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ich finde meine Leaks nicht ich hab schon alles mal durchkämmt....
Hier ein Screenshot vom hammer editor: http://img156.imageshack.us/img156/9531/unbenannttc2.png Wie soll ich hier die Leaks finden???
Wenn jem. so nett wäre und mir die Leaks sucht, dann kann er mit diesem Link meine Map downloaden: http://www.kram-hochladen.de/download.php?id=NjA5ODE=
Hier ist noch der Bericht:
** Executing... ** Command: Change Directory ** Parameters: C:\Programme\Steam\SteamApps\fighte\condition zero
** Executing... ** Command: Copy File ** Parameters: "C:\Programme\Valve Hammer Editor\maps\jump1.map" "C:\Programme\Steam\SteamApps\fighte\condition zero\czero_german\maps\jump1.map"
** Executing... ** Command: C:\DOKUME~1\ogame\Desktop\ZHLT34~1\hlcsg.exe ** Parameters: "C:\Programme\Steam\SteamApps\fighte\condition zero\czero_german\maps\jump1"
hlcsg v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlcsg ----- Command line: C:\DOKUME~1\ogame\Desktop\ZHLT34~1\hlcsg.exe "C:\Programme\Steam\SteamApps\fighte\condition zero\czero_german\maps\jump1" Entering C:\Programme\Steam\SteamApps\fighte\condition zero\czero_german\maps\jump1.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.13 seconds) SetModelCenters: 10%...30%...40%...50%...60%...80%...90%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.39 seconds)
Using Wadfile: \programme\steam\steamapps\fighte\condition zero\czero_german\1.wad - Contains 1 used texture, 4.55 percent of map (74 textures in wad) Using Wadfile: \programme\steam\steamapps\fighte\condition zero\czero_german\1shoothouse.wad - Contains 3 used textures, 13.64 percent of map (61 textures in wad) Using Wadfile: \programme\steam\steamapps\fighte\condition zero\czero_german\52.wad - Contains 0 used textures, 0.00 percent of map (2 textures in wad) Using Wadfile: \programme\steam\steamapps\fighte\condition zero\czero_german\clanlogo.wad - Contains 0 used textures, 0.00 percent of map (1 textures in wad) Using Wadfile: \programme\steam\steamapps\fighte\condition zero\czero_german\jos.wad - Contains 1 used texture, 4.55 percent of map (24 textures in wad) Using Wadfile: \programme\steam\steamapps\fighte\condition zero\czero_german\kp-tex01.wad - Contains 4 used textures, 18.18 percent of map (73 textures in wad) Using Wadfile: \programme\steam\steamapps\fighte\condition zero\czero_german\mad_spain.wad - Contains 4 used textures, 18.18 percent of map (108 textures in wad) Using Wadfile: \programme\steam\steamapps\fighte\condition zero\czero_german\mad_spain_addon.wad - Contains 3 used textures, 13.64 percent of map (14 textures in wad) Using Wadfile: \programme\steam\steamapps\fighte\condition zero\czero_german\rome1.wad - Warning: Larger than expected texture (322112 bytes): 'ROMEIMAGE1' - Contains 3 used textures, 13.64 percent of map (69 textures in wad) Using Wadfile: \programme\steam\steamapps\fighte\condition zero\czero_german\sniper1.wad - Contains 0 used textures, 0.00 percent of map (63 textures in wad) Using Wadfile: \programme\steam\steamapps\fighte\condition zero\czero_german\tempdecal.wad - Contains 0 used textures, 0.00 percent of map (1 textures in wad) Using Wadfile: \programme\steam\steamapps\fighte\condition zero\czero_german\xeno1.wad - Contains 3 used textures, 13.64 percent of map (264 textures in wad)
Warning: More than 8 wadfiles are in use. (12) This may be harmless, and if no strange side effects are occurring, then it can safely be ignored. However, if your map starts exhibiting strange or obscure errors, consider this as suspect.
added 2 additional animating textures. Texture usage is at 1.17 mb (of 4.00 mb MAX) 0.97 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: C:\DOKUME~1\ogame\Desktop\ZHLT34~1\hlbsp.exe ** Parameters: "C:\Programme\Steam\SteamApps\fighte\condition zero\czero_german\maps\jump1"
hlbsp v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlbsp ----- Command line: C:\DOKUME~1\ogame\Desktop\ZHLT34~1\hlbsp.exe "C:\Programme\Steam\SteamApps\fighte\condition zero\czero_german\maps\jump1"
Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] noopt [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...712 (0.14 seconds) Warning: === LEAK in hull 0 === Entity info_teleport_destination @ (-1448, 444, -52) Error: A LEAK is a hole in the map, where the inside of it is exposed to the (unwanted) outside region. The entity listed in the error is just a helpful indication of where the beginning of the leak pointfile starts, so the beginning of the line can be quickly found and traced to until reaching the outside. Unless this entity is accidentally on the outside of the map, it probably should not be deleted. Some complex rotating objects entities need their origins outside the map. To deal with these, just enclose the origin brush with a solid world brush
Leak pointfile generated
SolidBSP [hull 1] 500...571 (0.11 seconds) Warning: === LEAK in hull 1 === Entity light @ (-714, -83,-2136) SolidBSP [hull 2] 500...574 (0.11 seconds) Warning: === LEAK in hull 2 === Entity info_teleport_destination @ ( 210,-701, -42) SolidBSP [hull 3] 500...622 (0.11 seconds) Warning: === LEAK in hull 3 === Entity armoury_entity @ (-1055,-787,-2304) 1.72 seconds elapsed
----- END hlbsp -----
** Executing... ** Command: C:\DOKUME~1\ogame\Desktop\ZHLT34~1\hlvis.exe ** Parameters: "C:\Programme\Steam\SteamApps\fighte\condition zero\czero_german\maps\jump1"
hlvis v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlvis ----- Command line: C:\DOKUME~1\ogame\Desktop\ZHLT34~1\hlvis.exe "C:\Programme\Steam\SteamApps\fighte\condition zero\czero_german\maps\jump1" >> There was a problem compiling the map. >> Check the file C:\Programme\Steam\SteamApps\fighte\condition zero\czero_german\maps\jump1.log for the cause.
----- END hlvis -----
** Executing... ** Command: C:\DOKUME~1\ogame\Desktop\ZHLT34~1\hlrad.exe ** Parameters: -extra "C:\Programme\Steam\SteamApps\fighte\condition zero\czero_german\maps\jump1"
hlrad v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlrad ----- Command line: C:\DOKUME~1\ogame\Desktop\ZHLT34~1\hlrad.exe -extra "C:\Programme\Steam\SteamApps\fighte\condition zero\czero_german\maps\jump1" >> There was a problem compiling the map. >> Check the file C:\Programme\Steam\SteamApps\fighte\condition zero\czero_german\maps\jump1.log for the cause.
----- END hlrad -----
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