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hi, ich bin neu hier und hab mich mal versucht an einer knife map. nun wollte ich es Kompilieren was auch ging aber nur mit Fehlern. Hab auch schon Alt+p gedrückt aber es hat keine fehler gefunden. Naja hier mal der Log:
** Executing... ** Command: Change Directory ** Parameters: C:\Programme\Steam\steamapps\skorpion885577\counter-strike
** Executing... ** Command: Copy File ** Parameters: "C:\Downloads\cs_maps\ka_test.map" "C:\Downloads\cs_maps\ka_test.map"
** Executing... ** Command: C:\DOWNLO~1\CS-ZEU~1\zhlt321\hlcsg.exe ** Parameters: "C:\Downloads\cs_maps\ka_test"
hlcsg v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1 Based on code modifications by Sean `Zoner' Cavanaugh. Based on Valve's version, modified with permission. Submit detailed bug reports to amckern at amckern@yahoo.com
If you have a Compile error with this stage of compile, please check http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
----- BEGIN hlcsg ----- Command line: C:\DOWNLO~1\CS-ZEU~1\zhlt321\hlcsg.exe C:\Downloads\cs_maps\ka_test Entering C:\Downloads\cs_maps\ka_test.map
Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration Wadinclude list : [zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds) SetModelCenters: 10%...20%...30%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.08 seconds)
Including Wadfile: \downloads\cs-zeuchs\zhlt321\zhlt.wad - Contains 0 used textures, 0.00 percent of map (8 textures in wad) Using Wadfile: \programme\steam\steamapps\skorpion885577\counter-strike\cstrike\cstrike.wad - Contains 3 used textures, 100.00 percent of map (123 textures in wad)
added 1 additional animating textures. Texture usage is at 0.15 mb (of 4.00 mb MAX) 0.09 seconds elapsed
----- END hlcsg -----
** Executing... ** Command: C:\DOWNLO~1\CS-ZEU~1\zhlt321\hlbsp.exe ** Parameters: "C:\Downloads\cs_maps\ka_test"
ERROR: Could not open logfile C:\Downloads\cs_maps\ka_test.loghlbsp v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1 Based on code modifications by Sean `Zoner' Cavanaugh. Based on Valve's version, modified with permission. Submit detailed bug reports to amckern at amckern@yahoo.com
If you have a Compile error with this stage of compile, please check http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
----- BEGIN hlbsp ----- Command line: C:\DOWNLO~1\CS-ZEU~1\zhlt321\hlbsp.exe C:\Downloads\cs_maps\ka_test
Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
noclip [ off ] [ off ] nofill [ off ] [ off ] noopt [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 234 (0.03 seconds) BSP generation successful, writing portal file 'C:\Downloads\cs_maps\ka_test.prt' SolidBSP [hull 1] 315 (0.02 seconds) Error: Couldn't open pointfile C:\Downloads\cs_maps\ka_test.pts
** Executing... ** Command: C:\DOWNLO~1\CS-ZEU~1\zhlt321\hlvis.exe ** Parameters: "C:\Downloads\cs_maps\ka_test"
ERROR: Could not open logfile C:\Downloads\cs_maps\ka_test.loghlvis v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1 Based on code modifications by Sean `Zoner' Cavanaugh. Based on Valve's version, modified with permission. Submit detailed bug reports to amckern at amckern@yahoo.com
If you have a Compile error with this stage of compile, please check http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
----- BEGIN hlvis ----- Command line: C:\DOWNLO~1\CS-ZEU~1\zhlt321\hlvis.exe C:\Downloads\cs_maps\ka_test 72 portalleafs 230 numportals
-= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ] full vis [ off ] [ off ]
BasePortalVis: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds) LeafThread: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.12 seconds) average leafs visible: 67 g_visdatasize:792 compressed from 648 Error: Error opening C:\Downloads\cs_maps\ka_test.bsp: Permission denied
** Executing... ** Command: C:\DOWNLO~1\CS-ZEU~1\zhlt321\hlrad.exe ** Parameters: "C:\Downloads\cs_maps\ka_test"
ERROR: Could not open logfile C:\Downloads\cs_maps\ka_test.loghlrad v3.2.1 rel 3.2.1 Final (Apr 3 2005)
Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1 Based on code modifications by Sean `Zoner' Cavanaugh. Based on Valve's version, modified with permission. Submit detailed bug reports to amckern at amckern@yahoo.com
If you have a Compile error with this stage of compile, please check http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.
----- BEGIN hlrad ----- Command line: C:\DOWNLO~1\CS-ZEU~1\zhlt321\hlrad.exe C:\Downloads\cs_maps\ka_test
-= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 255.000 ] [ 256.000 ] circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ]
texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ] global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ] global light scale [ 1.000 ] [ 1.000 ] global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ] diffuse hack [ on ] [ on ] spotlight points [ on ] [ on ]
custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ]
[Reading texlights from 'C:\DOWNLO~1\CS-ZEU~1\zhlt321\lights.rad'] [59 texlights parsed from 'C:\DOWNLO~1\CS-ZEU~1\zhlt321\lights.rad']
Warning: No vis information, direct lighting only.
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