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Autor Beitrag
000
21.02.2007, 17:33
Raptor247



Erstell grad eine fun map gür cs1.6.
Wollt eine mAp erstellne mit ganz vielen hostages. (hab grad so 50 drauf)
und immer wenn ich die map ausprobieren will bricht er beim laden im precache ab und ich komm auf dem startbildschirm von cs.

Was kann ich machen oda geht das garnicht

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001
21.02.2007, 17:35
Skuldoon



welchen fehler zeigt er in der konsole?

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Nur die, welche sich für ganz stark und extra erwachsen halten trinken Kaffee ohne Milch. Das sind meist auch die Leute, welche rassistisch und homophob sind. Da Rassismus von Minderwertigkeitsgefühlen und Homophobie von latenter Homosexualität stammt, trinken also nur ängstliche Schwule Kaffee ohne Milch. Das wurde wissenschaftlich durch Galileo auf Pro7 bewiesen.

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002
21.02.2007, 17:42
Schmogel



das mit den hostages is kein problem ich hab mal einen raum mit 5*5*5 hostages, also 125 gefüllt, weil ich langeweile hatte.
hast du vielleicht einen anderen fehler? poste mal dein log
vielleicht hast du auch ein leerzeichen im mapnamen, wobei ich nicht weiß, wann der dann beim laden abkackt

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003
21.02.2007, 17:43
Raptor247



garnicht der kompliermit ganz normal.
und beim cs map start bricht er einfach ab.
in der konsole stegt das:

NET Ports: server 27015, client 27005
Server IP address 192.168.178.22:27015
VAC secure mode disabled.

BUILD 3647 SERVER (0 CRC)
Server # 1
Adding master server 69.28.151.162:27010
Adding master server 72.165.61.190:27010
SZ_GetSpace: overflow on netchan->message
WARNING: reliable overflow for R@ptor
Reliable channel

So hier von Valve kompliemirung

** Executing...
** Command: Change Directory
** Parameters: C:\Programme\Valve\Steam\SteamApps\raptor247\counter-strike

** Executing...
** Command: Copy File
** Parameters: "C:\Programme\Valve Hammer Editor\maps\cs\fy_hostage.map" "C:\Programme\Valve\Steam\SteamApps\raptor247\counter-strike\cstrike_german\maps\fy_hostage.map"

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe
** Parameters: "C:\Programme\Valve\Steam\SteamApps\raptor247\counter-strike\cstrike_german\maps\fy_hostage"

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe C:\Programme\Valve\Steam\SteamApps\raptor247\counter-strike\cstrike_german\maps\fy_hostage
Entering C:\Programme\Valve\Steam\SteamApps\raptor247\counter-strike\cstrike_german\maps\fy_hostage.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%... (0.00 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%... (0.02 seconds)

Including Wadfile: \programme\valve hammer editor\editor\zhlt.wad
- Contains 2 used textures, 40.00 percent of map (8 textures in wad)
Using Wadfile: \programme\valve hammer editor\editor\cs_assault.wad
- Contains 0 used textures, 0.00 percent of map (22 textures in wad)
Using Wadfile: \programme\valve hammer editor\editor\halflife.wad
- Contains 3 used textures, 60.00 percent of map (3116 textures in wad)
Using Wadfile: \programme\valve hammer editor\editor\torntextures.wad
- Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI'
- Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF'
- Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG'
- Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM'
- Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP'
- Contains 0 used textures, 0.00 percent of map (162 textures in wad)

added 1 additional animating textures.
Texture usage is at 0.08 mb (of 4.00 mb MAX)
0.05 seconds elapsed

----- END hlcsg -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe
** Parameters: "C:\Programme\Valve\Steam\SteamApps\raptor247\counter-strike\cstrike_german\maps\fy_hostage"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe C:\Programme\Valve\Steam\SteamApps\raptor247\counter-strike\cstrike_german\maps\fy_hostage

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)

SolidBSP [hull 0] 100 (0.02 seconds)
BSP generation successful, writing portal file 'C:\Programme\Valve\Steam\SteamApps\raptor247\counter-strike\cstrike_german\maps\fy_hostage.prt'
SolidBSP [hull 1] 95 (0.02 seconds)
SolidBSP [hull 2] 96 (0.02 seconds)
SolidBSP [hull 3] 95 (0.00 seconds)
0.05 seconds elapsed

----- END hlbsp -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe
** Parameters: "C:\Programme\Valve\Steam\SteamApps\raptor247\counter-strike\cstrike_german\maps\fy_hostage"

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe C:\Programme\Valve\Steam\SteamApps\raptor247\counter-strike\cstrike_german\maps\fy_hostage
29 portalleafs
45 numportals

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]

BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
average leafs visible: 7
g_visdatasize:162 compressed from 116
0.00 seconds elapsed

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Dieser Beitrag wurde am 21.02.2007 um 19:07 von Raptor247 bearbeitet.
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004
21.02.2007, 19:08
Raptor247



----- END hlvis -----

** Executing...
** Command: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe
** Parameters: -extra "C:\Programme\Valve\Steam\SteamApps\raptor247\counter-strike\cstrike_german\maps\fy_hostage"

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe -extra C:\Programme\Valve\Steam\SteamApps\raptor247\counter-strike\cstrike_german\maps\fy_hostage

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ on ] [ off ]
bounces [ 1 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]

[Reading texlights from 'C:\PROGRA~1\VALVEH~1\tools\lights.rad']
[59 texlights parsed from 'C:\PROGRA~1\VALVEH~1\tools\lights.rad']

298 faces
Create Patches : 2549 base patches
0 opaque faces
43050 square feet [6199296.00 square inches]
1 direct lights

BuildFacelights:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (4.78 seconds)
visibility matrix : 0.4 megs
BuildVisLeafs:
10%...20%... (0.36 seconds)
MakeScales:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.25 seconds)
SwapTransfers:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.14 seconds)
Transfer Lists : 2373210 : 2.37M transfers
Indices : 291160 : 284.34k bytes
Data : 9492840 : 9.05M bytes
Bounce 1 GatherLight:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.13 seconds)
FinalLightFace:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.17 seconds)
5.92 seconds elapsed

----- END hlrad -----

** Executing...
** Command: C:\PROGRA~1\Valve\Steam\Steam.exe
** Parameters: +map "fy_hostage"

--

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