MAP~1\hlbsp.exe D:\Programme\Steam\steamapps\v_l_killa\counter-strike\cstrike\maps\fun

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

BSP generation successful, writing portal file 'D:\Programme\Steam\steamapps\v_l_killa\counter-strike\cstrike\maps\fun.prt'
0.11 seconds elapsed

----- END hlbsp -----

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: C:\DOKUME~1\Alf\Desktop\CS-MAP~1\hlvis.exe D:\Programme\Steam\steamapps\v_l_killa\counter-strike\cstrike\maps\fun
57 portalleafs
192 numportals

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]

BasePortalVis:
(0.00 seconds)
LeafThread:
(0.23 seconds)
average leafs visible: 46
g_visdatasize:465 compressed from 456
0.25 seconds elapsed

----- END hlvis -----

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: C:\DOKUME~1\Alf\Desktop\CS-MAP~1\hlrad.exe D:\Programme\Steam\steamapps\v_l_killa\counter-strike\cstrike\maps\fun

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]

252 faces
Create Patches : 1863 base patches
0 opaque faces
26895 square feet [3872969.50 square inches]
2 direct lights

BuildFacelights:
(2.02 seconds)
visibility matrix : 0.2 megs
BuildVisLeafs:
(0.78 seconds)
MakeScales:
(0.36 seconds)
SwapTransfers:
(0.45 seconds)
Transfer Lists : 1397588 : 1.40M transfers
Indices : 479664 : 468.42k bytes
Data : 5590352 : 5.33M bytes
GatherLight:
(0.11 seconds)
FinalLightFace:
(0.20 seconds)
4.03 seconds elapsed

----- END hlrad -----

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005
08.05.2007, 13:04
Skuldoon



alles muss auf einer partition sein (zhlt, hl, vhe, speicherort der map)
mach das und probiers nochmal

--

Nur die, welche sich für ganz stark und extra erwachsen halten trinken Kaffee ohne Milch. Das sind meist auch die Leute, welche rassistisch und homophob sind. Da Rassismus von Minderwertigkeitsgefühlen und Homophobie von latenter Homosexualität stammt, trinken also nur ängstliche Schwule Kaffee ohne Milch. Das wurde wissenschaftlich durch Galileo auf Pro7 bewiesen.

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006
08.05.2007, 13:25
Robins



und ich würde auch mal ein paar texturenpacks zusammenfassen, im ernst ;-)

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