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** Executing... ** Command: "c:\programme2\steam\steamapps\freestylemaniac@lycos.de\sourcesdk\bin\vbsp.exe" ** Parameters: -game "c:\programme2\steam\steamapps\freestylemaniac@lycos.de\counter-strike source\cstrike" "C:\Programme2\Steam\SteamApps\freestylemaniac@lycos.de\sourcesdk_content\cstrike\mapsrc\eastsummer"
Valve Software - vbsp.exe (Aug 4 2006) 1 threads materialPath: c:\programme2\steam\steamapps\freestylemaniac@lycos.de\counter-strike source\cstrike\materials Loading C:\Programme2\Steam\SteamApps\freestylemaniac@lycos.de\sourcesdk_content\cstrike\mapsrc\eastsummer.vmf fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1Brush 28944: WARNING, microbrush ...2...3...4...5...6...7...8...9...10 (0) **** leaked **** Entity func_breakable (269.00 -748.00 147.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1048.0, 0.0, 208.5) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1160.0, 0.0, 208.5) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1280.0, 0.0, 208.5) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1680.0, 0.0, 208.5) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0, 512.0, 208.5) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0, 1024.0, 208.5) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0, 512.0, 208.5) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-512.0, -2048.0, 208.5) Leaf 0 contents: CONTENTS_SOLID Leaf 1 contents: viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... *** Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 8 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) Creating default cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt" Can't load skybox file skybox/sky_day01_01 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (69894 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 220 texinfos to 184 Reduced 32 texdatas to 32 (693 bytes to 693) Writing C:\Programme2\Steam\SteamApps\freestylemaniac@lycos.de\sourcesdk_content\cstrike\mapsrc\eastsummer.bsp 1 second elapsed
** Executing... ** Command: "c:\programme2\steam\steamapps\freestylemaniac@lycos.de\sourcesdk\bin\vvis.exe" ** Parameters: -game "c:\programme2\steam\steamapps\freestylemaniac@lycos.de\counter-strike source\cstrike" "C:\Programme2\Steam\SteamApps\freestylemaniac@lycos.de\sourcesdk_content\cstrike\mapsrc\eastsummer"
Valve Software - vvis.exe (May 22 2006) 1 threads reading c:\programme2\steam\steamapps\freestylemaniac@lycos.de\sourcesdk_content\cstrike\mapsrc\eastsummer.bsp reading c:\programme2\steam\steamapps\freestylemaniac@lycos.de\sourcesdk_content\cstrike\mapsrc\eastsummer.prt LoadPortals: couldn't read c:\programme2\steam\steamapps\freestylemaniac@lycos.de\sourcesdk_content\cstrike\mapsrc\eastsummer.prt
** Executing... ** Command: "c:\programme2\steam\steamapps\freestylemaniac@lycos.de\sourcesdk\bin\vrad.exe" ** Parameters: -game "c:\programme2\steam\steamapps\freestylemaniac@lycos.de\counter-strike source\cstrike" "C:\Programme2\Steam\SteamApps\freestylemaniac@lycos.de\sourcesdk_content\cstrike\mapsrc\eastsummer"
Valve Software - vrad.exe SSE (May 22 2006) ----- Radiosity Simulator ---- 1 threads Could not find lights.rad in lights.rad. Trying VRAD BIN directory instead... Warning: Couldn't open texlight file c:\programme2\steam\steamapps\freestylemaniac@lycos.de\sourcesdk\bin\lights.rad. Loading c:\programme2\steam\steamapps\freestylemaniac@lycos.de\sourcesdk_content\cstrike\mapsrc\eastsummer.bsp No vis information, direct lighting only. 1055 faces 1 degenerate faces 49337 square feet [7104600.50 square inches] 12 displacements 20776 square feet [2991771.00 square inches] 3 direct lights BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0) Build Patch/Sample Hash Table(s).....Done<0.0071 sec> FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (2) FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10 Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 2/1024 96/49152 ( 0.2%) brushes 184/8192 2208/98304 ( 2.2%) brushsides 1367/65536 10936/524288 ( 2.1%) planes 1304/65536 26080/1310720 ( 2.0%) vertexes 1644/65536 19728/786432 ( 2.5%) nodes 605/65536 19360/2097152 ( 0.9%) texinfos 184/12288 13248/884736 ( 1.5%) texdata 32/2048 1024/65536 ( 1.6%) dispinfos 12/0 2112/0 ( 0.0%) disp_verts 3468/0 69360/0 ( 0.0%) disp_tris 6144/0 12288/0 ( 0.0%) disp_lmsamples 59093/0 59093/0 ( 0.0%) faces 1055/65536 59080/3670016 ( 1.6%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 688/65536 38528/3670016 ( 1.0%) leaves 608/65536 19456/2097152 ( 0.9%) leaffaces 1155/65536 2310/131072 ( 1.8%) leafbrushes 332/65536 664/131072 ( 0.5%) areas 2/256 16/2048 ( 0.8%) surfedges 7989/512000 31956/2048000 ( 1.6%) edges 4642/256000 18568/1024000 ( 1.8%) LDR worldlights 3/8192 264/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) waterstrips 107/32768 1070/327680 ( 0.3%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 1779/65536 3558/131072 ( 2.7%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 766460/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 0/16777216 ( 0.0%) entdata [variable] 1215/393216 ( 0.3%) LDR leaf ambient 608/65536 14592/1572864 ( 0.9%) HDR leaf ambient 0/65536 0/1572864 ( 0.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/976 ( 0.1%) pakfile [variable] 10014/0 ( 0.0%)
Level flags = 0
Win32 Specific Data: physics [variable] 69894/4194304 ( 1.7%) ==== Total Win32 BSP file data space used: 1273180 bytes ====
Total triangle count: 3102 Writing c:\programme2\steam\steamapps\freestylemaniac@lycos.de\sourcesdk_content\cstrike\mapsrc\eastsummer.bsp 2 seconds elapsed
** Executing... ** Command: Copy File ** Parameters: "C:\Programme2\Steam\SteamApps\freestylemaniac@lycos.de\sourcesdk_content\cstrike\mapsrc\eastsummer.bsp" "c:\programme2\steam\steamapps\freestylemaniac@lycos.de\counter-strike source\cstrike\maps\eastsummer.bsp"
** Executing... ** Command: "c:\programme2\steam\steamapps\freestylemaniac@lycos.de\counter-strike source\hl2.exe" ** Parameters: -game "c:\programme2\steam\steamapps\freestylemaniac@lycos.de\counter-strike source\cstrike" +map "eastsummer"
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