000
19.05.2006, 13:25
haschi
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also ich hab den log durch den analyser gejagt aber der sagt mir es gibt keine fehler. der fehler äussert sich dadurch as er die map net findet:
** Executing... ** Command: Change Directory ** Parameters: F:\Programme\Valve
** Executing... ** Command: Copy File ** Parameters: "F:\Programme\Valve\cstrike\housegang.map" "F:\Programme\Valve\cstrike\maps\housegang.map"
** Executing... ** Command: F:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe ** Parameters: "F:\Programme\Valve\cstrike\maps\housegang"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: F:\PROGRA~1\VALVEH~1\zhlt\hlcsg.exe F:\Programme\Valve\cstrike\maps\housegang Entering F:\Programme\Valve\cstrike\maps\housegang.map Error: Missing '[' in texturedef (U) Description: The map has a problem which must be fixed Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
----- END hlcsg -----
** Executing... ** Command: F:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe ** Parameters: "F:\Programme\Valve\cstrike\maps\housegang"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlbsp ----- Command line: F:\PROGRA~1\VALVEH~1\zhlt\hlbsp.exe F:\Programme\Valve\cstrike\maps\housegang >> There was a problem compiling the map. >> Check the file F:\Programme\Valve\cstrike\maps\housegang.log for the cause.
----- END hlbsp -----
** Executing... ** Command: F:\PROGRA~1\VALVEH~1\zhlt\hlvis.exe ** Parameters: "F:\Programme\Valve\cstrike\maps\housegang"
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlvis ----- Command line: F:\PROGRA~1\VALVEH~1\zhlt\hlvis.exe F:\Programme\Valve\cstrike\maps\housegang >> There was a problem compiling the map. >> Check the file F:\Programme\Valve\cstrike\maps\housegang.log for the cause.
----- END hlvis -----
** Executing... ** Command: F:\PROGRA~1\VALVEH~1\zhlt\hlrad.exe ** Parameters: "F:\Programme\Valve\cstrike\maps\housegang"
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlrad ----- Command line: F:\PROGRA~1\VALVEH~1\zhlt\hlrad.exe F:\Programme\Valve\cstrike\maps\housegang >> There was a problem compiling the map. >> Check the file F:\Programme\Valve\cstrike\maps\housegang.log for the cause.
----- END hlrad -----
** Executing... ** Command: F:\PROGRA~1\Valve\hl.exe ** Parameters: -game cstrike +map "housegang"
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001
19.05.2006, 13:55
Protector
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haschi postete Error: Missing '[' in texturedef (U) Description: The map has a problem which must be fixed Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem ZHLTProblems.html missing [ in texturedef
The 'missing [ in texturedef' message can be caused several ways:
* One or more faces has no texture, or the texturename is just made up of spaces. Check for problems in WC 3.3 should detect them as 'invalid texture' messages. * The texture name on one or more faces has a space in the middle of the name somehow (Textures are not allowed to have spaces in their names) * You are using Worldcraft 2.0 or 2.1, and the worldspawn has a key/value of "mapversion" "220" If so, remove it. * A Worldcraft 3.3 map was imported into WC 2.1 or 2.2, same problem as above. * A Worldcraft 3.3 map was imported into Quark, also the same problem :) * The map is in Worldcraft 3.3's .map format, but the "mapversion" "220" is MISSING from the worldspawn (this is really rare).
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002
19.05.2006, 13:57
Kriz
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Error: Missing '[' in texturedef (U) Description: The map has a problem which must be fixed Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem http://www.zhlt.info/common-mapping-problems.html#missing_bracket_in_texturedef
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Ack, zu spät :)
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K:R-I)Z++ "CSS ist cascading style sheets. Und nicht so'n Ranzspiel." - dp In memory of Voice ( 2005/03/30)
Dieser Beitrag wurde am 19.05.2006 um 13:57 von Kriz bearbeitet.
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003
19.05.2006, 13:59
haschi
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ahjo, von den roblemen isses keins, ich benutze 3.3 und habe weder einen brush ohne textur noch in einer von meinen texturen ein leerzeichen. und importiert is die map auch net
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004
19.05.2006, 14:01
Kriz
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Ich tippe mal auf "...the texturename is just made up of spaces", was ja auch heißen kann, daß man bei einer selbstgemachten Textur nen Space in den Namen gefummelt hat...
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K:R-I)Z++ "CSS ist cascading style sheets. Und nicht so'n Ranzspiel." - dp In memory of Voice ( 2005/03/30)
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005
19.05.2006, 14:05
haschi
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??? im namen oder was meinste
*edit* ich weiss jetzt zumindest welche textur es ist. name: aussentür
ich hab die textur erstellt wie jede andere auch, aber sie geht trotzdem nicht
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Dieser Beitrag wurde am 19.05.2006 um 14:11 von haschi bearbeitet.
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006
19.05.2006, 14:41
Kriz
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Rate mal warum o_O
Umlaute sind tabu in Texturennamen... Also entweder "aussentuer" oder garnix.
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K:R-I)Z++ "CSS ist cascading style sheets. Und nicht so'n Ranzspiel." - dp In memory of Voice ( 2005/03/30)
Dieser Beitrag wurde am 19.05.2006 um 14:41 von Kriz bearbeitet.
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007
19.05.2006, 14:45
haschi
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ahhhh, das nuss mir auch mal einer sagen
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