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** Executing... ** Command: "c:\programme\valve\steam\steamapps\neogimlis\sourcesdk\bin\vbsp.exe" ** Parameters: -game "c:\programme\valve\steam\steamapps\neogimlis\counter-strike source\cstrike" "D:\Meine Dateien 2\Neuer Ordner\de_map"
Valve Software - vbsp.exe (Aug 4 2006) 1 threads materialPath: c:\programme\valve\steam\steamapps\neogimlis\counter-strike source\cstrike\materials Loading D:\Meine Dateien 2\Neuer Ordner\de_map.vmf fixing up env_cubemap materials on brush sides... Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (16) **** leaked **** Entity func_door_rotating (-391.99 -530.01 -568.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1040.0, 1024.0, -705.5) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1240.0, 1024.0, -705.5) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1736.0, 1024.0, -705.5) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1224.0, 1024.0, -544.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1736.0, 1024.0, -544.0) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1223.5, 1024.0, -456.5) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1036.0, 1024.0, -448.5) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1076.0, 1024.0, -448.5) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... *** Processing areas...done (0) Building Faces...done (2) Chop Details...done (0) Find Visible Detail Sides...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (18) Creating default cubemaps for env_cubemap using skybox materials: skybox/sky_day02_05*.vmt Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day02_05rt" Can't load skybox file skybox/sky_day02_05 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (3) (1819252 bytes) Error! prop_static using model "models/props/cs_office/file_cabinet1_group.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted. Error loading studio model "models/props/cs_office/file_cabinet1_group.mdl"! Placing detail props : 0...1...2..Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03! Material NATURE/BLENDGRASSGRAVEL001B uses unknown detail object type coastline_redgrass03! .3...4...5...6...7...8...9...Error! detail_prop using model "models/props/cs_office/trash_can.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted. Error loading studio model "models/props/cs_office/trash_can.mdl"! 10 Compacting texture/material tables... Reduced 6613 texinfos to 4920 Reduced 93 texdatas to 89 (2308 bytes to 2137) Writing D:\Meine Dateien 2\Neuer Ordner\de_map.bsp 58 seconds elapsed
** Executing... ** Command: "c:\programme\valve\steam\steamapps\neogimlis\sourcesdk\bin\vvis.exe" ** Parameters: -game "c:\programme\valve\steam\steamapps\neogimlis\counter-strike source\cstrike" "D:\Meine Dateien 2\Neuer Ordner\de_map"
Valve Software - vvis.exe (May 22 2006) 1 threads reading d:\meine dateien 2\neuer ordner\de_map.bsp reading d:\meine dateien 2\neuer ordner\de_map.prt LoadPortals: couldn't read d:\meine dateien 2\neuer ordner\de_map.prt
** Executing... ** Command: "c:\programme\valve\steam\steamapps\neogimlis\sourcesdk\bin\vrad.exe" ** Parameters: -game "c:\programme\valve\steam\steamapps\neogimlis\counter-strike source\cstrike" "D:\Meine Dateien 2\Neuer Ordner\de_map"
Valve Software - vrad.exe SSE (May 22 2006) ----- Radiosity Simulator ---- 1 threads [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad']
Loading d:\meine dateien 2\neuer ordner\de_map.bsp No vis information, direct lighting only. 33742 faces 21 degenerate faces 814224 square feet [117248320.00 square inches] 0 displacements 0 square feet [0.00 square inches] 0 direct lights BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (3) Build Patch/Sample Hash Table(s).....Done<0.1286 sec> FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (4) FinalLightFace Done Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10 0 of 0 (0% of) surface lights went in leaf ambient cubes. ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10 Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 36/1024 1728/49152 ( 3.5%) brushes 4878/8192 58536/98304 (59.5%) brushsides 37106/65536 296848/524288 (56.6%) planes 24954/65536 499080/1310720 (38.1%) vertexes 46288/65536 555456/786432 (70.6%) nodes 19375/65536 620000/2097152 (29.6%) texinfos 4920/12288 354240/884736 (40.0%) texdata 89/2048 2848/65536 ( 4.3%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 33742/65536 1889552/3670016 (51.5%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 18223/65536 1020488/3670016 (27.8%) leaves 19412/65536 621184/2097152 (29.6%) leaffaces 38455/65536 76910/131072 (58.7%) leafbrushes 8199/65536 16398/131072 (12.5%) areas 2/256 16/2048 ( 0.8%) surfedges 237145/512000 948580/2048000 (46.3%) edges 136819/256000 547276/1024000 (53.4%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) waterstrips 2744/32768 27440/327680 ( 8.4%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 49362/65536 98724/131072 (75.3%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 4701188/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 0/16777216 ( 0.0%) entdata [variable] 27961/393216 ( 7.1%) LDR leaf ambient 19412/65536 465888/1572864 (29.6%) HDR leaf ambient 0/65536 0/1572864 ( 0.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/244 ( 0.4%) dtl prp lght [variable] 1/4 (25.0%) HDR dtl prp lght [variable] 1/4 (25.0%) static props [variable] 1/1794 ( 0.1%) pakfile [variable] 21589/0 ( 0.0%)
Level flags = 0
Win32 Specific Data: physics [variable] 1819252/4194304 (43.4%) ==== Total Win32 BSP file data space used: 14671186 bytes ====
Total triangle count: 96687 Writing d:\meine dateien 2\neuer ordner\de_map.bsp 22 seconds elapsed
** Executing... ** Command: Copy File ** Parameters: "D:\Meine Dateien 2\Neuer Ordner\de_map.bsp" "c:\programme\valve\steam\steamapps\neogimlis\counter-strike source\cstrike\maps\de_map.bsp"
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