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Autor Beitrag
000
09.04.2002, 22:11
MARS



Hi Leutz,

kann jemmand mit denn was anfangen:

BSP generation successful, writing portal file 'C:\Sierra\Half-Life\valve\maps\mapname.prt'
Warning: No entities exist in hull 2, no filling performed for this hull

THX MARS

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001
09.04.2002, 22:12
Onkel Dittmeyer



Poste mal den kompletten Auszug

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002
09.04.2002, 22:13
MARS



Hier!

** Executing...
** Command: Change Directory
** Parameters: C:\Sierra\Half-Life

** Executing...
** Command: Copy File
** Parameters: "C:\Programme\WorldCraft\maps\go.map" "C:\Sierra\Half-Life\valve\maps\go.map"

** Executing...
** Command: C:\Programme\WorldCraft\qcsg.exe
** Parameters: "C:\Sierra\Half-Life\valve\maps\go"

hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: C:\Programme\WorldCraft\qcsg.exe C:\Sierra\Half-Life\valve\maps\go

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]

entering C:\Sierra\Half-Life\valve\maps\go.map
CreateBrush:
10..20..30..40..50..60..70..80..90.. (22.57 seconds)
SetModelCenters:
10..20..30..40..50..60..70..80..90.. (0.00 seconds)
CSGBrush:
10..20..30..40..50..60..70..80..90.. (7.36 seconds)
Using WAD File: \sierra\half-life\valve\halflife.wad
Using WAD File: \sierra\half-life\valve\decals.wad
added 12 additional animating textures.
Texture usage is at 0.72 mb (of 4.00 mb MAX)
31.52 seconds elapsed

----- END hlcsg -----

** Executing...
** Command: C:\Programme\WorldCraft\qbsp.exe
** Parameters: "C:\Sierra\Half-Life\valve\maps\go"

hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: C:\Programme\WorldCraft\qbsp.exe C:\Sierra\Half-Life\valve\maps\go

-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

BSP generation successful, writing portal file 'C:\Sierra\Half-Life\valve\maps\go.prt'
Warning: No entities exist in hull 2, no filling performed for this hull
11.59 seconds elapsed

----- END hlbsp -----

** Executing...
** Command: C:\Programme\WorldCraft\qrad.exe
** Parameters: "C:\Sierra\Half-Life\valve\maps\go"

hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: C:\Programme\WorldCraft\qrad.exe C:\Sierra\Half-Life\valve\maps\go

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

[Reading texlights from 'C:\PROGRAMME\WORLDCRAFT\lights.rad']
[1 texlights parsed from 'C:\PROGRAMME\WORLDCRAFT\lights.rad']

Warning: No vis information, direct lighting only.
3817 faces
Create Patches : 8359 base patches
0 opaque faces
30680 square feet [4417930.50 square inches]
56 direct lights

BuildFacelights:
10..20..30..40..50..60..70..80..90.. (32.68 seconds)
FinalLightFace:
10..20..30..40..50..60..70..80..90.. (0.16 seconds)
34.55 seconds elapsed

----- END hlrad -----

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003
09.04.2002, 22:19
KhanRKerensky



Ich glaube:
Du hast in deiner Map 2. "Hohlräume" (z.b. zwei Räume die nicht miteinander verbunden sind. Bloß in einem dieser Räume ist kein Entity, wodurch es nicht möglich ist in den Raum hineinzugelagen --> Raum wird nicht erstellt.

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"[...] you're going to burn in a very special level of Hell. A level they reserve for child molesters and people who talk at the theater." - Book

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004
10.04.2002, 13:42
MARS



Doch ich habe alles zusammengebaut!

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005
10.04.2002, 14:03
CN



negativ khan
den fehler hatt ich auch
das kam bei mir als
ich aus versehen n info_player start in einem block drin hatte..

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006
10.04.2002, 19:37
MARS



oh das kann sein

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