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Ich weis sehr wohl was ein leak ist !
Nur leider kann ich kein loch in erkennen.
Screen:[url=http://www.abload.de/image.php?img=leaked53z.bmp] [/url]
Compile log: ** Executing... ** Command: "c:\programme\steam\steamapps\pezhokat\sourcesdk\bin\ep1\bin\vbsp.exe" ** Parameters: -game "c:\programme\steam\steamapps\pezhokat\counter-strike source\cstrike" "C:\Programme\Steam\SteamApps\pezhokat\sourcesdk_content\cstrike\mapsrc\Surf_humii"
Valve Software - vbsp.exe (Dec 11 2006) 2 threads materialPath: c:\programme\steam\steamapps\pezhokat\counter-strike source\cstrike\materials Loading C:\Programme\Steam\SteamApps\pezhokat\sourcesdk_content\cstrike\mapsrc\Surf_humii.vmf fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0) **** leaked **** Entity info_player_start (0.57 1542.42 2503.61) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6144.0, 2560.0, 1056.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5632.0, 3072.0, 1056.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4608.0, 3072.0, 1056.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6144.0, 1536.0, 1056.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6144.0, 512.0, 1056.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3584.0, 3072.0, 1056.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2560.0, 3072.0, 1056.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0, 3072.0, 1056.0) Leaf 0 contents: Leaf 1 contents: CONTENTS_SOLID viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... *** Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 24 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) Creating default cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt" Can't load skybox file skybox/sky_day01_01 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (50017 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 261 texinfos to 214 Reduced 9 texdatas to 8 (257 bytes to 210) Writing C:\Programme\Steam\SteamApps\pezhokat\sourcesdk_content\cstrike\mapsrc\Surf_humii.bsp 1 second elapsed
** Executing... ** Command: "c:\programme\steam\steamapps\pezhokat\sourcesdk\bin\ep1\bin\vvis.exe" ** Parameters: -game "c:\programme\steam\steamapps\pezhokat\counter-strike source\cstrike" "C:\Programme\Steam\SteamApps\pezhokat\sourcesdk_content\cstrike\mapsrc\Surf_humii"
Valve Software - vvis.exe (Nov 8 2007) 2 threads reading c:\programme\steam\steamapps\pezhokat\sourcesdk_content\cstrike\mapsrc\Surf_humii.bsp reading c:\programme\steam\steamapps\pezhokat\sourcesdk_content\cstrike\mapsrc\Surf_humii.prt LoadPortals: couldn't read c:\programme\steam\steamapps\pezhokat\sourcesdk_content\cstrike\mapsrc\Surf_humii.prt
** Executing... ** Command: "c:\programme\steam\steamapps\pezhokat\sourcesdk\bin\ep1\bin\vrad.exe" ** Parameters: -game "c:\programme\steam\steamapps\pezhokat\counter-strike source\cstrike" "C:\Programme\Steam\SteamApps\pezhokat\sourcesdk_content\cstrike\mapsrc\Surf_humii"
Valve Software - vrad.exe SSE (Nov 8 2007) ----- Radiosity Simulator ---- 2 threads [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad']
Loading c:\programme\steam\steamapps\pezhokat\sourcesdk_content\cstrike\mapsrc\Surf_humii.bsp No vis information, direct lighting only. 1605 faces 5 degenerate faces 2915076 square feet [419770944.00 square inches] 0 displacements 0 square feet [0.00 square inches] 0 direct lights BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (1) Build Patch/Sample Hash Table(s).....Done<0.0235 sec> FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0) FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10 Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 1/1024 48/49152 ( 0.1%) brushes 150/8192 1800/98304 ( 1.8%) brushsides 1673/65536 13384/524288 ( 2.6%) planes 2384/65536 47680/1310720 ( 3.6%) vertexes 2317/65536 27804/786432 ( 3.5%) nodes 1341/65536 42912/2097152 ( 2.0%) texinfos 214/12288 15408/884736 ( 1.7%) texdata 8/2048 256/65536 ( 0.4%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 1605/65536 89880/3670016 ( 2.4%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 556/65536 31136/3670016 ( 0.8%) leaves 1343/65536 42976/2097152 ( 2.0%) leaffaces 1947/65536 3894/131072 ( 3.0%) leafbrushes 752/65536 1504/131072 ( 1.1%) areas 2/256 16/2048 ( 0.8%) surfedges 10100/512000 40400/2048000 ( 2.0%) edges 5422/256000 21688/1024000 ( 2.1%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) waterstrips 270/32768 2700/327680 ( 0.8%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 3930/65536 7860/131072 ( 6.0%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 923100/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 0/16777216 ( 0.0%) entdata [variable] 1803/393216 ( 0.5%) LDR leaf ambient 1343/65536 32232/1572864 ( 2.0%) HDR leaf ambient 0/65536 0/1572864 ( 0.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 10318/0 ( 0.0%)
Level flags = 0
Win32 Specific Data: physics [variable] 50017/4194304 ( 1.2%) ==== Total Win32 BSP file data space used: 1408818 bytes ====
Total triangle count: 4738 Writing c:\programme\steam\steamapps\pezhokat\sourcesdk_content\cstrike\mapsrc\Surf_humii.bsp 2 seconds elapsed
** Executing... ** Command: Copy File ** Parameters: "C:\Programme\Steam\SteamApps\pezhokat\sourcesdk_content\cstrike\mapsrc\Surf_humii.bsp" "c:\programme\steam\steamapps\pezhokat\counter-strike source\cstrike\maps\Surf_humii.bsp"
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