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Hi! Ich hab ein kleines Problem und zwar "Leaf portals saw into leaf" (Ich hätte ja gern die Forensuche benutzt aber irgendwie funktioniert sie bei mir grad nicht!) Also ich hab meine Map jetzt immer mit fastvis kompiliert (Damits schneller geht) und hab seit kurzem einen Leaf portals saw into leaf-Error. Dann hab ich mal mit normal vis kompiliert, und es hat viel zu lange gedauert, ich habs dann irgendwann abgebrochen. Hängt die lange Kompilierzeit mit dem Error zusammen? Und wie kann ich den Error beheben? Da stehen zwar Zahlen dabei aber was nützen die mir? Hier noch die Kompilier-Log:
hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: C:\WINDOWS\DESKTOP\ZHLT\HLCSG.EXE -estimate -nowadtextures C:\WINDOWS\Desktop\Kompilieren\1maja.map
-= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ off ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list : [zhlt.wad]
entering C:\WINDOWS\Desktop\Kompilieren\1maja.map CreateBrush: (90.85 seconds) SetModelCenters: (0.05 seconds) CSGBrush: (23.73 seconds) Using WAD File: \sierra\half-life\cstrike\mad_spain_addon.wad Using WAD File: \sierra\half-life\cstrike\mad_spain.wad Using WAD File: \sierra\half-life\valve\halflife.wad Using WAD File: \sierra\half-life\cstrike\mad_maya.wad Using WAD File: \sierra\half-life\cstrike\cs_cbble.wad Using WAD File: \sierra\half-life\cstrike\de_piranesi.wad Using WAD File: \sierra\half-life\cstrike\tswad.wad Using WAD File: \sierra\half-life\cstrike\xt_maya.wad Using WAD File: \sierra\half-life\cstrike\cstrike.wad Using WAD File: \sierra\half-life\cstrike\de_autumn_b.wad Using WAD File: \sierra\half-life\cstrike\de_aztec.wad Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\half-life\cstrike\de_aztec.wad] Texture[3821:SPECIAL_THANKS]
Warning: ::: Larger than expected texture (348972 bytes) Wad:wad[\sierra\half-life\cstrike\de_aztec.wad] Texture[3822:THANKS]
Using WAD File: \sierra\half-life\cstrike\torntextures.wad Warning: ::: Larger than expected texture (240172 bytes) Wad:wad[\sierra\half-life\cstrike\torntextures.wad] Texture[3863:TK_STONEWALLHI]
Warning: ::: Larger than expected texture (306812 bytes) Wad:wad[\sierra\half-life\cstrike\torntextures.wad] Texture[3902:TK_CLAYROOF]
Warning: ::: Larger than expected texture (272812 bytes) Wad:wad[\sierra\half-life\cstrike\torntextures.wad] Texture[3930:{TK_PLANTLG]
Warning: ::: Larger than expected texture (327212 bytes) Wad:wad[\sierra\half-life\cstrike\torntextures.wad] Texture[3932:{TK_PLANTSM]
Warning: ::: Larger than expected texture (235412 bytes) Wad:wad[\sierra\half-life\cstrike\torntextures.wad] Texture[3984:TK_TORNMAP]
Using WAD File: \sierra\half-life\cstrike\itsitaly.wad Using WAD File: \sierra\half-life\cstrike\de_volare.wad Using WAD File: \sierra\half-life\cstrike\cs_dust.wad Using WAD File: \sierra\half-life\cstrike\tree.wad Using WAD File: \sierra\half-life\cstrike\credits.wad Warning: ::: Larger than expected texture (310892 bytes) Wad:wad[\sierra\half-life\cstrike\credits.wad] Texture[4193:MYCREDITS]
Texture usage is at 2.98 mb (of 4.00 mb MAX) 115.29 seconds elapsed [1m 55s]
----- END hlcsg -----
hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: C:\WINDOWS\DESKTOP\ZHLT\HLBSP.EXE -estimate C:\WINDOWS\Desktop\Kompilieren\1maja.map
-= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\WINDOWS\Desktop\Kompilieren\1maja.prt' 25.54 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: C:\WINDOWS\DESKTOP\ZHLT\HLVIS.EXE -estimate -fast C:\WINDOWS\Desktop\Kompilieren\1maja.map
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
fast vis [ on ] [ off ] full vis [ off ] [ off ]
3719 portalleafs 13140 numportals BasePortalVis: (367.67 seconds) Warning: Leaf portals saw into leaf Problem at portal between leaves 889 and 887: (710.440 1151.444 -277.000) (1013.712 1151.444 -277.000) (1028.823 1128.091 -434.633) (1027.805 1125.327 -453.295) (315.686 1114.826 -524.172) (308.000 1139.167 -359.875) (308.000 1144.490 -323.941)
average leafs visible: 1817 g_visdatasize:1394773 compressed from 1729335 368.94 seconds elapsed [6m 8s]
----- END hlvis -----
hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: C:\WINDOWS\DESKTOP\ZHLT\HLRAD.EXE -estimate -texdata 10 -texdata 80 C:\WINDOWS\Desktop\Kompilieren\1maja.map
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 256.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 ] [ 1.000 ] global gamma amount [ 0.500 ] [ 0.500 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
12413 faces Create Patches : 64937 base patches 0 opaque faces 1002996 square feet [144431552.00 square inches] 108 direct lights
BuildFacelights: (425.79 seconds) visibility matrix : 251.3 megs BuildVisLeafs: (1370.39 seconds) MakeScales: (899.73 seconds) SwapTransfers: (227.72 seconds) Transfer Lists : 52083852 transfers Indices : 32348436 bytes Data : 208335408 bytes GatherLight: (12.90 seconds) FinalLightFace: (64.15 seconds) 3016.35 seconds elapsed [50m 16s]
----- END hlrad -----
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